Latest Comments by Avehicle7887
DXVK, the Vulkan compatibility layer for Direct3D 11 and Wine has a fresh release reducing CPU overhead
6 Apr 2018 at 9:33 pm UTC Likes: 4
6 Apr 2018 at 9:33 pm UTC Likes: 4
DXVK sooner or later will make me break my Linux-Only games rule. I gave Witcher 3 a test today using Wine 3.5 (non staging) + dxvk 0.41, it was pleasing to see almost 60fps on high settings.
Brutal action shooter 'RUINER' will arrive on Linux this Friday
4 Apr 2018 at 8:44 pm UTC
4 Apr 2018 at 8:44 pm UTC
Quoting: GuestAccording to their Steam page [External Link], this is still the beta, so not the final version. Interestingly they tested on Ubuntu, Mint, Fedora and Debian (also SteamOS)! Which is much more than other devs do.Thanks for the link, I'm fine with waiting for them to polish it before releasing on GOG. It follows suite from Everspace which is also to be officially released soon :)
Brutal action shooter 'RUINER' will arrive on Linux this Friday
4 Apr 2018 at 7:24 pm UTC Likes: 1
4 Apr 2018 at 7:24 pm UTC Likes: 1
Great news and these devs just kept their word, only 2 questions: Is it coming to GOG? - and how does it run on Mesa?
Doom (2016) could have been on Linux, id Software made a Linux version sound easy to do
25 Mar 2018 at 1:46 am UTC
25 Mar 2018 at 1:46 am UTC
id Software stopped releasing Linux games since Rage (where Bethesda served as the publisher), at that time Carmack was preparing the shift to Oculus, then Zenimax happened and it pretty much fell apart. It's a real shame, id Software wasn't big on DRM and their source code releases have spawned new projects and brought improvements to their games.
The best thing that's still left over at id Software is the great engines they make, they're one of the very few big name companies that didn't go with DirectX 11/12. Such a company really deserves better, they have the means to put out a Linux version of amazing games with little efforts and yet their hands are tied by a publisher that doesn't see the potential of Linux, where in terms of gaming it's an even better gaming platform than macOS.
The best thing that's still left over at id Software is the great engines they make, they're one of the very few big name companies that didn't go with DirectX 11/12. Such a company really deserves better, they have the means to put out a Linux version of amazing games with little efforts and yet their hands are tied by a publisher that doesn't see the potential of Linux, where in terms of gaming it's an even better gaming platform than macOS.
Martian city-builder ‘Surviving Mars’ released with day-1 Linux support
15 Mar 2018 at 9:14 pm UTC Likes: 1
15 Mar 2018 at 9:14 pm UTC Likes: 1
Loving the game so far, it will take some time learning all this stuff but I'm really enjoying it. On the technical it runs great on Ultra with about 175 fps if I don't turn V-Sync on, it seems to be based on the Victor Vran engine and 64bit. Finally one pre-order I don't regret :-)
Martian city-builder ‘Surviving Mars’ released with day-1 Linux support
15 Mar 2018 at 8:07 pm UTC
Been a while since I pre-ordered a game, pretty excited for this one that I'd play it even at 320x200
15 Mar 2018 at 8:07 pm UTC
Quoting: WorMzyThe text flickers and changes. It makes reading numbers particularly difficult, as they flicker between different values (e.g. 0 and 1, 4 and 7).Thanks, I can deal with that for the time being.
Been a while since I pre-ordered a game, pretty excited for this one that I'd play it even at 320x200
Martian city-builder ‘Surviving Mars’ released with day-1 Linux support
15 Mar 2018 at 7:32 pm UTC
15 Mar 2018 at 7:32 pm UTC
Just got home and downloading the game, what exactly is the text bug about?
Neverwinter Nights: Enhanced Edition release date announced for March 27th, day-1 Linux support
10 Mar 2018 at 5:49 pm UTC
10 Mar 2018 at 5:49 pm UTC
Liam (or anyone) can you please check if this game comes with a 32 or 64bit client?
Wine 3.3 is out with a start on Vulkan support, D3D multi-threaded command stream is on by default
3 Mar 2018 at 12:17 pm UTC
3 Mar 2018 at 12:17 pm UTC
Quoting: GoldpawWait, what? The new Staging fork is already 3.3 compatible?Quoting: RTheren/me waiting for wine-staging to hit AUR...Try this one:
https://aur.archlinux.org/packages/wine-staging-lutris-git/ [External Link]
I uploaded it, and it's compiled from the official wine development git, as well as the new staging fork that is 3.x compatible located over at https://github.com/wine-staging/wine-staging [External Link]
I guess the name is slightly misleading as it's not really affiliated with Lutris, I just named it so since the news about the new staging fork was from the Lutris guys to begin with. The staging repository is worked on daily though, and currently by far the most updated one.
Go for it! :)
Heroes of Hammerwatch released on Steam for Linux, no GOG release due to missing Galaxy
2 Mar 2018 at 10:51 pm UTC Likes: 2
2 Mar 2018 at 10:51 pm UTC Likes: 2
Sudden Strike 4 has LAN on GOG, so Galaxy or not you can still play MP (although Linux-Linux etc). This is the importance of client-less multiplayer.
Technically those devs saying they can't release a Linux version on GOG due to Galaxy sounds unprofessional. If they can release a Linux version on Steam what stops them from modifying it to run in Single player only? They already make the Windows version run without Steam after all.
It sucks but the least they could do is offer such a version and have GOG put a disclaimer "The Linux version can be played in Singleplayer mode only". At least until one prospective day arrives and Galaxy support for Linux is released. Those who wish to buy such a version would have the choice of doing so.
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I don't buy from Steam not because of the client, but because the games need the client and there's quite a difference there. If for example Codemasters told me "Hey, you can play our games without Steam", I'd definitely buy them, same goes for all other Linux games.
Technically those devs saying they can't release a Linux version on GOG due to Galaxy sounds unprofessional. If they can release a Linux version on Steam what stops them from modifying it to run in Single player only? They already make the Windows version run without Steam after all.
It sucks but the least they could do is offer such a version and have GOG put a disclaimer "The Linux version can be played in Singleplayer mode only". At least until one prospective day arrives and Galaxy support for Linux is released. Those who wish to buy such a version would have the choice of doing so.
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I don't buy from Steam not because of the client, but because the games need the client and there's quite a difference there. If for example Codemasters told me "Hey, you can play our games without Steam", I'd definitely buy them, same goes for all other Linux games.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GPD release their own statement on the confusion with Bazzite Linux support [updated]
- Bazzite Linux founder releases statement asking GPD to cease using their name
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck