Latest Comments by pete910
Stellaris: Distant Stars story DLC pack releases May 22nd, new trailer is out
21 May 2018 at 7:26 pm UTC Likes: 2
:D
21 May 2018 at 7:26 pm UTC Likes: 2
Quoting: nattydreadIs this game any good? Worth a buy?YES!
:D
Mesa 18.1 is out with the shader cache on for Intel
21 May 2018 at 7:23 pm UTC
21 May 2018 at 7:23 pm UTC
Quoting: x_wingDon't work for those not on *buntu distros. But thanks for the suggestionQuoting: pete910All those work fine with mesa with AMD, Expecting intel's IGP to run them well is a little unfair. Lets be honest, Intel make good CPU's but plain suck at the graphics side of things.It has been working for me since Mesa 17.3 (I ended the game months ago).
There is currently one game that has issue for me with mesa (I have a fairly good library too) and that is Dying light !
It refuses to work with mesa on anything other than Ubuntu for some weird reason :dizzy:
On my launch options I have this: MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%
Check if that helps you!
Stellaris: Distant Stars story DLC pack releases May 22nd, new trailer is out
20 May 2018 at 11:55 am UTC
20 May 2018 at 11:55 am UTC
Quoting: GuestA lot of ppl seem confused about what the patch changes, *shrugs*. Still plays fine for me, and I'm really looking forward to this new content, even if it is hateful DLC ~~At least with Pardox if the host has the DLC all get to use/play it when in multi.
Mesa 18.1 is out with the shader cache on for Intel
20 May 2018 at 11:43 am UTC
There is currently one game that has issue for me with mesa (I have a fairly good library too) and that is Dying light !
It refuses to work with mesa on anything other than Ubuntu for some weird reason :dizzy:
Am not sure where you are getting the notion of older tiles(Pre steam?) don't run well with mesa either. Doom/UT99-2004/ETQW ect all run fine for me.
20 May 2018 at 11:43 am UTC
Quoting: GuestDeus ex mankind dividedAll those work fine with mesa with AMD, Expecting intel's IGP to run them well is a little unfair. Lets be honest, Intel make good CPU's but plain suck at the graphics side of things.
Alien isolation
Grid autosport
Middle earth shadow of mordor
Those are a few that say on the steam page intel and amd are not supported so if amd and intel do work on those games now then feral has failed to communicate that
Quoting: noxQuoting: Gueststuff that came before feral started getting involved with the mesa driver remember their was a time when mesa was not even supported and games requirements were nvidia onlyI'm very interested in what specific feral games you are talking about. The oldest feral game that I own is Tomb Raider, which works flawlessly.
Quoting: x_wingQuoting: Guestmesa is a life saver for intel and amd users however i still stand by what i always said older games are still going to run bad in mesa due to being mostly optimized for nvidia gpusOlders games like...? The big titles started to come Linux since SteamOS born (and this is quite recent), so there aren't very old titles that I can think on (out of the ones that runs on wine).
Note: There are a few games that are known to have issues on mesa, but those are exceptions and - to what I know - more often than not the cause of bad programming.
There is currently one game that has issue for me with mesa (I have a fairly good library too) and that is Dying light !
It refuses to work with mesa on anything other than Ubuntu for some weird reason :dizzy:
Am not sure where you are getting the notion of older tiles(Pre steam?) don't run well with mesa either. Doom/UT99-2004/ETQW ect all run fine for me.
The Linux Dev Lead at Feral Interactive is moving onto something new
18 May 2018 at 8:40 pm UTC
18 May 2018 at 8:40 pm UTC
Quoting: EhvisThink you are failing to see mine tbhQuoting: pete910I'm not sure you got the point. Porting OpenGL/Vulkan games is no challenge. Apart from some input/sound stuff, there's just nothing to do (yes, slight simplification, I know). Making them is a whole other story.Quoting: EhvisI don't think porting OpenGL/Vulkan games would provide a challenge worthy of Marc! That would probably border on trivial.This may come across as a dig at feral which is not but, The only game that has shown what Vulkan can do is Doom tbh. So yes while openGL/Vulkan may seem trivial actually doing Vulkan well seems to be a bit of an art only a few can manage.
The Linux Dev Lead at Feral Interactive is moving onto something new
18 May 2018 at 8:03 pm UTC
18 May 2018 at 8:03 pm UTC
Quoting: EhvisThis may come across as a dig at feral which is not but, The only game that has shown what Vulkan can do is Doom tbh. So yes while openGL/Vulkan may seem trivial actually doing Vulkan well seems to be a bit of an art only a few can manage.Quoting: pete910Bethesda! Rage 2 and a native Doom2016 :PI don't think porting OpenGL/Vulkan games would provide a challenge worthy of Marc! That would probably border on trivial.
