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Latest Comments by Pecisk
SteamOS has a fresh beta update with some major package updates
5 Jan 2018 at 9:37 am UTC Likes: 1

My hopes is that full graphics and VR stack for SteamOS is becomes good enough and reliable for Valve to consider another push for Steam Machines.

As for vendors - it was mixed bag, some of them made sense, some of them didn't. I don't see it as complete failure though. Linux gaming ecosystem is still evolving and quite rapidly.

As long as SteamOS is something I can add to custom made or rare vendor machine offering it by default I will be happy.

AMD have now officially open-sourced their 'AMDVLK' Linux Vulkan driver
22 Dec 2017 at 12:58 pm UTC

I think most important part is this

We open sourced our @VulkanAPI driver for lots of Radeon GPUs! That includes PAL, our low-level abstraction that the Vulkan and D3D12 drivers are built on top of!
So it is basically AMD official driver open sourced for both Linux *and* Windows. People making graphics engines for cross platform certainly will like additional ways to debug their problems.

Blowing everyone up in EVERSPACE, my thoughts
21 Sep 2017 at 11:20 am UTC Likes: 1

My computer shows his age when trying to load it but when it loads it runs fine :) I have locked about 12 hours despite my busy schedule :)

Game itself is definitely one of best games on Linux. Also it is very nice example how to create air tight game design and stick with it. Rogue likes are big risk to alienate players with their 'perma death' idea, but this game is really both designed and balanced very nicely so it turns actually in a bit of addiction.

Game beautifully uses PG to generate environment for each run. While stuff repeats, it never feels samey. Music and story serves gameplay. Overall, it is small game yet it is so good and atmospheric it is just right for what it is.

Huge recommend for any Linux gamer.

One of Valve's choices of games to highlight for Steam Machines is more than a little silly
11 Sep 2017 at 4:41 pm UTC Likes: 1

It seems Valve has very relax attitude towards it's projects. That might confuse a hell out of people. It sure does for me. I don't think they have left SteamOS for dead. Steam Machines is something they tried but they seem couldn't get off the ground by themselves and vendors were lured away by Microsoft (let's be honest, it happened, they are pros at that).

Despite all that, in the name of SteamOS theres have been steady advancement of Linux ecosystem. So I don't know..even nothing came out of Steam Machines Gen I, I still see that exercise what was worth to do - because it kickstarted gaming on Linux.

The beautiful space combat game 'EVERSPACE' finally lands on Linux in an unofficial form
9 Sep 2017 at 6:31 pm UTC Likes: 1

Bought it on Humble. Can't wait to get home to try it out!

The beautiful space combat game 'EVERSPACE' finally lands on Linux in an unofficial form
8 Sep 2017 at 2:40 pm UTC Likes: 1

This game is now on my wishlist. Good job devs!

Edit: Aaaand bought it on Humble Store. 20€ sounds good for space game I like for both gameplay and looks. And of course native Linux support.

Wine Staging 2.16 is out with more D3D11, D3D8 & D3D9 work and fixes for games like The Witcher 3
8 Sep 2017 at 9:15 am UTC

DX9 games are very reliable to be run. DX10/DX11 games however is fresh thing for Wine, and I expect them taking few years before being de facto workable. Good thing DX12/Vulkan *might* take way faster due of shared shaders and API approaches.

TLDR all hail to Wine coders, I think it will be capable to support all Windows games reliably to certain extent. Not all bugs will be solved, but I don't think that's goal here.

Linux desktop market share has hit another all time high above 3%, according to netmarketshare
1 Sep 2017 at 6:12 pm UTC Likes: 2

Quoting: Leopard
It's worth noting that all ways of tracking it come with their own flaws.
Flaw in here is , Chromebook's counts as Linux.
How that is a flaw? Last time I checked they have been very capable machines running huge list of indie games without any fuss.

They aren't super gaming machines - but neither is majority of Windows machines.

The next version of SDL will have Vulkan support locked in
29 Aug 2017 at 12:35 pm UTC

Quoting: kellerkindtDon't forget kinda Vulkan on Mac support:
https://twitter.com/icculus/status/902386342348206080 [External Link]
Not really that relevant considering Vulkan support isn't official on Mac and won't be until Apple budges.