Latest Comments by tohur
Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve
26 Sep 2023 at 9:17 am UTC
26 Sep 2023 at 9:17 am UTC
Quoting: KandarihuAlso, keep your filthy hands off Nintendo. And everything that you haven't extinguished yet.Nintendo is a HORRIBLE company.. Nintendo and Microsoft would make good bed fellows.
UK CMA blocks the Microsoft takeover of Activision
26 Apr 2023 at 5:04 pm UTC
26 Apr 2023 at 5:04 pm UTC
I smell Sony all over this as to be frank from the get go UK did NOT hide their bias towards Sony and PlayStation and fact is Sony is buying up studios. Saying goes "Rules for thee but not for me". to be frank Activision has ALOT of culture issues I mean just look at all the harassment stuff and mistreatment of their employees and such.. this is actually a terrible decision in every way possible. and their arguments about PC operation systems is BS because you JUST posted a story bout grounded and recently they made MCC work and alot of their titles do in FACT work on desktop Linux and they have been actively doing this on their own. sure not native games but at this point proton itself is native thus the games run natively because remember boys and girls Wine is Not an Emulator aka WINE!
Only way to fix the issues at Activision is for them to be bought out and Microsoft is SADLY the only company that can afford them that we should trust to them cause the only other company I foresee doing so is Apple and we don't want their gruby hands on Activision..
Only way to fix the issues at Activision is for them to be bought out and Microsoft is SADLY the only company that can afford them that we should trust to them cause the only other company I foresee doing so is Apple and we don't want their gruby hands on Activision..
MangoHud performance overlay version v0.6.9 is out now as a nice update
16 Apr 2023 at 6:31 am UTC
16 Apr 2023 at 6:31 am UTC
Quoting: ShmerlNope not sure like said I use GOverlay to configure my magohud and haven't fired it up yet since the mangohud update as not sure its updated yet with the new options. will go try it out once a update comes in for that see what options it sets in the mangohud configQuoting: tohurprob configuration options in the config file. I prefer to use GOverlay to set my mangohud up.. works nicely and typically exposes all the options for itDo you know which ones? I haven't found anything related.
MangoHud performance overlay version v0.6.9 is out now as a nice update
16 Apr 2023 at 6:19 am UTC Likes: 1
16 Apr 2023 at 6:19 am UTC Likes: 1
Quoting: ShmerlIn some old posts, I've seen some graphs shown (not just for frametime). Did MangoHud remove such feature?prob configuration options in the config file. I prefer to use GOverlay to set my mangohud up.. works nicely and typically exposes all the options for it
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 8:12 pm UTC Likes: 1
13 Apr 2023 at 8:12 pm UTC Likes: 1
Quoting: Purple Library GuyNot exaggerated I have almost 600 games on steam and when I sort my library by only linux compatible games I have 95 in my steam library .. alot of those games I have to do work arounds to even get them to work or they don't boot at all and even when I do get those games to work rather through work arounds or just working out the box there is performance left on the table for many reasons mostly do to alot of the older ports still only using openGL because they haven't had updates in YEARS. which is the main issue with native linux ports is they tend to break over time once they stop receiving updates and tend to just work in proton for me and I would speculate many others also have this experience. Look 99% of us want games to just work and we can give two craps how that happens.. if its a native Linux binary so be it.. it its through WINE/Proton so be .. we just want the best experience regardless and due to the way Linux is updated that is NOT native Linux binaries as once a game stops receiving updates they do and will breakQuoting: tohurThat seems a bit exaggerated. I have dozens of games; all except I think three are native. The three non-native I've had a bad time trying to use with Proton. Almost all the others work fine. Now I think my experience with Proton has been weird--clearly most people have a much better time. But my sample of native games is much bigger, and I haven't had trouble with any of them.Quoting: scaineAnything half-assed will be inferior. But a good native port will outperform a good proton wrap any day simply because no translations are required. I have a beefy enough PC that I genuinely don't care (I'm "over myself") but there are plenty of gamers out there who will feel the pain from Proton's performance penalty, whether it's 5%, or 20%.And that is the issue.. 99% of Linux ports are inferior and has been inferior from the start..
(Hmmm . . . I also have a couple of very old Dosbox games, so I guess those are non-native and they work OK)
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 4:25 pm UTC
13 Apr 2023 at 4:25 pm UTC
Quoting: scaineAnything half-assed will be inferior. But a good native port will outperform a good proton wrap any day simply because no translations are required. I have a beefy enough PC that I genuinely don't care (I'm "over myself") but there are plenty of gamers out there who will feel the pain from Proton's performance penalty, whether it's 5%, or 20%.And that is the issue.. 99% of Linux ports are inferior and has been inferior from the start.. 99% of the ports we get are half assed and have been half assed since Steam hit linux.. I have almost 600 games in my steam library and the ONLY decent Linux port I have in there is Dead Cells.. the rest I much rather just run through proton and get better graphics and better performance and most the Linux ports I have don't even work properly. yea Proton is superior and will stay that way until Windows is no longer the primary Desktop OS on the market
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
13 Apr 2023 at 4:36 am UTC
13 Apr 2023 at 4:36 am UTC
Quoting: scaineBy the very definition of what WINE is it is native.. its not a emulator by any means what so ever.. thus anything that runs through WINE is running natively . emulators are not native due to them emulating actual hardware .. where as wine translates it all to Linux api calls. tbh people need to get over themselves and just admit running windows games on Linux is far more superior to running crappy half a** linux binary ports. hardly any of the actual Linux binary ports I own run out the box without issue due to software upgrades on Linux.. alot of those same games run Out the box no issue under protonQuoting: EagleDeltaTL;DR - WINE IS native by the actual technical definition of what an API does. If WINE isn't native, then no APIs are.Appreciate what you're trying to say here, but I doubt anyone, at all, ever, will agree that "Wine is native". I certainly don't. Call it emulation, call it translation, whatever. But I'm not calling it native.
