Latest Comments by pete910
Valve are paying hackers for finding security flaws, plus a website refresh teased top secret games
14 May 2018 at 11:20 am UTC Likes: 3
14 May 2018 at 11:20 am UTC Likes: 3
Quoting: sbolokanovQuoting: devnullThis seems really, really weird. Valve have ignored anything regarding the client at least, on github. NVIDIA of all people are more active on Github then Valve, and that is outright sad.Who the f*ck is talking about dropping 32-bit support?
Maybe different groups within Valve or they outsourced it?
Regarding the 32 vs 64 bit thing, I don't think people understand there are a lot of games compiled to use 32bit. You can't just drop support. The runtime within steam itself has come a long way with lib pinning but it's far from perfect.
Fun fact, the 64bit steam client does exist. If you can get it running the login should show a 64bit icon... at least it did.
tldr - the steam client has serious bugs that have existed for _years_. Valve ignores them for reasons I can only imagine are their being completely out of touch.
We f*cking demand, that we have finally a x64 client.
If it has a x64 client, then why the f*ck it does not run on a 64bit-only systems…
* The F*cks are intentional.
Quoting: sbolokanovSeriously dude, The swearing is not called for on a public forum! we all have the occasional rants and do it, but it's not needed all the time whether it's starred out or notQuoting: subYou really must be living under a rock.Quoting: EikeI've got no idea what you expect from a 64 bit Steam client. It's not like it would make anything faster or better. "Proper"? "Modern"? So what? There's still many games running on 32 bits, you'll need a 32 bit layer for a long time to go.This is why selling stuff with buzzwords works so great, I guess. :)
32-bit processes can spawn 64-bit processes, or in other words - the 32-bit Steam client can launch 64-bit titles - so there is no limitation in that.
Not having native Wayland support is not something I consider an issue.
There are still lots of users on X and those applications run great via XWayland.
If the client feels sluggish or whatever than it's just because it has some design issues.
And certainly *not* because it's 32-bit or native X application.
For your information there are systems that do not have 32bit layer at all (and they don't need one, to begin with).
I for one, use one of thouse.
Don't really see why are you people even showing up here and arguing that we do not need this.
How the f*ck is that affecting you at all??? I will repeat for the last time: we do not want Valve to drop 32bit, what we want from Valve is to properly support 64bit!
As in: give us 64bit client, so we can play our 64bit games, on a 64bit-only OS.
System76 have announced a new Oryx Pro laptop model and it's a bit of a beast
3 May 2018 at 8:16 pm UTC Likes: 1
It's never worked on the mrs i3 sammy with a nvidia graphics.
3 May 2018 at 8:16 pm UTC Likes: 1
Quoting: nitroflowTbf it's a dice roll on most laptops too so ...Quoting: velemasJust use Asus ROG Strix GL702ZC with Ryzen 1700 (8 cores, 16 threads, no Meltdown, no Nvidia blob) for $1499. Runs Arch Linux perfectly.And how is suspend to ram on that? Last time I looked it's a dice roll when it works under AMD, if at all.
It's never worked on the mrs i3 sammy with a nvidia graphics.
Rise of the Tomb Raider has a new opt-in beta to help with NVIDIA issues
2 May 2018 at 1:02 pm UTC Likes: 1
Can't really help further as not using mint
Edit.
Make sure you have vulkan-icd-loader too
2 May 2018 at 1:02 pm UTC Likes: 1
Quoting: PompesdeskyNot totally related as I have AMD hardware (RX480), but I couldn't succeed in launching the game so far.You may need to add vulkan-radeon or it might be called vulkan-mesa
I have the latest stable MESA drivers (18.0 I guess) and thought Vulkan support was included in them but it seems it is not and that Vulkan needs to be added somehow on top of MESA. I have already looked for some info and added a Vulkan package to my distro (Mint) but there are probably some more steps as it still tells me I don't have supported drivers and crashes on launch :(
Can't really help further as not using mint
Edit.
Make sure you have vulkan-icd-loader too
Rise of the Tomb Raider has a new opt-in beta to help with NVIDIA issues
1 May 2018 at 9:24 am UTC
1 May 2018 at 9:24 am UTC
The irony :P
Rise of the Tomb Raider tested on AMD RX 580
21 Apr 2018 at 8:58 am UTC
21 Apr 2018 at 8:58 am UTC
Quoting: ShmerlAlready use it but it's not really comparable to wattman on windowsQuoting: ScooptaYeah. As someone else mentioned the DRM is probably the publisher's decision not the devs and therefore not Feral's.There are ambiguous statements on this from Feral themselves. To avoid too much off-topic in this thread, there is one specifically about it.
Rise of the Tomb Raider tested on AMD RX 580
20 Apr 2018 at 8:33 pm UTC
20 Apr 2018 at 8:33 pm UTC
Quoting: drlambI was referring to the actual program that's part on the AMD driver on windows, not the underling functionsQuoting: pete910I was kinda hoping that AMD's Wattman would come to us but I should doubt it will :(Quoting: DisharmonicActually there's Wattman like functionality in 4.17Yep! This is what I was referring to and I personally can't wait.
Initial wattman-like supportTaken from here [External Link], which is also referenced in the above phoronix link. Thanks Disharmonic.
Rise of the Tomb Raider tested on AMD RX 580
20 Apr 2018 at 6:03 pm UTC
I was kinda hoping that AMD's Wattman would come to us but I should doubt it will :(
20 Apr 2018 at 6:03 pm UTC
Quoting: drlambMay be the difference then, Mines under water and rarely hit's the 50's even after a few hours, warmer weather it will I should think.Quoting: pete910Does the FE use have different clocks to the rx64 ?Yes, The FE has higher base and boost clocks, though mine does throttle a bit unless I force the fans/undervolt (currently not possible on Linux - waiting for 4.17). After my exam I'm going to give it the liquid metal treatment to see if that improves things a little bit.
I was kinda hoping that AMD's Wattman would come to us but I should doubt it will :(
Rise of the Tomb Raider tested on AMD RX 580
20 Apr 2018 at 5:29 pm UTC
Does the FE use have different clocks to the rx64 ?
20 Apr 2018 at 5:29 pm UTC
Quoting: drlambI know it's not a huge jump but actual number of pixels extra on your res is quite a few. Though going on you have a TR I would have thought you'd be closeer than 30 ish.Quoting: pete910Here's mine @1440p V-High preset FXXAOur resolutions aren't that much different and yet there's ~30ish frame difference so it really makes me want to retry with Mesa 18. Might have to fire up Fedora/Ubuntu...AFTER my exam that is.
Does the FE use have different clocks to the rx64 ?
Steps we're taking as a site for GDPR compliance
20 Apr 2018 at 5:21 pm UTC
20 Apr 2018 at 5:21 pm UTC
Quoting: liamdaweQuicker we leave the better :PQuoting: PatolaThat's possible, sure, but it's another thing to do if we want it. Likely just not worth the effort :)Quoting: liamdaweAnd yes, it's a massive burden for webmasters. I'm not against it though, privacy is massively important, just the way the EU is going about it isn't great for smaller sites like us. Even though GOL is hosted in the USA, the law applies to anyone from the EU visiting GOL.What I meant was: couldn't the site just fetch the twitter data, and render it statically in pure text with a link to the twitter entry on twitter? There is impossible to have cookie collected this way if the person does not click the link.
Quoting: pete910Hate to be that guy but,To be fair, most other sites allow you to do this from what I've seen and allowing users to remove their information is part of this new EU rule, so I do have to follow it.
We recently (read: finally) added the ability for you to delete your own individual comments. Was on the todo list for a long time, sorry it took so long. This will be rolled out to the forum too ASAP.Don't actually agree with that tbh.
Steps we're taking as a site for GDPR compliance
20 Apr 2018 at 1:02 pm UTC
20 Apr 2018 at 1:02 pm UTC
Hate to be that guy but,
We recently (read: finally) added the ability for you to delete your own individual comments. Was on the todo list for a long time, sorry it took so long. This will be rolled out to the forum too ASAP.Don't actually agree with that tbh.
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