Latest Comments by M@GOid
According to Deep Silver the new editions of Dead Island are not coming to Linux
26 May 2016 at 11:34 am UTC Likes: 2
26 May 2016 at 11:34 am UTC Likes: 2
Deep Silver may be Linux friendly, but Techland is not so much. Their ports are really bad, like Virtual Programming bad. To this day I cannot launch the original Dead Island in my gaming rig (bought it before Steam allowed refunds), while all other Deep Silver games I have work just fine.
People will point out that I use a non supported setup (AMD+OSS drivers) but I can play every other Deep Silver game I have, and the performance is good. Even Liam, with a monster rig (GTX 980ti) have performance problems with Dying Light, and after several updates things are still not good enough.
I'm not touching another Techland game.
People will point out that I use a non supported setup (AMD+OSS drivers) but I can play every other Deep Silver game I have, and the performance is good. Even Liam, with a monster rig (GTX 980ti) have performance problems with Dying Light, and after several updates things are still not good enough.
I'm not touching another Techland game.
Counter-Strike: Global Offensive now 64bit on Linux
26 May 2016 at 11:19 am UTC
26 May 2016 at 11:19 am UTC
Quoting: ElectricPrismThe reason games aren't 64 bit is because it doesn't really provide any advantage whatsoeverWell, Phoronix have done several performance tests between 32 and 64bits software and games that disagree with you. And I have seen a lot of AAA games that are now 64bits only. Even indie games in Linux, like American Truck Simulator, have only 64bits executables.
Feral Interactive officially announce F1 2015 is coming to Linux on May 26th, properly this time
25 May 2016 at 12:15 pm UTC
I expect to run all those games with good performance by the end of the year, if the OSS drivers continue to develop at the actual pace.
25 May 2016 at 12:15 pm UTC
Quoting: BTREShadow of Mordor needs 4.3. I managed to run its benchmark some time ago using radeonsi without any graphical artifacts (besides low performance).Quoting: MGOidIn the Steam store, the Windows version is DirectX 11, and the recommended GPU is a GTX 970, same as Linux. The minimal requirement is a GTX 640, also the same as Linux, but Codemasters lists older GPUs too.Mesa has had more or less full 4.3 support for radeonsi for a bit over a month now. But the DX11/OpenGL equivalence depends on what extensions the particular game uses. Some games like Bioshock infinite needed 4.1 but things like Alien Isolation need 4.3 while mordor needs 4.4 or 4.5 iirc. Feral is pretty good about Mesa support and TR, which was also based of DX11, worked just fine for me with mesa git at launch.
So, a DX11 game means OpenGL4.3 Linux right? OSS AMD drivers will not work with this for a few months. Grid Autostport plays very nice today with the OSS driver, but not at launch. so I must buy this in a couple of months or so.
I expect to run all those games with good performance by the end of the year, if the OSS drivers continue to develop at the actual pace.
Feral Interactive officially announce F1 2015 is coming to Linux on May 26th, properly this time
24 May 2016 at 7:53 pm UTC
24 May 2016 at 7:53 pm UTC
In the Steam store, the Windows version is DirectX 11, and the recommended GPU is a GTX 970, same as Linux. The minimal requirement is a GTX 640, also the same as Linux, but Codemasters lists older GPUs too.
So, a DX11 game means OpenGL4.3 Linux right? OSS AMD drivers will not work with this for a few months. Grid Autostport plays very nice today with the OSS driver, but not at launch. so I must buy this in a couple of months or so.
So, a DX11 game means OpenGL4.3 Linux right? OSS AMD drivers will not work with this for a few months. Grid Autostport plays very nice today with the OSS driver, but not at launch. so I must buy this in a couple of months or so.
Wailing Heights, a body-hopping, musical adventure game is now available on Linux & SteamOS
13 May 2016 at 12:57 pm UTC
13 May 2016 at 12:57 pm UTC
OFF TOPiC:
Arma 3 is free this weekend. I'm downloading it now to check the progress of VP port with the radeonsi driver.
Arma 3 is free this weekend. I'm downloading it now to check the progress of VP port with the radeonsi driver.
Unity3D working on SDL, Wayland and Mir support
12 May 2016 at 10:06 pm UTC
FPS to me is a matter of the speed of the gameplay. A card game obviously don't have much happening on the screen, but a race game at 60FPS is a must. A fast paced game like L4D2 or CS:GO, where every millisecond mater, benefits from a 120 Hz monitor, at last to me.
