Latest Comments by pete910
Small site update in regards to the moderation queue, which is now live on article comments
21 May 2017 at 10:40 am UTC Likes: 1
21 May 2017 at 10:40 am UTC Likes: 1
:O
TBH I would of said that the GOL community is anything but toxic :dizzy:
I'm not the most frequent in here nor read every article/post so may miss a lot of it but still, would never consider GOL/users being toxic! .
I admit I pick on liam on occasion :P
TBH I would of said that the GOL community is anything but toxic :dizzy:
I'm not the most frequent in here nor read every article/post so may miss a lot of it but still, would never consider GOL/users being toxic! .
I admit I pick on liam on occasion :P
Day of Infamy major update featuring Australia, also on sale with Insurgency bundled for free
19 May 2017 at 4:35 pm UTC
19 May 2017 at 4:35 pm UTC
FYI:
They have patched a fix it for us Linux users :D Well going on what the problem was they built it correctly :P
They have patched a fix it for us Linux users :D Well going on what the problem was they built it correctly :P
Serious Sam Fusion 2017 now has benchmark modes and more, here's some quick tests
18 May 2017 at 8:20 pm UTC
18 May 2017 at 8:20 pm UTC
After running the benchmark I have cheats enabled box showing all thew time now . This is when loading a previous save game.
Anyone else get that?
Anyone else get that?
Ballistic Overkill updated as promised with Vulkan, but it's now completely broken (UPDATED with temp fix)
17 May 2017 at 11:35 am UTC
17 May 2017 at 11:35 am UTC
Well, there's an update for it but still broke on my end :(
Ballistic Overkill updated as promised with Vulkan, but it's now completely broken (UPDATED with temp fix)
16 May 2017 at 7:36 pm UTC
16 May 2017 at 7:36 pm UTC
Same here, vulkan's a no go for me on the 1080
Ballistic Overkill updated as promised with Vulkan, but it's now completely broken (UPDATED with temp fix)
16 May 2017 at 6:42 pm UTC
16 May 2017 at 6:42 pm UTC
Not just me then.
Edit:
This shows in console when run
Edit:
This shows in console when run
Player data archive not found at `/mnt/games/steamapps/common/Ballistic/BallisticOverkill_Data/data.unity3d`, using local filesystem[pete@com1 Ballistic]
Ballistic Overkill to get Vulkan support tomorrow and lots more
15 May 2017 at 11:29 pm UTC Likes: 4
Rules out 99% of the games on steam then including Ballistic overkill
15 May 2017 at 11:29 pm UTC Likes: 4
Quoting: iskaputtCan this be bought on steam and then played without the steam client? Nothing 32-bits to ever touch my system.lol.
Rules out 99% of the games on steam then including Ballistic overkill
AMD Vulkan driver 'radv' is now 'effectively a pass' for conformance
4 May 2017 at 9:21 pm UTC
4 May 2017 at 9:21 pm UTC
Quoting: STiATWe are referring to Vulkan and Radv not the kernel driverQuoting: pete910I highly doubt that. We may see the AMDGPU-PRO driver making use of radv in future instead of their own implementation below AMDs AL in their driver. Same thing which goes on now with the DC/DAL patchset. It's more work involved there for the AMD devs, and AMD has been .. slightly pissed off not being able to do what ever they want for their hardware in the kernel, so we may still end up with two implementations in the end ;-).Quoting: CreakKnowing that the Linux kernel maintainers don't allow two drivers enabled for the same hardware at the same time (from what I understood), there's going to be a battle between RADV and AMD if they open source their Vulkan drivers...They would more than likely merge the two.
AMD Vulkan driver 'radv' is now 'effectively a pass' for conformance
4 May 2017 at 8:16 pm UTC
4 May 2017 at 8:16 pm UTC
Or AMD would hand it to dave to integrate into RADv which I feel they would do.
AMD Vulkan driver 'radv' is now 'effectively a pass' for conformance
4 May 2017 at 8:08 pm UTC Likes: 2
4 May 2017 at 8:08 pm UTC Likes: 2
Quoting: CreakKnowing that the Linux kernel maintainers don't allow two drivers enabled for the same hardware at the same time (from what I understood), there's going to be a battle between RADV and AMD if they open source their Vulkan drivers...They would more than likely merge the two.
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