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Latest Comments by blackout24
Street Fighter V will release on Linux & SteamOS this Spring time
14 Feb 2016 at 8:34 pm UTC Likes: 2

Hopefully it will use the Vulkan backend that is being developed for Unreal Engine 4.

Vulkan webinar to take place this month, hour session talking about the API and SDK
11 Feb 2016 at 5:36 pm UTC Likes: 1

You will never find a Blizzard game on Steam. They have their own store and ecosystem.
Also Blizzard doesn't support OS X anymore despite being massive Apple fanboys from day 1. They released games for Mac, before having Apple stuff was considered cool (1999). Overwatch for example has no Mac client. I think Macs are just too much a pain in the ass with their crippled 3D graphics stack. It's either crippled OpenGL or their weird Metal API.

The Mean Greens - Plastic Warfare now in closed testing for Linux
16 Jan 2016 at 10:52 pm UTC

Good to see Unreal Engine 4 games work so well on Linux on both AMD and NVIDIA hardware even without the Vulkan render path. You can already see traces of Vulkan SDK support in the Unreal Engine source code. I hope the behind the scenes work to enable Vulkan gets pushes to the repo soon.
I really hope every single UE4 game gets released on Linux. Just think of all the UE3 games that had to be ported, by Feral, Aspyr, Icculus etc. Borderlands 2, XCOM, Goat Simulator etc. etc.

This years GDC conference will have a very interesting Vulkan & DX12 talk from AMD
12 Jan 2016 at 6:07 pm UTC

Quoting: Guestnvidia will not help with FOSS drivers for Vulkan. Signed firmware is required to load drivers, regardless of rendering api, and nvidia will not release those.

Khronos might provide reference material, and possibly even some debug tools via one of their members (Valve & LunarG for example), but will not provide drivers themselves. Best we can hope for is that Valve release the intel drivers they modified for testing Vulkan.
That's nonsense. NVIDIA is working hard to get their firmware loading support in good shape so it can be upstreamed. The problem is that it's different for Tegra and desktop GPUs.

The Google Pixel C is running nouveau with the signed firmware for example.

https://plus.google.com/+AlexandreCourbot/posts/XfWEnf2xg8Q [External Link]

Just read the comments by Alexandre Courbot.

This years GDC conference will have a very interesting Vulkan & DX12 talk from AMD
12 Jan 2016 at 12:16 pm UTC

Quoting: MyeulC
Quoting: GuestI expect NVIDIA to help with the open source NVIDIA driver for Vulkan support, since supporting Vulkan in drivers is supposed to be pretty trivial, much more-so than with OpenGL.
Well, this would require them to release their signed firmwares, which I don't think will happen anytime soon.
The rendering API has aboslutely nothing to do with NVIDIAs signed firmwares.

Khronos gives an official update on Vulkan
19 Dec 2015 at 1:08 am UTC Likes: 1

I hope Valve releases CS:GO and TF2 with Source 2 and Vulkan next year, too. I want to enjoy some Vulkan rendered graphics, but Dota 2 just isn't for me.

Developers Of Ashes Of The Singularity State Linux Will Come After Vulkan Arrives
27 Oct 2015 at 5:52 pm UTC

Tim Sweeney of Epic said that Vulkan integration into Unreal Engine 4 is already ongoing and that a release can be expected in timely fashion.

Nvidia To Show Off Vulkan On NVIDIA GPUs & An OpenGL Linux Graphics Debugger
7 Aug 2015 at 3:44 pm UTC Likes: 3

I think AMD missed an easy opportunity to improve their reputation with the Linux community. Without them Vulkan wouldn't be anywhere now, but they didn't show of anything Vulkan related at GDC...NVIDIA did, Intel did, PowerVR guys did...And now they let NVIDIA come off as the spearhead of Vulkan and OpenGL Linux gaming.

Evolve Looks Closer To A Linux Release
9 May 2015 at 4:33 pm UTC

I'd really like to play this just for testing out CryEngine on Linux, but the DLC situation isn't really encouraging. I hope the developers can turn this around.

Valve Developed Own Vulkan Driver For Intel, They Demo Dota 2 On Source 2
6 Mar 2015 at 12:25 am UTC Likes: 3

Quoting: sarmadThe slide says "Vulcan supported ACROSS THE BOARD on Steam Machines". I assume this means both AMD and nVidia have Vulcan drivers for Linux in development.
They demoed NVIDIA drivers during the talk and the later Vulkan sessions on Windows. Since the only thing different between NVIDIA drivers across platforms is a small shim to abstract the OS it would probably work in a few weeks. The Imagination Technology guys (two of them) wrote their Vulkan driver for PowerVR in just two months.