Latest Comments by sarmad
Valve dropped Counter-Strike 2 support on macOS and older hardware
11 Oct 2023 at 6:58 pm UTC
11 Oct 2023 at 6:58 pm UTC
It looks like Apple's switch to ARM affected the viability of Macs as a gaming platform.
After over 80 weeks the Steam Deck leaves the top 10 global sellers on Steam
10 Oct 2023 at 5:54 pm UTC Likes: 5
10 Oct 2023 at 5:54 pm UTC Likes: 5
Keep in mind that "globally" doesn't actually mean globally since the Steam Deck isn't selling in every territory, with big markets still left out.
Ubuntu Summit 2023 will have some fun Linux gaming talks
2 Oct 2023 at 11:27 pm UTC Likes: 1
2 Oct 2023 at 11:27 pm UTC Likes: 1
Interesting talks.
Ratchet & Clank: Rift Apart gets FSR 2.2 and Ray Tracing for AMD GPUs on Linux
7 Sep 2023 at 6:19 pm UTC Likes: 1
7 Sep 2023 at 6:19 pm UTC Likes: 1
I have played this on PS5. So much fun. Highly recommended.
Glad to see it work well on the Deck.
Glad to see it work well on the Deck.
Linux continues rising above 3% desktop user share on Statcounter
7 Sep 2023 at 11:24 am UTC
7 Sep 2023 at 11:24 am UTC
Quoting: mad_mesaSince, forever? To be a GNU/Linux distro the distro would need to support the stacks that Linux binaries would require to run. This includes either X11 or Wayland. Chrome OS currently uses neither of these two, which is why Linux apps in ChromeOS run via a VM and cannot run natively. If ChromeOS does indeed switch from Freon (the currently used display server/protocol) to Wayland it means we should be able to run Linux binaries natively on ChromeOS. Additionally, if ChromeOS switches to Wayland it means it'll have to rebuild it's Android compatibility layer work with Wayland, which hopefully means we can probably get that running on other distros.Quoting: mitcoesIt will be 6.52% Linux soon, as Chrome OS is going to switch to WaylandSince when has using Wayland 100% of the time been a requirement to be a Linux distribution? If we went by that standard SteamOS, or a lot of people still using X wouldn't count as "Linux" either.
ChromeOS is already a Linux distribution, all that is happening is it modernizing and moving closer to the rest of the ecosystem. We need to stop splitting Linux apart over relatively minor differences.
The state of optimus-manager explained by its developer
4 Sep 2023 at 9:41 pm UTC Likes: 2
4 Sep 2023 at 9:41 pm UTC Likes: 2
Quoting: nwildnerI know that dGPUs do scale down, but they don't scale down enough to the point that makes iGPUs totally unneeded. Even with their lowest performance they still draw considerably more power than iGPUs. As far as I know, scaling down is currently limited to lowering down the clock speed and that's it. If they also power down some cores (dGPUs have more cores than iGPUs) I believe they can bring down the power cost to a level close to iGPUs. They will still draw more because of the extra memory (the vRAM), but that won't be a lot and is a cost totally worth it.Quoting: sarmadI have always said it: hybrid graphics is a bad design to begin with and should have never been adopted by anyone. It complicates the hardware, complicates the software, and it also wastes space on the chipset. Complexity results in bugs, and anyone who has used hybrid graphics knows how clunky the concept is.Agreed on laptops going full dGPU here, and ditching off the iGPU
A fraction of the efforts spent by all parties on getting hybrid graphics to work could have instead been used to actually enable dGPUs to scale down their performance when it's not needed. We could've had dGPUs that can scale down their power consumption to a point close to those of iGPUs when no game is running (lower the frequency even more, power down some of the cores, etc).
When I was using a Muxless laptop 3 years ago, I've made some simple tests [External Link] and configuring Reverse PRIME to start all X on the dedicated GPU entirely, and I was astonished with the results. Setting the dGPU from the ground up as the provided made my system perform better and drain less battery than using the iGPU or the dGPU through "prime-run" even without a mux switch in place.
My current Laptop does not have the BIOS option to set the dGPU only, but I know Lenovo Legion allows it.
