Latest Comments by rea987
GOG Treat Linux To More Old Gems, Blood: One Unit Whole Blood FPS Now Available
19 May 2015 at 7:54 am UTC
http://m210.duke4.net/ [External Link]
http://www.moddb.com/games/bloodcm [External Link]
I cannot even play Star Wars: Dark Forces because of lack of vertical mouse look support...
19 May 2015 at 7:54 am UTC
Quoting: HamishFor what the game is and how it plays the control scheme is perfectly suitable, you just have to break out of the mouselook paradigm ingrained in your head by playing too many modern shooters.So, does that mean there is no proper mouse look support? If that is the case, it is a huge shame. Cause unlike Doom 1 (not 2), Blood has many vertical enemy placement which required precise mouse look to kill; at least for my gaming style... I played BloodCM (eDuke32 port) for a while; it perfectly recreates original Blood with proper mouse look and widecreen support.
http://m210.duke4.net/ [External Link]
http://www.moddb.com/games/bloodcm [External Link]
I cannot even play Star Wars: Dark Forces because of lack of vertical mouse look support...
Logitech F310 Gamepad Review On Linux
19 May 2015 at 7:40 am UTC
19 May 2015 at 7:40 am UTC
I have Logitech F310 and it is really a nice choice for GNU/Linux gaming; almost no customization needed. I am looking forward for couple F710 controllers but the requirement for seperate receivers makes me off a little bit. It would be great to have simple bluetooth connection just like DualShock...
Unique 90s FPS 'MadSpace' Available On Linux
13 May 2015 at 8:42 am UTC
13 May 2015 at 8:42 am UTC
Quoting: wryIs it another Wine port (eg: System Shock 2)?Not actually, it's a DOSBox port.
Arma 3 Is Officially Being Worked On For Linux By An External Team, Won’t Be Native
29 Apr 2015 at 8:20 pm UTC Likes: 2
29 Apr 2015 at 8:20 pm UTC Likes: 2
So... I am not into Arma series but as far as I know it is a precision based tactical shooter which should rely on decent framerate. I do not see any reason to be fine with a non-native port in that respect. Yeah, playing a single player action RPG like The Witcher 2 or a single player FPS like BioShock Infinite around 60 FPS while Windows versions are waaay higher than that would be okay. But I cannot accept to play a system demanding competitive multiplayer shooter via wrapper. Sorry. Come on, Real Virtuality engine most probably has no OpenGL renderer; how can someone bear D3D > OpenGL wrapper in a multiplayer game?
Aspyr Media Are Teasing A New Game, They Promise Many Penguin Smiles
15 Apr 2015 at 1:03 pm UTC
15 Apr 2015 at 1:03 pm UTC
Maybe we should consider the Linux friendly (OpenGL) game engines and companies. Therefore, we can cross out the games from Zenimax/Bethesda, Blizzard and Rockstar. Then we are mainly left with Unreal Engine games. Regards.
Humble Indie Bundle 14 Is Out, Outlast & Shadow Warrior New To Linux
1 Apr 2015 at 1:44 pm UTC Likes: 1
1 Apr 2015 at 1:44 pm UTC Likes: 1
Quoting: MarcoDePolloOh Hey another Torchlight 2 key: https://www.humblebundle.com/gift?key=TTTSPdZAvd2PvKFn [External Link]Yay, thanks!
The GDC Videos From This Year Are Now Online, Including The Video On The Vulkan API
31 Mar 2015 at 9:47 pm UTC
31 Mar 2015 at 9:47 pm UTC
It is quite interesting and sad to not to see id Software in Khronos Group while Blizzard and EA are there...
Star Citizen For Linux Is Being Held Up By Crytek
31 Mar 2015 at 9:33 pm UTC Likes: 2
31 Mar 2015 at 9:33 pm UTC Likes: 2
Well, I have no idea about the Kickstarter promises, but I prefer a "working" 1.0 release instead of a garbage release like Dying Light. Therefore, I found his excuse acceptable.
BioShock Infinite Released For Linux, Thanks To Virtual Programming
17 Mar 2015 at 8:27 pm UTC Likes: 2
Can please someone confirm frame rate with 1080p for mid settings?
17 Mar 2015 at 8:27 pm UTC Likes: 2
Quoting: vultureit is old game without gl support originally, performance will be worse than on windows. wrapper takes its toll too.Yes and no. It is a 2 year old game which is released for OS X with native OpenGL 5 months after its initial relase for Windows. Since it has no competitive multiplayer mode; I do not mind not having 120 FPS. However, anything below 60 FPS is unacceptable.
performance will only matter in games where engine supports both... unless it is unity and gl sucks balls there by default
Can please someone confirm frame rate with 1080p for mid settings?
The GOL Nouveau Experiment
15 Mar 2015 at 11:36 pm UTC
15 Mar 2015 at 11:36 pm UTC
How about some Gallium Nine test? As far as I know Nine is not supported by proprietary drivers; requires open source drivers. Yaroslav Andrusyak [External Link] keeps making some Nine vs native OpenGL vs Windows comparison with open source AMD/ATI drivers but I wonder the performance of open source Nvidia drivers with Nine. Testing Source Engine games as OpenGL would not be the best idea, cause Source Engine uses ToGL for D3D to OpenGL transform. But Unreal Engine 1/2/3 offers both pure OpenGL and DirectX 9 support. I suppose it is worth to try. :-)
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