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Latest Comments by Liam Dawe
Solarus is a free and open source cross-platform game engine for 2D action-RPGs
6 Mar 2020 at 5:37 pm UTC Likes: 3

Quoting: MaathLooks like its other name is "Zelda Maker."

Since I was a kid I've always wanted to make video games. Too bad I'm not an artist. No matter how easy these engines make creating a game, the art assets will probably always be the major hurdle. Sure there's sites like opengameart.org, but that can get you only so far.
You've also got Kenney Assets [External Link].

Google opens a second studio to develop Stadia games - The Division 2 this month and more
4 Mar 2020 at 7:40 pm UTC Likes: 2

Quoting: Shmerl
Quoting: Liam DaweIn normal situations exclusivity can be bad for consumers, yes. It's quite different when it's the store making the games themselves, like Stadia will be doing.
I don't see how it makes it any better. Users who don't want to use that store (or can't for whatever reason), won't be able to play those games. Exclusivity is all about excluding users. So I never see it as good.
I didn't say it was better, just that it's a different situation. A store/company doing their own games on their own store/console/whatever has been around since forever. Same with Steam, you won't be buying and playing Portal/Half-Life on GOG or Epic now will you and no one complains about that (I'm sure someone does but you get my point).

Google opens a second studio to develop Stadia games - The Division 2 this month and more
4 Mar 2020 at 7:21 pm UTC Likes: 2

Quoting: Shmerl
Quoting: Liam DaweIts a streaming service, no desktop versions.
Normal creators (developers) should not limit their games to one form factor / store, etc. Exclusivity is a bad thing by design. Clearly though, when such platform owners buy studios, they don't want them to work like normal developers.
In normal situations exclusivity can be bad for consumers, yes. It's quite different when it's the store making the games themselves, like Stadia will be doing.

Google opens a second studio to develop Stadia games - The Division 2 this month and more
4 Mar 2020 at 7:17 pm UTC Likes: 4

Quoting: ShmerlWill they release their games for normal desktop Linux too, or they'll remain Stadia exclusive? In general, exclusivity is a bad thing.
Its a streaming service, no desktop versions.

Quoting: Xaero_VincentWhen are they just gonna start offering basic subscription tiers? Not everyone wants to spend $129 to get started with Stadia. I don't want a Chromecast Pro nor a Stadia Controller (I already have several controllers).
Sometime in the next few months. There were some scraping updates to the Android app for it, which found mentions of Stadia Pro trials too.

Personally won't touch GeForce Now. To me, Linux means something big, it using Windows servers and no Linux support is a big turn off.

Reminder: Update your PC info for the next round of statistics updates
4 Mar 2020 at 2:41 pm UTC Likes: 2

Guess who forgot to upload the new chart generation <- this guy. Apologies, the new charts to show desktop use on x11 and wayland will be in April's stats.

Halo: Combat Evolved Anniversary single-player works fine on Linux with Steam Play Proton
4 Mar 2020 at 11:39 am UTC

Quoting: rkfg
Quoting: Liam Dawe
Quoting: rkfgTwo notes:
1) The XBox live login can't be remembered between sessions so you'll need to login every time you launch the game. Fortunately, if you use Google or GitHub account for that you won't need to enter your login/password every time, just select the method.
Doesn't happen to me, I linked my account and now I just click my bit and I'm right in the main menu.
But you still have to select GitHub/Google, correct? I expect to get to the menu instantly after launching the game and it doesn't happen. I suppose it remembers whatever token is used to authenticate me but it still requires to choose the auth method for that or enter the username/email.
No, I literally open the game, click my user on the XBL screen [External Link] and then I'm in. What Proton version are you using? I remember the update that fixed it mentioned you needed to use the Steam Beta Client if you're on an older distribution too as it needs a newer version of gnutls.

Halo: Combat Evolved Anniversary single-player works fine on Linux with Steam Play Proton
4 Mar 2020 at 9:23 am UTC

Quoting: rkfgTwo notes:
1) The XBox live login can't be remembered between sessions so you'll need to login every time you launch the game. Fortunately, if you use Google or GitHub account for that you won't need to enter your login/password every time, just select the method.
Doesn't happen to me, I linked my account and now I just click my bit and I'm right in the main menu.

Quoting: 14Two questions:
1) The requirement for an Xbox Live account does not require a Gold subscription, correct?
2) Even though multiplayer does not work in Linux, you can still create a private co-op session, right?

It will be hard NOT to buy this game.
1) No Gold needed, no, that would be ridiculous. It's a paid game, it just needs a login due to all the networking (as annoying as that is for single-player
2) From reports I saw before, co-op works but it's unstable but those were a while ago it may have been solved by now.

Halo: Combat Evolved Anniversary single-player works fine on Linux with Steam Play Proton
3 Mar 2020 at 10:56 pm UTC

Quoting: GuestI see the Steam page specifies an xbox live account required. Is that purely for multiplayer, or for the single player as well? It's not entirely clear.
You need it for the whole thing.

Stadia roundup: two SteamWorld titles live now and Serious Sam this week
2 Mar 2020 at 8:22 pm UTC

Quoting: mylkathere even is a steamworld dig 2 nintendo 3ds port... why would anyone stream it?
This type of question was asked before, same answer for any platform: they need all types of games, for all types of gamers. It's really simple. Just because a game works elsewhere, doesn't mean a newer platform doesn't want/need it.