Latest Comments by FredO
Engage in a battle of wits, luck and skullduggery in 'The Living Dungeon', now released for Linux
6 Dec 2016 at 9:06 am UTC
This game looks really interesting - I'll be picking it up.
6 Dec 2016 at 9:06 am UTC
Quoting: BeamboomThis looks fantastic - what engine might it be built on?Unity 5 - Based on what's written by the devs in the Steam forum.
This game looks really interesting - I'll be picking it up.
Hardware maker 'Razer' has joined The Khronos Group to back open standards
2 Dec 2016 at 9:12 am UTC Likes: 1
2 Dec 2016 at 9:12 am UTC Likes: 1
There is a project to create Linux support for Razer products. Has anybody tried these drivers?
https://terrycain.github.io/razer-drivers/ [External Link]
https://terrycain.github.io/razer-drivers/ [External Link]
What one game would blow your mind if it came to Linux & SteamOS?
1 Dec 2016 at 3:21 pm UTC Likes: 1
1 Dec 2016 at 3:21 pm UTC Likes: 1
Hitman. Oh, wait...
Total War: WARHAMMER released for Linux, port report and video
23 Nov 2016 at 8:55 am UTC
23 Nov 2016 at 8:55 am UTC
Quoting: KimmoKMIt would have been nice if Creative Assembly did a first-party port but my fears some months ago appear to have been unfounded. The performance is fine.If you want to try a Creative Assembly first-party port, try TW:Attila. It's been rock solid, but the performance is borderline at best.
Total War: WARHAMMER Linux specifications announced for the release tomorrow, Mesa supported for AMD
22 Nov 2016 at 7:33 am UTC
22 Nov 2016 at 7:33 am UTC
It's the 22nd, and the hype is real! Somebody get the cats out of bed, WAAAAAAGH!
EVERSPACE, the gorgeous looking space shooter does look more positive for Linux now
18 Nov 2016 at 10:41 am UTC
18 Nov 2016 at 10:41 am UTC
"many of these issues could be solved"
This can mean an event that happened in the past, or something that might happen in the future. One of those grey areas of interpretation I would say.
Great to hear that the Linux version is still progressing though.
This can mean an event that happened in the past, or something that might happen in the future. One of those grey areas of interpretation I would say.
Great to hear that the Linux version is still progressing though.
Total War: WARHAMMER release date announced for Linux, Tuesday 22nd of November
15 Nov 2016 at 12:04 pm UTC Likes: 1
15 Nov 2016 at 12:04 pm UTC Likes: 1
I didn't think we'd see the day that a Total War game comes to Linux before the MAC. This blog post from Aspyr seems to sum up the situation well though: https://blog.aspyr.com/2016/11/01/state-mac-gaming/ [External Link]
Anyway I'm getting this for sure - I've been drooling over it long enough.
Anyway I'm getting this for sure - I've been drooling over it long enough.
The Talos Principle updated again, new public beta improves their Vulkan support some more
14 Nov 2016 at 11:44 am UTC
I did some benchmarks though - Damn!
OpenGL: 71.8 Ave FPS
Vulkan: 157.2 Ave FPS
This is a game changer for sure.
14 Nov 2016 at 11:44 am UTC
Quoting: nieknooijensTested it on vulkan on a GTX1070 and it works really well! occasionally some models are glitched and it has some movement hiccups but nothing really stopping you from playing.Which driver version are you using? Up to and including 367.44 I had hard lockups when starting with Vulkan (980ti). Now on 367.57 there are no more hard lockups but it does crash every couple of minutes. So improvements, but still not really playable.
I did some benchmarks though - Damn!
OpenGL: 71.8 Ave FPS
Vulkan: 157.2 Ave FPS
This is a game changer for sure.
Deus Ex: Mankind Divided released for Linux, port report and review
5 Nov 2016 at 12:01 pm UTC
5 Nov 2016 at 12:01 pm UTC
Quoting: MblackwellSomething is wrong here.... the first scene in the game pretty much no matter what setting it seems stuck at 50fps. It drops lower or a bit higher as I screw around in the menu and exit back to the game but it always ends up back there. Doesn't matter if I change resolution or whatever else. Vsync is off.I've got the same behavior, but I'm locked around 40FPS, whether Ultra, or Medium, 1080p or 720p, always the same within a couple of FPS. I've had this with other games too, and just haven't worked out what the bottleneck is. CPU is not above 60% loaded across all cores, and although the GPU reaches 100% on Ultra, it's 75% on Very High and less as detail goes down. It's strange to say the least.
I'm running Ubuntu 16.04, i7 4770k @4ghz, 16GB DDR3, GTX 970 SSC (driver 370.28).
Deus Ex: Mankind Divided released for Linux, port report and review
3 Nov 2016 at 3:59 pm UTC
3 Nov 2016 at 3:59 pm UTC
That hair rendering looks so GOOD. Is it using TressFX like in Tomb Raider?
Thanks for another nice write-up Liam, and another great looking port Feral!
Thanks for another nice write-up Liam, and another great looking port Feral!
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