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Latest Comments by Avehicle7887
Neverwinter Nights: Enhanced Edition major update out & Darkness Over Daggerford expansion is out
1 Jun 2018 at 11:24 pm UTC Likes: 1

Looks like a nice patch, but this really needs to get on GOG.

Beep boop the Feral Interactive port radar has a UFO sighting for a new Linux port
31 May 2018 at 8:47 pm UTC Likes: 2

Given that Doom already runs on Vulkan and id Software are no strangers to Linux I think they could do the port themselves.

DXVK for Direct3D 11 with Vulkan in Wine has another update with 0.53
29 May 2018 at 10:57 am UTC

Quoting: yar4e396.18.0 is very bad choice actually! This version have performance regressions with DXVK. Try latest version from here: https://developer.nvidia.com/vulkan-driver [External Link]
Thanks for the link, it may help with other games but with this one won't budge. So far the driver is working fine with everything else.


DXVK for Direct3D 11 with Vulkan in Wine has another update with 0.53
29 May 2018 at 8:09 am UTC

Quoting: yar4eYou use very old NVIDIA driver. This may be the reason of bad performance. For DXVK 394.24.02 is recommended.
I'm hesitant about Beta drivers but I went ahead and tried it, no changes for this game.


DXVK for Direct3D 11 with Vulkan in Wine has another update with 0.53
28 May 2018 at 10:26 pm UTC Likes: 3

So, outside of Witcher 3 any other DX11 game I own, already has a native Linux version available. I gave Vaporum a little test to see how it fares compared to the native version.

The 3 tests were run all in the same starting area using the same settings:


I kinda expected the better performance from the native version, however I'm surprised to see almost double the FPS compared to dxvk. On the other hand dxvk performs much better than OpenGL DX11, on the latter it would occasionally drop down to 13-17 FPS and it performs slower overall.

Wine 3.9 released adding in the start of Direct 3D 12 over Vulkan support with vkd3d
27 May 2018 at 6:17 pm UTC Likes: 2

Quoting: GuestIs DXVK safe yet on legit steam games btw? I really want to try it on games like GTAV but don't want to risk a ban from using it, for now I plan on doing all my testing outside of Steam
For offline games you can use anything you want, no one will stop you. As for online play it is mostly safe, there were some accidents [External Link] in the past regarding people getting banned for using Wine however such issues are really one in 2 million so to say and I haven't heard anything about them in recent times.

I play a few online games myself with Wine, namely Guild Wars 2 and Path of Exile and for some time also Neverwinter, never got any bans in almost 4 years.

Wine 3.9 released adding in the start of Direct 3D 12 over Vulkan support with vkd3d
25 May 2018 at 10:02 pm UTC

The development speed of Wine has surely skyrocketed in just a couple of years, combined with dxvk it has become a great solution for people who want to switch to Linux without sacrificing their fav games.

Looks like Nightdive Studios enhanced version of 'Turok' might be coming to Linux (update: it's out!)
25 May 2018 at 4:33 am UTC Likes: 1

So glad this is happening, it's straight up one of my fav classics. Hopefully it will be available on GOG.

vkd3d for Direct3D 12 to Vulkan in Wine has released the first stable version
23 May 2018 at 7:47 pm UTC

Quoting: ShmerlHopefully Wine developers can also explain to Khronos how they need to use stream output (transform feedback ) with Vulkan in vkd3d.

So far no one answered their last question here [External Link].
I never understood how that feature is present in OpenGL but not yet available in Vulkan.

Phoenix Point is a dark, difficult and exciting strategy game that's very XCOM
23 May 2018 at 5:33 pm UTC

Glad they're releasing this on GOG, I might even buy it as one of the official site's pre-order packs. I occasionally play Chaos Reborn (despite sucking horribly at it).