Latest Comments by Liam Dawe
Windows 10 S might alarm Valve into boosting SteamOS again
5 Feb 2018 at 11:24 am UTC Likes: 3
The entire point is that if Microsoft do move towards this in the desktop space, then it could be a disaster.
Edit: Spelling.
5 Feb 2018 at 11:24 am UTC Likes: 3
Quoting: julespetrikovWell, the source link also links to this post [External Link]. In there, it specifically states all versions of Windows will have the S mode. There would be no reason to add the S mode to every single version, if they weren't going to use it to start everyone off in future. It makes perfect sense that Microsoft will have S as the initial thing you see in future. If you think Microsoft wouldn't move like that, you've clearly not seen all the things they've tried in the past.Quoting: liamdaweWe're a gaming site, we're talking about a specific case here of gaming in relation to Valve's store. If you read the source link, they claim to have read a leaked document talking about it. I do suggest reading the source link, which clearly states how it will be locked down to the Windows Store.Even the claimant site has absolutely no mention that Microsoft is trying to default an S lock to Windows 10. The article clearly states that they're just not going to keep an additional Windows 10 S version and instead there will be Windows 10's with S lock, upgradable to Home and Pro. Which will be a complete rip-off but since they're going to sell this OS on portable devices and/or embedded systems like they're doing right now, it won't be a desktop user problem in a greater scale as it is not a desktop user problem.
A locked-down version of Windows, can and will eat into Valve's profits and share of the market.
A locked-down version of Windows exists already and it has very little, if not none, effect on Valve's market share in gaming industry and this is not by the scale, it's just not relevant. A locked-down device is not Valve's or GOG's market and it's not a problem because locked-down devices such as Chromebooks, Surface whatevers and many other mobile devices with mobile/embedded/stripped-down OSs exist. These things co-exist already.
The entire point is that if Microsoft do move towards this in the desktop space, then it could be a disaster.
Edit: Spelling.
Windows 10 S might alarm Valve into boosting SteamOS again
5 Feb 2018 at 10:44 am UTC Likes: 11
A locked-down version of Windows, can and will eat into Valve's profits and share of the market.
5 Feb 2018 at 10:44 am UTC Likes: 11
Quoting: julespetrikovI don't use Windows for production at all but I'm going to be that guy.We're a gaming site, we're talking about a specific case here of gaming in relation to Valve's store. If you read the source link, they claim to have read a leaked document talking about it. I do suggest reading the source link, which clearly states how it will be locked down to the Windows Store.
I can hardly think of any cases where SteamOS and Windows 10S could be competitors in any way. SteamOS is not designed to be an everyday-usage Operating System while Windows 10S was and still is nothing more than an embedded and/or mobile Operating System that is a direct competitor to ChromeOS. SteamOS on the other hand is designed to be a multimedia system for living rooms. This comparison is like putting Android in the same basket as BSD-like PS4. They are different.
Microsoft's next step is clearly the Polaris project and it won't be locked to only UWP applications and/or only Microsoft Store applications. That would be quite absurd in any situation. That is going to be the competitor to Desktop Linux, not SteamOS. SteamOS has no competitor, it runs PC games.
Look, I don't like Windows at all. It's a fine OS but less configurable, update system is a mess and is not something I would use for my everyday tasks. But let's not compare apples and oranges here. Windows 10S highly unlikely to affect Valve's vision of Steam Machines. If they have a slightest plan in their minds about SteamOS, it would be about home entertainment of all sorts, not exclusively gaming.
A locked-down version of Windows, can and will eat into Valve's profits and share of the market.
Feral Interactive are teasing another Linux port, so that's two titles not yet announced
4 Feb 2018 at 10:00 pm UTC
4 Feb 2018 at 10:00 pm UTC
Quoting: ellie_feralMore teasers please, with an added helping of more teasers. I will take that wrapped up in two slices of teasers.Quoting: chepatiI wish Feral would stop these teases and instead would plainly announce what games they've acquired the rights to port. The sooner, the better. In fact, if possible *before* the windows release date. This will make sure that linux gamers who want to play a particular game can hold off on the purchase until the game is released on linux. I have 4-5 games that I had no inkling would ever get a linux port and bought them on windows. Had I known, I would have waited and given Feral my money.We announce titles as early as feasibly possible. Until it's time to announce them, we can have Feral Radar clues or we can have good old-fashioned tumbleweeds.
Feral, if you're reading this, please reconsider your PR strategy.
The Dota 2 'Spring Cleaning' update attempts to improve your overall experience
3 Feb 2018 at 1:27 pm UTC
3 Feb 2018 at 1:27 pm UTC
FYI, today I found a way to get Dota 2 to launch on your primary monitor if you use more than one. It's a little buried in a closed issue on Valve's github tracker. It took me a good half an hour to find the fix too, quite annoying.
Add:
As a launch option, and make sure your game is set to "Desktop-friendly fullscreen" in the "Display Mode" drop-down in Dota 2 settings.
Add:
-phased_window_createAs a launch option, and make sure your game is set to "Desktop-friendly fullscreen" in the "Display Mode" drop-down in Dota 2 settings.