In general I like 60 fps, no matter what type of game I'm playing. Above that only in a very few games, like L4D2.
12 May 2016 at 10:06 pm UTC
Quoting: GuestHehe, since I never played Trine 1 and 2 before the 3, I really didn't share the hate towards the third game :-) I actually played it a bit in Windows to compare the performance against Catalyst driver in Linux. Yes, the gameplay is different, but I didn't get why people hate it.Quoting: MGOidNope, I can't get 30fps. And they let you run the games above 30fps now.Guess they've removed that target by now, but I'm still dubious about how much on-screen content will actually change. Pushing more frames to the monitor when nothing is changing doesn't make gameplay smoother, but some people just like to see a high number.
Trine 3 will not even start with the OSS driver. Of the 115 games I have in Linux, only Trine 3 and Dead Island are this bad. I am not touching Techland and Frozenbyte stuff after that.
Trine3 is....yes, the less said the better about that. It's the one game I've never even been able to start playing. Don't have Dead Island.
Ok, enough, I'll not continue this sub-thread and derail the main topic anymore - apologies about that!
FPS to me is a matter of the speed of the gameplay. A card game obviously don't have much happening on the screen, but a race game at 60FPS is a must. A fast paced game like L4D2 or CS:GO, where every millisecond mater, benefits from a 120 Hz monitor, at last to me.
In general I like 60 fps, no matter what type of game I'm playing. Above that only in a very few games, like L4D2.
Get ready to explore as La-Mulana now officially supports Linux on Steam
12 May 2016 at 6:50 pm UTC
12 May 2016 at 6:50 pm UTC
Bought it, instantly regret it for not supporting my Xbox One joypad...
Why Valve, why aren't you selling your gamepad here in Brazil...
Why Valve, why aren't you selling your gamepad here in Brazil...
Unity3D working on SDL, Wayland and Mir support
12 May 2016 at 12:28 pm UTC
Trine 3 will not even start with the OSS driver. Of the 115 games I have in Linux, only Trine 3 and Dead Island are this bad. I am not touching Techland and Frozenbyte stuff after that.
12 May 2016 at 12:28 pm UTC
Quoting: GuestNope, I can't get 30fps. And they let you run the games above 30fps now.Quoting: MGOidI think the Trine games are problematic with OpenSource drivers. I have a Core i7 and a R9 290 (radeonsi driver) and it plays like crap, even if I set everything to low.It's probably more that trine is locked in terms of framerate. I'm fairly certain it comes from game logic rather than graphical issues - even if you managed to get a fps higher, the actual on-screen content won't update more than about 30fps. At least, that's how it was when I last played.
Must be one of those bad OpenGL ports, too dependent of the forgiveness in the Nvidia proprietary drivers.
Trine 3 will not even start with the OSS driver. Of the 115 games I have in Linux, only Trine 3 and Dead Island are this bad. I am not touching Techland and Frozenbyte stuff after that.
Check out this video of RUINER, the incredibly stylish cyberpunk Unreal Engine action game
11 May 2016 at 11:51 pm UTC
11 May 2016 at 11:51 pm UTC
The only thing stopping me to put this in my wish list, is the partial controller support.
Still surprises me in this day and age, PC developers look down to gamepad players.
Still surprises me in this day and age, PC developers look down to gamepad players.
Unity3D working on SDL, Wayland and Mir support
11 May 2016 at 6:42 pm UTC
Must be one of those bad OpenGL ports, too dependent of the forgiveness in the Nvidia proprietary drivers.
11 May 2016 at 6:42 pm UTC
Quoting: borartrI especially hope that SDL itself will profit from it (bugfixes/performance wise). It it in my opinion still not very good. For example even Trine 1 is unplayable even on lowest settings (extremly ugly) on my intel laptop (<10 fps), which should not be the case for such a simple sidescroller imho.I think the Trine games are problematic with OpenSource drivers. I have a Core i7 and a R9 290 (radeonsi driver) and it plays like crap, even if I set everything to low.
Not sure if it is good for a game engine to put a additional layer between it and the system in general, but for unity I personally dont care much as long as it works better than before.
Must be one of those bad OpenGL ports, too dependent of the forgiveness in the Nvidia proprietary drivers.
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