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Latest Comments by Liam Dawe
Mercury Race, a fast-paced racing & shooting game inspired by Wipeout and F-Zero
18 Feb 2018 at 9:30 pm UTC

Quoting: Luke_NukemUh, Wipeout has guns...
Hah, you're right. Must have been thinking about something else there then. Made a quick edit to be clearer :)

The Communist Dogifesto, a sci-fi FPS built on Linux is now out and it's open source
15 Feb 2018 at 9:29 pm UTC Likes: 2

Quoting: Purple Library GuyMy problem here is that, from the description, I'm kind of on the dogs' side. I mean, dragged away from Earth to a space station by a brutal regime, the poor dogs are subjected to creepy experimentation. Gaining intelligence, they revolt against their oppressors. Well, who wouldn't? And so the game puts me in the shoes of the last remaining tyrant? Well, crap.
Doggo DLC, face the oppressors, woof.

Can you hear that? It's the Steam sales train and it's arrived, also Steam Wishlist revamp
15 Feb 2018 at 9:03 pm UTC Likes: 3

Quoting: Beamboom... and wow how much better the wishlist page has become! That's new today, isn't it? Great filtering!
Yeah, totally forgot to add that, just did :)

Islands of Nyne is one Battle Royale game that might get a Linux version in future
15 Feb 2018 at 8:53 pm UTC Likes: 1

Quoting: GustyGhost- New studio

- No history of previous Linux work
The vast amount of games we write about are from new studios nowadays, there's new games coming along all the time.
Quoting: GustyGhost- Developement through Windows [External Link]
Also, the majority of games we write about are developed on Windows, that's a completely invalid point as far as I'm concerned. Please don't stoop to that level of zealotry.
Quoting: GustyGhost- Huge emphasis on dramatic trailers, visuals and art (ask me about "ARK syndrome"\)
Trailers are supposed to be eye-catching, duh, they're a marketing tool.

Quoting: GustyGhost- Equates platform "Windows" to "PC"
Again, so do the vast majority of developers we write about, it's a never-ending battle that one, but again, a rather invalid point as it means nothing in regards to what they actually do.

Stellaris: Apocalypse is due soon & there's a new overview video up, also a note about Linux sales
15 Feb 2018 at 8:48 pm UTC Likes: 2

Quoting: libgradev
Quoting: liamdawe
Quoting: libgradev
Quoting: buenaventuraso Paradox, expect me to buy some DLC real soon!
I don't think their approach to DLC helps them personally... I own Stellaris but I've held fire on buying the DLC as they *just keep coming* and this seems to be a recurring theme...

For these titles I tend to wait for a 'collector's edition'.
I think their approach is one of the best personally.

They have seriously long-term support for their games, more so than the vast majority of developers. Pushing out DLC (that is not required) enables them to continue getting funds for each team working on each game, plus they always do a free content patch with each DLC.
Totally appreciate the support Paradox has given to the Linux gaming scene.

I've got very limited time to play a game nowadays (I appreciate your job allows the freedom to re-visit titles) I'm fortunate to get a single visit! I don't want to buy thinking there is likely to be 5+, game play changing, additions to the content.
This is what I find interesting though, you're not forced to buy the DLC, you can likely buy the base game and be content with the many hours it would bring you. Once it feels stale, pick up one the major DLC and so on. Paradox strategy games are generally full of content to keep you busy without expansions.

Stellaris: Apocalypse is due soon & there's a new overview video up, also a note about Linux sales
15 Feb 2018 at 8:22 pm UTC Likes: 3

Quoting: Kimyrielle
Quoting: liamdaweThey have seriously long-term support for their games, more so than the vast majority of developers. Pushing out DLC (that is not required) enables them to continue getting funds for each team working on each game, plus they always do a free content patch with each DLC.
I agree! I mean...look at how old CK2 is, and they are STILL making content for it. I love this game, and they keep making it better and better. Which is waaaay better than the usual "fire and forget" approach other publishers take. If you compare that to the Civilization franchise, they keep (re-)making the same game over and over, releasing it with graphics updates (and sometimes downgrades, like the horrible art style they picked for Civ VI), and one or two minor new features, I keep buying CK2 DLC for a few years longer, thank you!

As for their continued Linux support - I guess we're safe as far as their Clausewitz II games go, as they already ported that engine to Linux and can probably port games using it to Linux with minimal effort, as long as they keep using/updating that engine.
The problem might be their -other- games. Like Cities Skylines, which probably had to be built from the ground up to support Linux, costing them additional resources. They might be tempted to say "nah, let's not bother" next time. Which would suck, thinking that Cities Skylines is one of the best games we have on Linux.
Well Cities Skylines is made by Colossal Order Ltd. and it's only published by Paradox Interactive (again, not be confused with the Paradox studio). A lot of times, the developer can be the one making the platform decisions, not the publisher.

In the case of Cities, it's a Unity game, so they didn't exactly need to re-work tons of Linux.

Stellaris: Apocalypse is due soon & there's a new overview video up, also a note about Linux sales
15 Feb 2018 at 8:11 pm UTC Likes: 5

Quoting: berillionsSo you think that we will have still Paradox games in the future even with this sad message on Twitter ?
Not that my quote has anything to do with that :P, but I will reply to the question :)

I personally think Paradox will continue supporting us for sometime, unlike smaller indie developers who struggle along, they aren't the type to make rash decisions about suddenly pulling support for a platform.

Quoting: libgradev
Quoting: buenaventuraso Paradox, expect me to buy some DLC real soon!
I don't think their approach to DLC helps them personally... I own Stellaris but I've held fire on buying the DLC as they *just keep coming* and this seems to be a recurring theme...

For these titles I tend to wait for a 'collector's edition'.
I think their approach is one of the best personally.

They have seriously long-term support for their games, more so than the vast majority of developers. Pushing out DLC (that is not required) enables them to continue getting funds for each team working on each game, plus they always do a free content patch with each DLC.

Stellaris: Apocalypse is due soon & there's a new overview video up, also a note about Linux sales
15 Feb 2018 at 7:38 pm UTC Likes: 8

Personally, I think the anti-Valve train needs to go back in the station for a while.