Latest Comments by Liam Dawe
Scraps: Modular Vehicle Combat Released For Linux, Looks Like Fun
6 Oct 2015 at 6:51 pm UTC
6 Oct 2015 at 6:51 pm UTC
Quoting: ripperI've given tags their own line in the RSS content right above the main text, as they weren't shown at all before. Hopefully that helps, I don't wish to put it into titles though. Anyway, this is all a bit too offtopic, any other suggestions add them to the forum :)Quoting: liamdaweIt's actually in the tags on the homepage, and in articles themselves. However, this is a repeating request as people seem to miss it, so I have given the Early Access tag a unique colour to make it stand out as I agree it's one of the more important ones to highlight.I haven't noticed the tag before, now it's better visible, thank you. I wonder, could this particular tag be displayed in the article headline (at the end) as well? When coming from an RSS reader, I skip the front page, so the first time I see the tag is at the end of the article.
Scraps: Modular Vehicle Combat Released For Linux, Looks Like Fun
5 Oct 2015 at 10:23 pm UTC
5 Oct 2015 at 10:23 pm UTC
Quoting: ripperIf possible, please always mention early access titles in the article title or early in the description. There are quite a few people who avoid any early access games and it's a bit frustrating to learn about it only after reading the whole article and then looking at the steam page. Thank you!It's actually in the tags on the homepage, and in articles themselves. However, this is a repeating request as people seem to miss it, so I have given the Early Access tag a unique colour to make it stand out as I agree it's one of the more important ones to highlight.
New Linux Gaming Survey For October
5 Oct 2015 at 11:31 am UTC
5 Oct 2015 at 11:31 am UTC
Done, also I think it's time to remove Desura from the store list question don't you?
Dinosaur Hunt: Africa Contract Is Hilariously Terrible
1 Oct 2015 at 8:14 pm UTC Likes: 1
1 Oct 2015 at 8:14 pm UTC Likes: 1
Quoting: KimyrielleAm I missing something here, or wasn't the idea of the Greenlight process to weed out utterly horrible games before they get published?The problem is, people click Yes for anything now, and that's all that is really needed.
Sales Statistics From Super Win the Game, All Platforms Did Badly
30 Sep 2015 at 9:04 am UTC Likes: 1
30 Sep 2015 at 9:04 am UTC Likes: 1
I've changed the title to "Sales Statistics From Super Win The Game, All Platforms Did Badly", to better represent what the article is actually about. I'm ill, leave me alone :P
Humble Indie Bundle 15 Has Launched, Say Hello To Skullgirls
29 Sep 2015 at 6:37 pm UTC Likes: 2
29 Sep 2015 at 6:37 pm UTC Likes: 2
Quoting: sevenis xenonauts on steam also native?http://steamcommunity.com/games/223830/announcements/detail/786233440456963461 [External Link]
Humble Indie Bundle 15 Has Launched, Say Hello To Skullgirls
29 Sep 2015 at 6:26 pm UTC Likes: 2
29 Sep 2015 at 6:26 pm UTC Likes: 2
Quoting: amelcherYou're friendly neighborhood porter here. Xenonauts was re-ported native by Humbl+Knockout Games.Thanks for the clear up, I was just coming here to clear it up after checking the Steam store for it. Great work dude!
Love,
Aaron
Aspyr Media Are Teasing A New Game, They Promise Many Penguin Smiles
29 Sep 2015 at 3:56 pm UTC
29 Sep 2015 at 3:56 pm UTC
It was KOTOR II.
Sales Statistics From Super Win the Game, All Platforms Did Badly
29 Sep 2015 at 3:40 pm UTC Likes: 2
29 Sep 2015 at 3:40 pm UTC Likes: 2
Quoting: operaI don't get the negative attiude of this article. It's not Linux fault that a game gets low sales numbers overall. All what matters here (from our Linux based point of view) is the percentage of Linux sales and that number is quite nice in this case. Cheers!I deal in harsh truths sometimes, I don't fanboy everything about Linux gaming to sugar-coat it.
Sales Statistics From Super Win the Game, All Platforms Did Badly
29 Sep 2015 at 2:20 pm UTC Likes: 2
There is always an overhead: time.
29 Sep 2015 at 2:20 pm UTC Likes: 2
Quoting: XzylSupport costs on all platforms Liam, if n hours is dedicated to this everyday issues get backed up but there isn't actually a cost overhead unless he himself/they themselves can't fix the problems in house or have to hire an additional programmer for lack of knowledge on said platform.A very obvious point, yes support costs on all platforms, but the more platforms you have: the more issues you will get.
There is always an overhead: time.
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