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Latest Comments by ljrk
What have you been playing recently and how is it?
11 Aug 2016 at 6:38 pm UTC

The usual Payday 2 and Civilization V for me but yesterday I tried Ep1 of Life Is Strange and played it through in one session (it's not *that* long though). Now buying the whole other episodes -- it's just totally awesome :)

New Steam Client Beta adds fixes for 'upcoming' Vulkan games
2 Jul 2016 at 8:13 am UTC Likes: 1

Vulkan is an important part in porting but it's also low-level -- which makes it harder to use for indies that do not rely on a 3rd party engine. Also you can run into platform-specifics too.

Furthermore: At least for SpaceEngineers the biggest problem seems to be middleware. While it might be available for Linux too, it's sometimes licensed differently and you thus have to pay more.

In-House engines also often have grown and are a huge mess and mix of different programs that nobody really has an overview over. Porting can then be really tiring.

Desktop Environments have been added to the user statistics graphs
26 Jun 2016 at 11:30 pm UTC

I'm still clinging to my Windows partition as I'm too lazy to backup the data on it. But I might as well kill it since it's unused and not maintained.

An interview with Eagre Games about their new game, ZED
12 Jun 2016 at 10:09 pm UTC Likes: 2

Sometimes this community does make me really proud :)

The Mean Greens - Plastic Warfare adds Steam Controller, Linux & SteamOS support in a big patch
2 Jun 2016 at 10:24 pm UTC Likes: 1

It's totally awesome and I was in closed beta -- but there are almost no players online usually :(

Absolver, a beautiful looking online multiplayer combat RPG powered by Unreal Engine 4 heading to Linux
29 May 2016 at 8:44 pm UTC

Quoting: AdinimysWhat do you mean by "modded the engine" and "not just relied on the defaut UE look" ?
UE4 is really open in the graphical approach you can have with it :-)
Sure but there's a default. It's not that frequent with UE as with Unity but I often can see what engine is used by the graphics style.

Absolver, a beautiful looking online multiplayer combat RPG powered by Unreal Engine 4 heading to Linux
29 May 2016 at 12:28 pm UTC

Nice! And I really like that they've seemed to have modded the engine quite a bunch and not just relied on the default UE look :)

Loving it :D

Check out these gameplay videos from Civilization VI, which is coming to Linux
26 May 2016 at 9:30 pm UTC Likes: 1

It looks like childish mobile games do imho -- certainly not the semi-realistic theme like in Civ V which I loved.

Not sure about the gameplay-wise changes but that I'll have to judge after playing myself

I have finally found a way to sort out screen tearing on Nvidia with Linux
12 May 2016 at 9:37 pm UTC

Quoting: liamdawe
Quoting: LeonardKHuh, am I blind or the only one with not having the issue?
GTX 970 + nVidia drivers.
Honestly, until Samsai repeatedly pointed it out to me in my videos and livestreams, I didn't notice too much. Now I know about it, I see it all the time. Until I came up with this solution that is.
Hm, I'n glad then I don't notice xD

On my Laptop I have my dedicated GPU disabled anyway sk that doesn't scratch me anymore neither.

I have finally found a way to sort out screen tearing on Nvidia with Linux
12 May 2016 at 9:32 pm UTC

Huh, am I blind or the only one with not having the issue?
GTX 970 + nVidia drivers.

I do have the issue on my Optimus-Laptop since there's yet no sync of the integrated for display output and the rendering GPU (possibly to come...) but on the desktop I notice it not.