Latest Comments by Liam Dawe
Superliminal gets the multiplayer mode hooked up for Linux
15 Feb 2022 at 5:34 pm UTC Likes: 3
15 Feb 2022 at 5:34 pm UTC Likes: 3
Quoting: SpykerEthan also noted that Valve started to remove some of his games port in favour of Proton.Nothing has been removed. Ethan's Twitter post is talking about the defaults on the Steam Deck, all of which is likely in flux until release.
I wonder if this one is concerned, and why Valve would do that.
Hopefully, this is just a mistake from an automated procedure from Valve.
Tomb Raider's Linux port from Feral Interactive delisted on Steam
15 Feb 2022 at 3:05 pm UTC Likes: 10
15 Feb 2022 at 3:05 pm UTC Likes: 10
Update - 15/02/22: Feral press replied to say "The Linux version of Tomb Raider (2013) has been removed from sale due to the license expiring for that specific title. Rise of the Tomb Raider and Shadow of the Tomb Raider are still available to purchase on Linux.".
Tomb Raider's Linux port from Feral Interactive delisted on Steam
15 Feb 2022 at 12:38 pm UTC
15 Feb 2022 at 12:38 pm UTC
Quoting: jordicomaCan you install the native version? It's one of my favorite games on Linux.As written in the article:
I don't know for the performance, but it runs better than the last one with my gf660.
And probably I'm strange, but I prefer a slow running native game than having to run it on proton/wine and the developers no supporting Linux.
On steamdb it's still listed as Linux https://steamdb.info/app/203160/ [External Link]
Much the same, the Linux version is no longer advertised but it is still available to install.
Welcome to Elk readies up for the Steam Deck and Proton
15 Feb 2022 at 9:22 am UTC
15 Feb 2022 at 9:22 am UTC
Quoting: CatKillerSure, it's a bit of mix and match absolutely :) but unless it's very game-specific, it's probably a bug for Valve to solve.Quoting: Liam DaweI think you're largely missing the point though. Apart from a few notable exceptions, Proton is supposed to run Windows games out of the box - the point being that if something doesn't and it's not in the known list - that's a bug for Valve to solve. Game developers cannot realistically be held liable for support with Proton IMO.And Valve can't change anything about the game, nor pre-emptively test every update for every game before it's released. Game developers can, and do, do that, and now they'll need to do it in Proton too if they want to be sure of getting or keeping their Verified mark. And report Proton bugs to Valve if they find some.
Welcome to Elk readies up for the Steam Deck and Proton
15 Feb 2022 at 9:13 am UTC
15 Feb 2022 at 9:13 am UTC
I think you're largely missing the point though. Apart from a few notable exceptions, Proton is supposed to run Windows games out of the box - the point being that if something doesn't and it's not in the known list - that's a bug for Valve to solve. Game developers cannot realistically be held liable for support with Proton IMO.
Welcome to Elk readies up for the Steam Deck and Proton
15 Feb 2022 at 7:34 am UTC Likes: 1
15 Feb 2022 at 7:34 am UTC Likes: 1
Quoting: BloodScourgeSuch a convoluted/confusing way though: mark the game as supported on Linux, label a Windows depot as both Windows/Linux (while there is absolutely no Linux specific file contrary to some Ren'Py games packing Windows/macOS/Linux versions together e.g.), launch the Windows executable on Linux and last but not least ask Linux users to enable Proton manually to play the game... I don't mind if they check their game against Proton from time to time or get their game as Steam Deck verified but this, is a bit borderline for me (the red line would be the SteamOS+Linux icon/requirements on store page).In this case I don't think they're doing it entirely right. For Steam Deck, verifing is up to Valve who then set what it uses, for desktop Linux, Proton has so far been opt-in by users outside the old whitelist that no longer exists. So far we've not really seen developers manually set it to run with Proton like this - will be interesting to see how Valve handle it.
Welcome to Elk readies up for the Steam Deck and Proton
15 Feb 2022 at 7:06 am UTC Likes: 1
Developer docs even tell developers to log bugs directly to Valve too FYI https://partner.steamgames.com/doc/steamdeck/proton [External Link] under "Reporting Issues".
