Latest Comments by Liam Dawe
MirrorMoon EP A Game About Mystery And Exploration In Outer Space
4 Sep 2013 at 7:08 pm UTC
4 Sep 2013 at 7:08 pm UTC
Been playing this a bit myself, I have to say it's bloody confusing at the start but you do sort-of quickly what to do.
Still not sure I really "get it" though.
Still not sure I really "get it" though.
Porting Games Over To Linux Using Wine
4 Sep 2013 at 4:38 pm UTC
4 Sep 2013 at 4:38 pm UTC
I don't see Cider being exciting since it's essentially a wine wrapper, Cider is basically Cedega marketed to companies, so it's essentially Wine deep down = not native at all.
Porting Games Over To Linux Using Wine
4 Sep 2013 at 2:02 pm UTC
4 Sep 2013 at 2:02 pm UTC
That's why LIMBO was used an example in my article ;)
Porting Games Over To Linux Using Wine
4 Sep 2013 at 1:48 pm UTC
4 Sep 2013 at 1:48 pm UTC
Quoting: hardpenguinI never thought of it like that, great point, it would be like using OpenGL without any sound or input libraries I guess heh.Quoting: Quote from liamdaweI do find it odd that Wine itself has not made a front-end like PlayOnLinux, then again it would destroy a lot of Crossover's business I guess.Well Wine provides just the technology. It is not really a final product :>
Quoting: DrMcCoyThere will always be older games full of random middleware that they can't port over, you can educate people for future but not for the past.Quoting: QuoteShould a developer rip out a whole chunk of their game and rewrite parts of it?They shouldn't have used non-portable middleware in the first place. Having to rewrite those parts might make them learn that lesson. Allowing them to do a shoddy Wine "port" sends exactly the wrong message.
I can, however, understand DOSBox and Wine for older games. Though I would have preferred if they'd "just" reverse-engineered and reimplemented System Shock 2. But I am one of those insane people with the ScummVM team, after all. :P
Porting Games Over To Linux Using Wine
4 Sep 2013 at 12:24 pm UTC
4 Sep 2013 at 12:24 pm UTC
I do find it odd that Wine itself has not made a front-end like PlayOnLinux, then again it would destroy a lot of Crossover's business I guess.
Porting Games Over To Linux Using Wine
4 Sep 2013 at 12:08 pm UTC
4 Sep 2013 at 12:08 pm UTC
Quoting: LinasWhat makes it worse is that you end up stuck with whatever version of Wine they packaged it with and all the hacks they made, which means that you cannot take advantage of newer Wine versions. So taking a Windows version and running it on a modern version of Wine does seem like a better options. But that is not really a port, is it?A very good point indeed, unless the developers keep up with active support and hack away at the "wine port" to keep up with newer versions of wine you will be a bit stuck.
Steam's August Hardware Survey, Linux Dips Below 1%
4 Sep 2013 at 7:58 am UTC
4 Sep 2013 at 7:58 am UTC
Games and performance is what will bring people over, both of which have increased greatly thanks to Steam. We do have quite a lot to thank Valve for, quite a few projects have been quick to improve because of Valve.
Ironclad Tactics, A Fast-Paced Card-Based Tactics Game Available For Pre-Order
3 Sep 2013 at 6:21 pm UTC
3 Sep 2013 at 6:21 pm UTC
The Scrolls developers sadly won't reply to me so I think I may just stop giving them any attention and drive force to indie's who won't shut us out.
Wargame: Airland Battle Beta For Linux Is Out, Launches 30th August
3 Sep 2013 at 4:01 pm UTC
3 Sep 2013 at 4:01 pm UTC
Anyone else getting hard crashes?
The Funding Crowd 17 (Aug 28th - Sep 2nd)
3 Sep 2013 at 6:59 am UTC
3 Sep 2013 at 6:59 am UTC
No link to your preview of hot tin roof? :P
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