The Linux Dev Lead at Feral Interactive is moving onto something new
18 May 2018 at 3:58 pm UTC
J/K aside, Would like a BF game on linux. Would be nice to get some of the big hitters across
18 May 2018 at 3:58 pm UTC
Quoting: PompesdeskyPlease, please tell me he's joining Electronic Arts to make a day one Linux version of the Battlefield game coming this fall :whistle:Bethesda! Rage 2 and a native Doom2016 :P
J/K aside, Would like a BF game on linux. Would be nice to get some of the big hitters across
Valve are paying hackers for finding security flaws, plus a website refresh teased top secret games
14 May 2018 at 11:20 am UTC Likes: 3
14 May 2018 at 11:20 am UTC Likes: 3
Quoting: sbolokanovQuoting: devnullThis seems really, really weird. Valve have ignored anything regarding the client at least, on github. NVIDIA of all people are more active on Github then Valve, and that is outright sad.Who the f*ck is talking about dropping 32-bit support?
Maybe different groups within Valve or they outsourced it?
Regarding the 32 vs 64 bit thing, I don't think people understand there are a lot of games compiled to use 32bit. You can't just drop support. The runtime within steam itself has come a long way with lib pinning but it's far from perfect.
Fun fact, the 64bit steam client does exist. If you can get it running the login should show a 64bit icon... at least it did.
tldr - the steam client has serious bugs that have existed for _years_. Valve ignores them for reasons I can only imagine are their being completely out of touch.
We f*cking demand, that we have finally a x64 client.
If it has a x64 client, then why the f*ck it does not run on a 64bit-only systems…
* The F*cks are intentional.
Quoting: sbolokanovSeriously dude, The swearing is not called for on a public forum! we all have the occasional rants and do it, but it's not needed all the time whether it's starred out or notQuoting: subYou really must be living under a rock.Quoting: EikeI've got no idea what you expect from a 64 bit Steam client. It's not like it would make anything faster or better. "Proper"? "Modern"? So what? There's still many games running on 32 bits, you'll need a 32 bit layer for a long time to go.This is why selling stuff with buzzwords works so great, I guess. :)
32-bit processes can spawn 64-bit processes, or in other words - the 32-bit Steam client can launch 64-bit titles - so there is no limitation in that.
Not having native Wayland support is not something I consider an issue.
There are still lots of users on X and those applications run great via XWayland.
If the client feels sluggish or whatever than it's just because it has some design issues.
And certainly *not* because it's 32-bit or native X application.
For your information there are systems that do not have 32bit layer at all (and they don't need one, to begin with).
I for one, use one of thouse.
Don't really see why are you people even showing up here and arguing that we do not need this.
How the f*ck is that affecting you at all??? I will repeat for the last time: we do not want Valve to drop 32bit, what we want from Valve is to properly support 64bit!
As in: give us 64bit client, so we can play our 64bit games, on a 64bit-only OS.
System76 have announced a new Oryx Pro laptop model and it's a bit of a beast
3 May 2018 at 8:16 pm UTC Likes: 1
It's never worked on the mrs i3 sammy with a nvidia graphics.
3 May 2018 at 8:16 pm UTC Likes: 1
Quoting: nitroflowTbf it's a dice roll on most laptops too so ...Quoting: velemasJust use Asus ROG Strix GL702ZC with Ryzen 1700 (8 cores, 16 threads, no Meltdown, no Nvidia blob) for $1499. Runs Arch Linux perfectly.And how is suspend to ram on that? Last time I looked it's a dice roll when it works under AMD, if at all.
It's never worked on the mrs i3 sammy with a nvidia graphics.
Rise of the Tomb Raider has a new opt-in beta to help with NVIDIA issues
2 May 2018 at 1:02 pm UTC Likes: 1
Can't really help further as not using mint
Edit.
Make sure you have vulkan-icd-loader too
2 May 2018 at 1:02 pm UTC Likes: 1
Quoting: PompesdeskyNot totally related as I have AMD hardware (RX480), but I couldn't succeed in launching the game so far.You may need to add vulkan-radeon or it might be called vulkan-mesa
I have the latest stable MESA drivers (18.0 I guess) and thought Vulkan support was included in them but it seems it is not and that Vulkan needs to be added somehow on top of MESA. I have already looked for some info and added a Vulkan package to my distro (Mint) but there are probably some more steps as it still tells me I don't have supported drivers and crashes on launch :(
Can't really help further as not using mint
Edit.
Make sure you have vulkan-icd-loader too
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