XCOM 2 for Linux has been updated, also there's a new XCOM 2 Collection
2 Feb 2018 at 11:12 pm UTC Likes: 1
2 Feb 2018 at 11:12 pm UTC Likes: 1
Quoting: bekoYou can see directly on Steam in the developer/publisher info who did it :)Quoting: lucifertdarkUpdate: I asked about the patch on the steam forum & Feral clarified that it is only for people who have the War of the Chosen DLC.Feral? Wasn't this ported by Aspyr? *confused
Single-player FPS 'Ravenfield' updated with custom vehicle modding support, it's hilarious
2 Feb 2018 at 11:00 pm UTC Likes: 1
I totally agree that it would be quite a task for a small team, not blind to that at all. It's my personal opinion that I would like multiplayer for it. Every time I play it I can only imagine how hilarious it would be to be facing off with/against friends and running our own server for it.
2 Feb 2018 at 11:00 pm UTC Likes: 1
Quoting: suntzusartofarseI for one hope multiplayer is never added to this gem of a game. Doing so (especially for a small indie shop) would take considerable effort that would be better spent on making the AI better.Welcome to GOL :)
It would also disable the time slow-down, which is an important part of the fun.
'Screaming for multiplayer.' Nah, no thanks.
I totally agree that it would be quite a task for a small team, not blind to that at all. It's my personal opinion that I would like multiplayer for it. Every time I play it I can only imagine how hilarious it would be to be facing off with/against friends and running our own server for it.
Quoting: suntzusartofarse'Screaming for multiplayer.' Nah, no thanks.To each their own :)
Single-player FPS 'Ravenfield' updated with custom vehicle modding support, it's hilarious
1 Feb 2018 at 10:49 pm UTC Likes: 1
1 Feb 2018 at 10:49 pm UTC Likes: 1
Quoting: TiedemannI'm actually amazed that the bots are doing so well with the unconventional vehicles.Well, I think the way it works is that they literally replace a certain vehicle, so they take all the statistics from it. Apart from the size of course. It is quite impressive though that it just works so well.
BATTALION 1944 is not coming to Linux, despite showing a SteamOS icon and system requirements
1 Feb 2018 at 7:09 pm UTC Likes: 3
If I buy product X from store Y and product X is not in the box, you're damn right the store should have checked.
Any argument against that, is basically an argument against consumers and I won't play.
1 Feb 2018 at 7:09 pm UTC Likes: 3
Quoting: GuestIf someone ran over you in a Ford car, would you:I don't even know how to counter that, because to be honest it's really nothing like this situation and you know it.
a) Blame the driver for being an inattentive wanker driving dangerously
b) Blame Ford for not making their car so it's impossible to run over people
If I buy product X from store Y and product X is not in the box, you're damn right the store should have checked.
Any argument against that, is basically an argument against consumers and I won't play.
BATTALION 1944 is not coming to Linux, despite showing a SteamOS icon and system requirements
1 Feb 2018 at 6:56 pm UTC Likes: 6
As I posted on reddit:
I blame them both, but Valve run the store so the ultimate checks should be down to them.
I am well aware developers can set stuff themselves, but it appears you missed the point of my editorial, that certain stuff needs checking. I would say especially so if its a new developer.
What is so wrong about expecting a store that sells stuff, to check it exists? Enlighten me.
Also, stop with over the top attitude. You take things WAY too seriously, because of your history working for Virtual Programming and the shit that happened around The Witcher 2, I can understand some of it. However, criticism is an essential part of showing companies, developers and so on how they can do better. No one is free from it, no one should be above it. I'm not and whenever people give me feedback, I act on it in public as soon as I can.
To claim "you guys are so fucking quick to BITE those who DO support you" is completely utter nonsense, you're making it seem a 100x worse than what it actually is.
1 Feb 2018 at 6:56 pm UTC Likes: 6
Quoting: GuestSorry, but blaming Valve is wrong. It is up to the developer/publisher to indicate the supported platforms, and they can change this at any time. It is not set by Valve.Ah, so you're going to bring it here as well as reddit. Challenge accepted!
edit: It's also amusing to note that I put exactly this information on r/linux_gaming, and instantly got downvoted. Now think about this - you wonder why companies are so hesitant to support Linux... it's because you guys are so fucking quick to BITE those who DO support you !
As I posted on reddit:
I blame them both, but Valve run the store so the ultimate checks should be down to them.
I am well aware developers can set stuff themselves, but it appears you missed the point of my editorial, that certain stuff needs checking. I would say especially so if its a new developer.
What is so wrong about expecting a store that sells stuff, to check it exists? Enlighten me.
Also, stop with over the top attitude. You take things WAY too seriously, because of your history working for Virtual Programming and the shit that happened around The Witcher 2, I can understand some of it. However, criticism is an essential part of showing companies, developers and so on how they can do better. No one is free from it, no one should be above it. I'm not and whenever people give me feedback, I act on it in public as soon as I can.
To claim "you guys are so fucking quick to BITE those who DO support you" is completely utter nonsense, you're making it seem a 100x worse than what it actually is.
Crazy shoot 'em up 'PAWARUMI' has officially launched
31 Jan 2018 at 7:33 pm UTC
31 Jan 2018 at 7:33 pm UTC
Quoting: GuestStrange, it works here (neon + nvidia). Did you pm the dev ? He fixed a linux issue for me before release.I've posted in the Steam forum and emailed the developer directly.
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