15 Feb 2022 at 7:06 am UTC Likes: 1
Quoting: CatKillerThey did say very clearly in an official video, that if something doesn't work they consider it a bug in Proton. Yes they do want devs to test as well of course, but Valve are still largely taking on the support burden.Quoting: Liam DaweEdit: and to be clear, what Valve said before still stands - if there's a problem with a game they believe it's on them to fix with Proton. Outside of making things better specifically for the Steam Deck like input and text sizing, it's largely up to Valve. I'm happy to see developers jump in like this though, I think it's great to see more pay a bit of attention. So really on the subject of what level of support - no matter what it remains the same with Proton - bugs go to Valve and main support goes to Valve.They've said that they'll fix bugs in Proton by fixing bugs in Proton. They aren't taking over all game support like they did with the whitelist. They expect developers to test their games in Proton and give instructions on how to do so.
Developer docs even tell developers to log bugs directly to Valve too FYI https://partner.steamgames.com/doc/steamdeck/proton [External Link] under "Reporting Issues".
GOG puts up a We Love Games Sale with lots of good deals
14 Feb 2022 at 11:16 pm UTC Likes: 4
Edit: that particular user has removed their account now but the point remains the same..
14 Feb 2022 at 11:16 pm UTC Likes: 4
Quoting: Arcadius-8606You are not supporting your community by coming into a article that has nothing to do with the topic you wish to speak about and asking ppl to side with you towards a company.That's basically the issue, and what I've already asked to not happen in our comments. Please all, let's stop the store-to-store arguments in our comments. Please remember the commenting rules. Debate is great, difference of opinion is great, but drive-by comments about a game / topic / store you're clearly not interested in serve no purpose other than to cause friction and it's unhealthy for the community. Please let it stop now. Comments will stay open for people who actually wish to discuss anything related to the article - for everything else, there's the Forum, Discord, Telegram and so on.
Edit: that particular user has removed their account now but the point remains the same..
Welcome to Elk readies up for the Steam Deck and Proton
14 Feb 2022 at 8:35 pm UTC Likes: 1
I don't know the exact specifics of what they're doing, no, because they haven't given that out. My point was more that if they've announced Linux support with Proton (which they have), along with fixing issues with Proton and Steam Deck (which they have) - that is support. I don't see a need to debate the specific level of support, when they're already making it work well.
Edit: and to be clear, what Valve said before still stands - if there's a problem with a game they believe it's on them to fix with Proton. Outside of making things better specifically for the Steam Deck like input and text sizing, it's largely up to Valve. I'm happy to see developers jump in like this though, I think it's great to see more pay a bit of attention. So really on the subject of what level of support - no matter what it remains the same with Proton - bugs go to Valve and main support goes to Valve.
14 Feb 2022 at 8:35 pm UTC Likes: 1
Quoting: SolitaryNowhere I am mentioning native build, it never meant that, clearly this is about Proton, you are putting words in my mouth.There was really no need to be so defensive.
I don't know the exact specifics of what they're doing, no, because they haven't given that out. My point was more that if they've announced Linux support with Proton (which they have), along with fixing issues with Proton and Steam Deck (which they have) - that is support. I don't see a need to debate the specific level of support, when they're already making it work well.
Edit: and to be clear, what Valve said before still stands - if there's a problem with a game they believe it's on them to fix with Proton. Outside of making things better specifically for the Steam Deck like input and text sizing, it's largely up to Valve. I'm happy to see developers jump in like this though, I think it's great to see more pay a bit of attention. So really on the subject of what level of support - no matter what it remains the same with Proton - bugs go to Valve and main support goes to Valve.
Welcome to Elk readies up for the Steam Deck and Proton
14 Feb 2022 at 7:52 pm UTC
14 Feb 2022 at 7:52 pm UTC
Quoting: SolitaryThey claim they added Linux support (but it means using Proton), so the wording and the actual support are little bit questionable. SteamDB shows that the game has Linux support, and the Windows build depot shows both windows and linux as target platform, which is something I haven't seen yet. But it is unclear what is actually supported and mostly what kind of support it implies.Well, support doesn't imply a native build, just that it's being tested working and issues are being fixed. In this case, they're clearly supporting Linux through Proton.
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