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Latest Comments by Liam Dawe
Non-linear RPG "Dark Envoy" from the developer of Tower of Time announced, planned for Linux
7 Aug 2019 at 6:34 am UTC Likes: 4

Quoting: Guest
Since high-quality RPG experiences aren't exactly that common on Linux
Uhm... Pillars of Eternity?... Tyranny?... Tower of Time?... Divinity: Original Sin?... Fell Seal?... Atom?... Remasters of Infinity engine games? And other games that are less popular
Late night brainfart, I've removed that bit heh.

Psyonix are removing randomized loot boxes from Rocket League
6 Aug 2019 at 10:27 pm UTC

Quoting: DerpFoxIf its a shop item I will give them a second chance.

I uninstalled the game when they introduced them and never played since I couldn't accept playing a game with predatory monetisation.
I dislike loot boxes too, but Rocket League at least had an option in the menu to hide them, not that I've tried it though to see how well it works.

Want a copy of Slay the Spire? Enter our competition
6 Aug 2019 at 3:55 pm UTC

Reminder: It needs to be drawn, either hand or in GIMP/your favourite image editor.

Want a copy of Slay the Spire? Enter our competition
6 Aug 2019 at 3:45 pm UTC Likes: 1

Quoting: MayeulCLiam, do you usually have trouble parsing the hundred+ comments that inevitably ensure? How about asking to put a keyword in your comment if you intend to enter the competition?
Nah, it's fine.

DXVK 1.3.2 is out as a small and focused stability update to this Vulkan layer
6 Aug 2019 at 2:09 pm UTC

Quoting: sr_ls_boy
Update: Binaries have been re-built with [url=https://github.com/doitsujin/dxvk/commit/bd40b057202a9e42196c4c1209920c228161d793]bd40b05
I asked and that commit has no effect on RADV.
Well it was clearly noted it was for NVIDIA.

I got shot in the head in Kindergarten 2 and helped a janitor declare war, it's out now
6 Aug 2019 at 10:15 am UTC Likes: 2

Quoting: t3gConsidering the recent shootings where Republicans are blaming games for them, this game released at a bad time and is in bad taste. Especially school shootings.
The game released before that happened FYI.

I also find it amazing that any politician can continue to blame games, despite there being no real evidence on that.

DXVK 1.3.2 is out as a small and focused stability update to this Vulkan layer
6 Aug 2019 at 10:08 am UTC Likes: 2

Update: Binaries have been re-built with bd40b05 [External Link].
Which is:
[d3d11] Recreate swap chain immediately after synchronous present fails

Fully restores pre-1.3 behaviour in case async present is disabled.
Apparently this is necessary to avoid hangs on Nvidia for some reason.

A look at how Steam Play is doing, based on the ProtonDB reports from July
5 Aug 2019 at 11:16 pm UTC Likes: 4

Quoting: ShmerlThat's a huge proportion of AMD GPUs and CPUs in those reports. Different ratio than in GOL stats.
Different set of users and its number of reports not number of users.

The developer of Gloomhaven wants to see what kind of demand there is for Linux support
5 Aug 2019 at 6:42 pm UTC

Quoting: appetrosyan
Quoting: liamdawe
Quoting: appetrosyanI would say - No. Don't port it. Judging by their attitude it's highly likely that they will drop the Linux support. Judging by the fact that they're even asking the question, they don't know how many Linux buyers they need to maintain the port. And finally, judging by the fact that they couldn't be bothered to fire up a VM to check if they can actually do it → they'd botch the port anyway.

So why bother. I have SteamPlay, I don't care if the translation was done at compile time or Run time.
Ah I see we've hit peak "Just Proton it" now.
I like a good SDL port. Very few games are good SDL ports, though. Dungeons 3 crashes on anything except the Wayland session. Deus Ex Mankind divided has weird hair issues. Overlord crashes every 30 minutes. These are huge games that had real backing and were done by professionals, and still have game-breaking bugs.

Proton? Let's see. I had a weird mouse glitch on Wayland in Doom, got fixed upstream. Homeworld Remastered crashes every time you exit the game, but not during gameplay, also fixed upstream.

If they were a AAA publisher that could hire people to do this right, I'd still have my reservations. They're small; they won't be fixing bugs, and they won't be doing this full time. Why not? For them it's not a matter of principle, if it was, such a question wouldn't have even been asked. Since they clearly don't understand what they're getting into, and will eventually drop the support anyway, why bother?

The only difference is that they'd nominally produce an ELF compliant executable that sometimes still links against Windows specific DLLs... What's the difference.
For any native game I've had a problem with, I can give you an equal example of a game not working at all or having major problems with on Steam Play and vice versa.

Like for me, the titles you mentioned:
Dungeons 3 - Works perfectly.
Deus Ex Mankind divided - Also works perfectly.
Overlord - Again, works perfectly.

Steam Play? There's been games others have tested, that I can't get to run at all. Again, that argument can be switched around any time based on GPU, driver, distribution and many other random factors. Just the same as I've seen games people on Windows can't run, yet work without issues for me on Linux. People will always have issues, regardless of the method, it's not a great argument either way.

The developer of Gloomhaven wants to see what kind of demand there is for Linux support
5 Aug 2019 at 5:32 pm UTC Likes: 7

If a developer asks to see requests of Linux support for a game, GamingOnLinux shall continue to let people know. What you do with that info is your decision.