On the other hand, these days... I don't really care. But a lot of people out there do.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
10 Apr 2023 at 7:36 am UTC Likes: 3
10 Apr 2023 at 7:36 am UTC Likes: 3
Quoting: CorbenOf course it is sad to see, that the native Linux version didn't make it. Liam's article on this is well written.The Linux community just needs to accept sometimes its just best to support proton because what many folks don't realize or care about is Linux is a moving target.. always being updated and always changing and they will point out the Steam Linux Runtime but that does NOT always make it smooth sailing for a native port plenty of games that have native ports prove that as some break over time because they haven't received updates in a long while.. thus the Steam Linux Runtime does no work as folks thinks it does.. Where as yes Proton is targeting windows support and that itself is somewhat a moving target .. not as much as Linux but Valve makes sure games works in it so devs only need to target that and only make tweaks where is needed to keep up.. Proton is the future of Linux gaming as long as Windows is the primary desktop os on the market rather people like it or not
I'm a backer of Everspace and Everspace 2. Everspace had the native Linux version as a stretch goal, and I was more than happy to support Rockfish Games.
Back then we had no other choice though, we were depending on official and native Linux support as Proton was not a thing. So we tried everything we could to convince publishers and devs to give us native versions. We are loud, we are passionate, we want desperately to play the awesome games on our favorite operating system.
Do you remember the issues Everspace had? Even back then Unreal Engine was in a bad state regarding Linux support. It didn't look good with the Linux version due to rendering issues, and they were close to cancelling the Linux port, as it was just not justifyable to put in so much effort for a small userbase. And here they were in a conflict, a stretch goal was reached with that promise, but fixing the issues in the engine themselves would cost way to much. Luckily we seemed to be nice enough, so they put in the money and effort to do it. It was a man year of work just for us! We were am even smaller userbase back then, so we should be nothing else than thankful to Rockfish Games for that.
And each update they did for the Windows version of Everspace had to be done extra again with extra testing for the Linux branch, as it was not the vanilla engine anymore, due to the manual fixes they had to maintain. Extra! For us!
I played the heck out of Everspace, I love that game! I was so happy to be able to play it on my favorite system. I know this was not worth it from a financial point of view, I hope though we did help promoting the game at least. We know this is not measurable though.
Nevertheless, Rockfish Games learnt from this experience. And though they were confident to have a native Linux version of Everspace 2 as the Unreal Engine had better Linux support than the previous one, they said from the start, they'll do the Linux version when the game is done. Everything else would be a waste of time and money, that would affect the content and quality of the game. It was not a secret they will focus on the game and the main platform first. Remember Phoenix Point, where they had the first two closed alphas with native Linux versions but realized it's just not possible nor justifyable to maintain Linux versions of these alphas as they just took too much time to maintain. Okay, this one was even worse, as they got bought by Epic and we didn't even get a Steam version for at least a year.
Sure, I'm biased, I'm a big fan of space games and especially Everspace. I also met the guys in person. So I know for a matter of fact, they have put in effort to get the native Linux of Everspace 2 out. When Erik (giraffasaur, the community ambassador of Rockfish games) said, they put in 2 months of work to get this done, they did. And if they realise, it's technically not possible with the vanilla Unreal Engine, we know it's not worth maintaining and patching the Engine from the experience with Everspace.
But it's also a different situation today. Thanks to Valve, the Steam Deck and Proton. It's not like back then, when we were depending on native Linux versions. We can play Everspace 2 on Linux. So what do we want? To play a great game, where the team could focus on content and quality? They still had technical issues with the Windows version, I'm pretty sure. Or do we want to be zealots that insist on a binary format and give the developers a hard time? It's not fair punishing them for not being able to keep a promise that's not in their hands. They can only do best effort as much as it's in their possibilites and of course financially justifyable.
We don't even have all the insight, we are not game developers. We are passionate gamers. It's okay to be sad about it. Backers expecting a native Linux version get a refund. That's even more than they have to do, you know how Kickstarter works. Normally, you do not get a refund. I fully understand the disappointment, it's okay to be disappointed and express that. But it's not okay to become harsh and unfriendly. You feel how much passion they put into the game, so many details, such good looking optics. And I know they are unhappy with the results themselves. It's not nice for them either to disappoint us with not being able to keep their promise.
They said they will officially support Proton. As the game just works almost flawless with Proton, we can play it! I played already 300 hours of it on Linux with Proton, and the game is just awesome! I'm happy to be a backer, I'm sad it didn't work out with the native Linux version, but I can play the game without booting Windows. That's what I want. Let's be fair, enjoy the game on Linux, and be thankful to get official support through Proton.
EVERSPACE 2 out now, devs focus on Proton for Linux - Steam Deck optimizations planned
7 Apr 2023 at 7:23 pm UTC Likes: 1
7 Apr 2023 at 7:23 pm UTC Likes: 1
And this is yet another reason studios need to stop using Unreal.. Unreal is destroying the industry slowly but surely.. most the half baked broken games we get now days are unreal games because with Unreal devs get lazy af and don't code squat.. more reasons to go back to the days of having actual programmers work along side artists to create games. Unreal has done nothing but make devs lazy over all and harms the industry
Halo: The Master Chief Collection gets Steam Deck support
6 Apr 2023 at 12:22 am UTC Likes: 3
6 Apr 2023 at 12:22 am UTC Likes: 3
About darn time :) been waiting for long while ever since they added the .so files for them to turn this on :) now we can play the entirety of Halo except Halo 5 love it or hate it on Linux now :) who would have thunk a few years ago we would be here lol
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