Latest Comments by Avehicle7887
Story-driven, tactical stealth game Desperados III is now available on Linux PC
19 Oct 2020 at 10:45 am UTC Likes: 3
19 Oct 2020 at 10:45 am UTC Likes: 3
Quick update on this story, I contacted Mimimi regarding this issue a few weeks ago, got their reply this morning and I quote:
Thanks for your email! We always appreciate feedback from our fans. 😊It seems the blocker is THQ indeed here, not the devs themselves.
We understand your disappointment. However, this is a topic that is handled and coordinated by the publisher THQ Nordic. They are in charge of the publishing topics, which also involves the release strategy for the different platforms. We're focusing on making the best game possible.
It's best if you reach out to them directly on Discord or here: https://www.thqnordic.com/company/contact [External Link]. The more people let them know that they want a Mac / Linux release for GoG the better!
Steampunk grid-based dungeon-crawler Vaporum: Lockdown is out for Linux now
17 Oct 2020 at 2:30 pm UTC
17 Oct 2020 at 2:30 pm UTC
And here I thought my game spending was improving, been 17 days last I bought something. The new Amnesia and this will make up for all of that.
I once remember being stuck with a GT1030 playing the first Vaporum, it performed admirably for a Unity+OpenGL game. I'm expecting no less from this one.:grin:
I once remember being stuck with a GT1030 playing the first Vaporum, it performed admirably for a Unity+OpenGL game. I'm expecting no less from this one.:grin:
Cyberpunk 2077 confirmed for Stadia on November 19
16 Oct 2020 at 2:56 pm UTC Likes: 3
16 Oct 2020 at 2:56 pm UTC Likes: 3
I think this keeps proving my suspicion that porting games to Linux is not the issue, especially nowadays more than ever. I keep having the impression this is more of a "We don't want to invest in an additional OS support, after all PC=Windows right?".
With Stadia, they know what hardware they have to target for optimal performance and a trouble-free solution, with a normal desktop release they might have to train staff and have additional support tickets to resolve. I think this is more of a realistic reason why.
EDIT: Ironically at the same time, smaller devs have no issue releasing for Linux. So even with all the above said, it's time for large companies to start including Linux as part of their release platforms.
With Stadia, they know what hardware they have to target for optimal performance and a trouble-free solution, with a normal desktop release they might have to train staff and have additional support tickets to resolve. I think this is more of a realistic reason why.
EDIT: Ironically at the same time, smaller devs have no issue releasing for Linux. So even with all the above said, it's time for large companies to start including Linux as part of their release platforms.
You can now order a PC case that looks like the classic Commodore 64
12 Oct 2020 at 7:25 pm UTC Likes: 1
12 Oct 2020 at 7:25 pm UTC Likes: 1
The closest thing I had to a C64 was an Amiga 600. I can imagine pairing this with a CRT monitor and playing modern games on it. The only thing that holds me back is that 200+ euro price tag.
Play the classic Diablo on Linux with a huge new release of DevilutionX
12 Oct 2020 at 5:57 pm UTC
12 Oct 2020 at 5:57 pm UTC
Quoting: GrifterDoes this have multiplayer?Yes you can connect using a direct IP address or hostname.
Play the classic Diablo on Linux with a huge new release of DevilutionX
12 Oct 2020 at 1:24 pm UTC Likes: 20
12 Oct 2020 at 1:24 pm UTC Likes: 20
It seems most of the work on the original game is done, looking at the github activity looks like Hellfire support is being worked on next.
As for the Widescreen support, no more black bars:
As for the Widescreen support, no more black bars:
505 Games confirm that Indivisible is finished due to Lab Zero Games imploding
12 Oct 2020 at 9:23 am UTC Likes: 4
12 Oct 2020 at 9:23 am UTC Likes: 4
Honestly I couldn't give a damn about Indivisible, they had the "brilliant" idea of offering exclusive skins depending on where you bought the game > Steam got unique skins / GOG got unique skins. The game also featured pre-order exclusives, not made available post release.
I'm glad I didn't buy the game to support such practices.
I'm glad I didn't buy the game to support such practices.
ScummVM to merge in ResidualVM, adding support for a number of 3D titles
11 Oct 2020 at 9:10 pm UTC
11 Oct 2020 at 9:10 pm UTC
Quoting: LightkeySo if I understood that chat correctly, TLJ will not be supported in the merge? It's the only game I'd use ResidualVM for.Quoting: mos"visual novels" are niche at best and scummvm will be OK without them. whether pr0n or not.Why, of course they know their priorities, they even go over the game engine author's wish to not include them if they think it's important enough, as happened here with Myst III: Exile and The Longest Journey: Chat log [External Link].
NVIDIA release another fresh Vulkan Beta Driver - 455.26.01
11 Oct 2020 at 9:03 pm UTC Likes: 1
11 Oct 2020 at 9:03 pm UTC Likes: 1
Just to add a bit to what Liam said.
I think people still confuse the Ray Tracing Technology (Hardware) with the DXR API which is the software part that communicates with the hardware. When the AMD RDNA2 cards launch, they'll also be able to use DXR (DirectX Ray Tracing) and the Vulkan implementation when that is ready.
RTX is simply the name Nvidia gave to their cards to distinguish them from the Non-RT models. As far as I'm aware there are currently 2 titles that use Vulkan ray tracing which is Quake 2 RTX and Doom Eternal, as already pointed out though, Nvidia is using their own ray tracing Vulkan extension(s) for the Vulkan side (Extension Details Here). [External Link]
My guess is, if AMD provides DXR support on Windows at the RDNA 2 release, DX12 Titles will be able to use RT feature out of the box.
I think people still confuse the Ray Tracing Technology (Hardware) with the DXR API which is the software part that communicates with the hardware. When the AMD RDNA2 cards launch, they'll also be able to use DXR (DirectX Ray Tracing) and the Vulkan implementation when that is ready.
RTX is simply the name Nvidia gave to their cards to distinguish them from the Non-RT models. As far as I'm aware there are currently 2 titles that use Vulkan ray tracing which is Quake 2 RTX and Doom Eternal, as already pointed out though, Nvidia is using their own ray tracing Vulkan extension(s) for the Vulkan side (Extension Details Here). [External Link]
My guess is, if AMD provides DXR support on Windows at the RDNA 2 release, DX12 Titles will be able to use RT feature out of the box.
AMD reveals Zen 3 and the Ryzen 5000 series - out November 5
8 Oct 2020 at 9:19 pm UTC
8 Oct 2020 at 9:19 pm UTC
These new CPU's would probably be a big upgrade for my 1700X, however my B350 motherboard won't support them so getting a B550 + 5800X would present quite the expense. I'll wait for the new GPU's first though, been waiting for a good AMD alternative to getting rid of my 2060S.
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