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Latest Comments by coeseta
Feral Interactive release the Linux system requirements for Tomb Raider (updated)
18 Apr 2016 at 10:07 am UTC

Played through it on highest settings on wine with a GTX670 and it ran smooth. Will definitely check the Linux version out, because the 3GB requirement makes me curious.

This Heroes of Newerth benchmark video shows SteamOS as the clear winner
11 Apr 2016 at 9:45 am UTC Likes: 1

In Serious Sam 3 on Linux you will be always the first one on the server, at least in coop that was the case. So it seems to have quicker loading times :)

Looks like Darkest Dungeon may finally release for Linux next week
24 Mar 2016 at 1:28 pm UTC

Yep Sunless Sea is already released since the last Humble Indie Bundle. Played it for like 16 Hours, great game :)

Star Citizen update, they are considering Vulkan
8 Mar 2016 at 11:56 am UTC

Quoting: maodzedunThe only working example we have at this point is a performance regression in the Talos Principle.
As far as I know, Talos Principle just used a Vulkan wrapper.

1)
Port. Make it work as fast as possible just by wrapping current engine design around Vulkan. Avoid all pitfalls and bottlenecks. This is what we did by now and released as patch for Talos.
https://www.gamingonlinux.com/articles/the-talos-principle-getting-a-linux-build-using-vulkan-in-a-few-days.6662

STRAFE, an epic looking retro themed FPS coming to Linux in 2017
4 Mar 2016 at 8:53 pm UTC Likes: 1

Will be an instant buy for me :)

What game would you most like to see on Linux this year?
29 Feb 2016 at 4:02 pm UTC

Guild Wars 2
so I can finally get rid of wine :)

Dying Light patch released
18 Feb 2016 at 5:27 pm UTC

Good timing, finished it yesterday :D

Street Fighter V will release on Linux & SteamOS this Spring time
16 Feb 2016 at 7:29 am UTC

https://venomuk.com/get/arcade-stick [External Link]

I got this one and replaced the china buttons/stick with Sanwa parts.

Works great for me on Arch :)

Tomb Raider really does look like it's coming to Linux & SteamOS
12 Feb 2016 at 12:42 pm UTC Likes: 1

Quoting: nllaI never quite understood the QTE hate, honestly. It's just a cinematic run up on our reflexes. I really think it's fine. But then again, I've been a gamepad player my whole life, so maybe it's more of a keyboard players issue.
I almost never play with gamepad, I play with keyboard and mouse. The problem with TR was, it didn't show the keys in the QTE. And it is no fun if you want to lean back, enjoy the cutscene and suddenly you have push a key and it doesn't even show you which one. So you have to go through the cutscenes several times, which is super annoying.

But why are they even there to begin with. There is no skill needed for them and I gain nothing. And if you play through it again you can't even skip the scenes because of them.

And no I won't use a gamepad because as soon as a game has a crosshair or free camera i am gonna play it with keyboard and mouse.

Other people might prefer a gamepad and that is fine with me, but there are a lot of people with kb + mouse and with those QTE is a pain imo.

Luckily they removed the QTE stuff from the cutscenes in the new game.