Latest Comments by pete910
Leak: AMD's new driver will apparently offer much better performance on Linux
24 Nov 2015 at 1:28 pm UTC Likes: 1
24 Nov 2015 at 1:28 pm UTC Likes: 1
New drivers are out now
http://support.amd.com/en-us/download/desktop?os=Linux+x86_64 [External Link]
http://support.amd.com/en-us/download/desktop?os=Linux+x86_64 [External Link]
Leak: AMD's new driver will apparently offer much better performance on Linux
24 Nov 2015 at 10:29 am UTC
24 Nov 2015 at 10:29 am UTC
Put in a question of whether we are getting freesync @ AMDMat on the OC forums driver thread. Don't seem to see it mention in any slides :(
GOL Asks: What have you been playing on Linux & SteamOS recently?
23 Nov 2015 at 8:54 pm UTC Likes: 2
23 Nov 2015 at 8:54 pm UTC Likes: 2
Alien:iso
Insurgancey
Borderlands 2
X3:Reunion + AP
Natural selection (Vastly improved for those that gave up on it)
Serious Sam 3 BFE
Shadow of Mordor
This is the last 4 months
Although the last few nights I've been playing with the UE4 engine/editor
Insurgancey
Borderlands 2
X3:Reunion + AP
Natural selection (Vastly improved for those that gave up on it)
Serious Sam 3 BFE
Shadow of Mordor
This is the last 4 months
Although the last few nights I've been playing with the UE4 engine/editor
Unity Editor Updated For Linux, Now Much More Up To Date
20 Nov 2015 at 6:53 pm UTC
20 Nov 2015 at 6:53 pm UTC
Trouble is with UE4 now accessible by joe blogs and from the messing I've done the last few days I think Unity has a serious uphill battle for the "Goto engine"
I have no idea about the money/licensing side of ether so I guess that would make a big difference
I have no idea about the money/licensing side of ether so I guess that would make a big difference
Major Engine & Content Update To The MMO War Thunder
16 Nov 2015 at 5:18 pm UTC
16 Nov 2015 at 5:18 pm UTC
I just can't get into it, I've tried and tried again after the update. It runs great even on AMD, looks good @1440p on movie but, The UI and imbalance is insane !!!!!
Ars Technica Benchmarks Show Windows 10 Beating SteamOS Performance
14 Nov 2015 at 1:53 am UTC Likes: 1
Don't get how mine got a better score in linux than windows going on what Ars got with the steam machine. Granted I've got win7. Others have done the same with win10 and there linux install has still beat it. :dizzy:
So I there's something going wrong in the current SteamOS build as like you said, The top 500 would be losing a fair chunk I would have thought.
Scores are here
[url=Linux]http://browser.primatelabs.com/geekbench3/4178169[/url]
[url=Windows]http://browser.primatelabs.com/geekbench3/4178315[/url]
14 Nov 2015 at 1:53 am UTC Likes: 1
Quoting: linuxgamerI ran the geekbench mark on my own sys, both win and lin,Quoting: pete910Anyone know if the fact geekbench been compiled with clang 3.3(2013) would effect it with regards steamos using the 4xx kernel ? seem to remember reading some good gains in the last few versions of llvm/clang.Of the Top500 supercomputers only 1 uses Windows and 488 use Linux only (entire Top100) http://www.top500.org/statistics/sublist/ [External Link] . If the floating points calculations would decrease by 10% when using Linux the owners would loose millions to dozens of millions.
Don't get how mine got a better score in linux than windows going on what Ars got with the steam machine. Granted I've got win7. Others have done the same with win10 and there linux install has still beat it. :dizzy:
So I there's something going wrong in the current SteamOS build as like you said, The top 500 would be losing a fair chunk I would have thought.
Scores are here
[url=Linux]http://browser.primatelabs.com/geekbench3/4178169[/url]
[url=Windows]http://browser.primatelabs.com/geekbench3/4178315[/url]
Ars Technica Benchmarks Show Windows 10 Beating SteamOS Performance
13 Nov 2015 at 6:30 pm UTC
13 Nov 2015 at 6:30 pm UTC
Ars has never been a fan of linux tbh. But with what they wrote in the quote proves they don't understand how the ecosystem works either, pinning all of it on valves shoulders as it were.
Anyone know if the fact geekbench been compiled with clang 3.3(2013) would effect it with regards steamos using the 4xx kernel ? seem to remember reading some good gains in the last few versions of llvm/clang.
Anyone know if the fact geekbench been compiled with clang 3.3(2013) would effect it with regards steamos using the 4xx kernel ? seem to remember reading some good gains in the last few versions of llvm/clang.
X3: Reunion, X3: Albion Prelude And X3: Terran Conflict Now DRM Free On GOG
12 Nov 2015 at 4:43 pm UTC
12 Nov 2015 at 4:43 pm UTC
Quoting: PublicNuisanceAgreedQuoting: pete910Comments like this make me wish this site had a dislike button.Quoting: liamdawe:huh:Quoting: pete910I'll just point out that the steam versions are DRM free too. you can run them without steam running/startingYou still need the Steam client running to download them, there's been debates on this but that's still a small form of DRM to some people.
Anyway, let's not turn this into a DRM war heh.
I guess when you buy it off GoG then it just appears on your system...
Alienware Interview Video About Their Steam Machine, SteamOS & The Future
11 Nov 2015 at 6:20 pm UTC Likes: 1
It's what is used to help the consoles to get the perf with such week hardware. Though with them having only 8 iirc they dont push anything like what a PC GPU can compute
This explains the asynchronous bit better than I can
http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/Asynchronous-Shaders-White-Paper-FINAL.pdf [External Link]
11 Nov 2015 at 6:20 pm UTC Likes: 1
Quoting: BdMdesigNNo, not really. One of the main/key point's of both DX and Vulkan. It's the Asynchronous bit thats hurting NV. AMD's solution is on the hardware from what I 've readQuoting: sonicI dont thik that GPU they use will have full Vulkan support, NVidia have some problems with asynchronous shaders.Only on DirectX 12.
Vulkan works in a other way as dx 12 does.
It's what is used to help the consoles to get the perf with such week hardware. Though with them having only 8 iirc they dont push anything like what a PC GPU can compute
This explains the asynchronous bit better than I can
http://amd-dev.wpengine.netdna-cdn.com/wordpress/media/2012/10/Asynchronous-Shaders-White-Paper-FINAL.pdf [External Link]
Alienware Interview Video About Their Steam Machine, SteamOS & The Future
11 Nov 2015 at 5:25 pm UTC Likes: 4
11 Nov 2015 at 5:25 pm UTC Likes: 4
Quoting: wojtek88I have to say that guy has to believe in what he is saying, because he sounds really convincing.It's called a salesman :P
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