The part that I disagree is with the fact that dGPUs don't scale down power on laptops and that is untrue. Here are some tests with optimus-manager set to "Nvidia"(power cord plugged)
1. With Firefox(10 tabs), Telegram Desktop and Steam running:
[nwildner@sandworm ~]$ nvidia-smi
Sun Sep 3 23:26:29 2023
+---------------------------------------------------------------------------------------+
| NVIDIA-SMI 535.104.05 Driver Version: 535.104.05 CUDA Version: 12.2 |
|-----------------------------------------+----------------------+----------------------+
| GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+======================+======================|
| 0 NVIDIA GeForce RTX 3070 ... Off | 00000000:01:00.0 On | N/A |
| N/A 40C P8 14W / 80W | 674MiB / 8192MiB | 0% Default |
| | | N/A |
+-----------------------------------------+----------------------+----------------------+
+---------------------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=======================================================================================|
| 0 N/A N/A 2721 G /usr/lib/Xorg 328MiB |
| 0 N/A N/A 5175 G /usr/lib/firefox/firefox 308MiB |
| 0 N/A N/A 5183 G telegram-desktop 3MiB |
| 0 N/A N/A 6474 G ...local/share/Steam/ubuntu12_32/steam 3MiB |
| 0 N/A N/A 6499 G ...re/Steam/ubuntu12_64/steamwebhelper 7MiB |
+---------------------------------------------------------------------------------------+
2. With Xorg only running and a text editor opened(buffer for this answer):
[nwildner@sandworm ~]$ nvidia-smi
Sun Sep 3 23:28:55 2023
+---------------------------------------------------------------------------------------+
| NVIDIA-SMI 535.104.05 Driver Version: 535.104.05 CUDA Version: 12.2 |
|-----------------------------------------+----------------------+----------------------+
| GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+======================+======================|
| 0 NVIDIA GeForce RTX 3070 ... Off | 00000000:01:00.0 On | N/A |
| N/A 39C P8 8W / 80W | 166MiB / 8192MiB | 18% Default |
| | | N/A |
+-----------------------------------------+----------------------+----------------------+
+---------------------------------------------------------------------------------------+
| Processes: |
| GPU GI CI PID Type Process name GPU Memory |
| ID ID Usage |
|=======================================================================================|
| 0 N/A N/A 2721 G /usr/lib/Xorg 160MiB |
+---------------------------------------------------------------------------------------+
nvidia-powerd needs to be enabled for power scaling to work.
The state of optimus-manager explained by its developer
3 Sep 2023 at 7:46 am UTC Likes: 6
3 Sep 2023 at 7:46 am UTC Likes: 6
I have always said it: hybrid graphics is a bad design to begin with and should have never been adopted by anyone. It complicates the hardware, complicates the software, and it also wastes space on the chipset. Complexity results in bugs, and anyone who has used hybrid graphics knows how clunky the concept is.
A fraction of the efforts spent by all parties on getting hybrid graphics to work could have instead been used to actually enable dGPUs to scale down their performance when it's not needed. We could've had dGPUs that can scale down their power consumption to a point close to those of iGPUs when no game is running (lower the frequency even more, power down some of the cores, etc).
A fraction of the efforts spent by all parties on getting hybrid graphics to work could have instead been used to actually enable dGPUs to scale down their performance when it's not needed. We could've had dGPUs that can scale down their power consumption to a point close to those of iGPUs when no game is running (lower the frequency even more, power down some of the cores, etc).
NVIDIA DLSS 3.5 and Half-Life 2 RTX announced
23 Aug 2023 at 6:47 pm UTC Likes: 2
23 Aug 2023 at 6:47 pm UTC Likes: 2
Quoting: Linux_RocksMan, Quake II RTX has native Linux support. Why can't this or Portal? Half-Life 2 and Portal already have native Linux versions. I don't know how modding works internally. But doesn't that automatically help make it possible? </3Because it's using RTX Remix, which is a tool nVidia built specifically for DX9 (Yes, only DX9, not DX10 or above, not Vulkan, not OpenGL). It sits between DX9 and the driver and on the fly replaces commands/assets with RTX enabled ones. It's designed to enable adding RTX to retro games WITHOUT touching the game's code. So the game having a Linux port doesn't matter because they are not actually touching the game's code at all.
Steam Beta updated with Indonesian support, 4K high quality streaming preset
15 Aug 2023 at 7:54 pm UTC
15 Aug 2023 at 7:54 pm UTC
Added support for Indonesian languageMeanwhile Arabic is still nowhere to be seen :sad:
- Valve wins legal battle against patent troll Rothschild and associated companies
- Game manager Lutris v0.5.20 released with Proton upgrades, store updates and much more
- Rocket League is adding Easy Anti-Cheat, Psyonix say Linux will still be supported with Proton
- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
- Godot Engine suffering from lots of "AI slop" code submissions
- > See more over 30 days here
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck