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Latest Comments by ShabbyX
CoreCtrl, a new FOSS Linux tool to help you control your PC with application profiles
15 July 2019 at 1:24 pm UTC

Does it need root password everytime it applies settings? Does the whole UI run as root on startup? If the latter, no thank you! I would like to see the developer think about the security implications too.

Extreme 3D space shooter 'Space Mercs' that's developed on Linux is sounding impressive
14 June 2019 at 1:28 pm UTC Likes: 3

You know what would be funny? If for windows, the developer says "just run it through WSL", like how others tell us to run their windows-only game through proton.

Reminder: Update your PC info for the next round of statistics updates
26 May 2019 at 1:06 am UTC

Can we have the old graphs back as well? Seeing the trends change over time is quite nice, and really not doable with these bar graphs.

Pathway is an addictive mix of strategy and adventure, out now with Linux support
11 April 2019 at 1:08 pm UTC

Sounds a lot like Curious Expedition, which was actually an awesome game.

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
22 March 2019 at 12:18 pm UTC

yöliskoYou should remember that Google is mainly an advertisement company, and you are their product.

I would be really scared about how detailed a personal profile they can build by learning all your gaming habits and how much they will learn about you by all the choices you make in the games.

All the possibility in the data mining and profiling with these added details of personality through gaming.

And as all the games would be streamed, you are not able to block the data mining by firewalls or by going offline.

Google provides the option not to do personalized advertising if you opt out. You can also download your data to see what's collected, or choose to delete them. You don't need a firewall for that, as there are builtin options in your Google account itself. You are still their product and you get ads, but can choose not to be a subject of machine learning.

You can choose not to trust that Google says the truth. I honestly didn't prior to joining Google. But I can say with good confidence that they don't try to hide the truth (bugs and mistakes happen, which are sometimes mistaken for malicious intent)

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
22 March 2019 at 5:15 am UTC

ShmerlWould it make sense to write straight to Stadia chief Phil Harrison about it? I doubt this kind of decision can be made without his involvement.

One person might have had luck with the Intel ceo, but imagine what would happen if everybody went ahead and wrote all their thoughts to CEOs all the time.

I would think of that as inconsiderate TBH.

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
22 March 2019 at 5:09 am UTC

ShmerlThat's the whole point of offering a DRM-free option. Currently game on Stadia is DRMed. To make any of them DRM-free, means to offer a downloadable version (I suppose it would mean adjustments like you said, to provide ability to run it on regular desktop Linux). Technical changes aside, it will simply make it possible to back up the game and run it without the service.

I would love to still be able to own games and run them locally, sure. Sounds to me though that that's a burden on the developers rather than Stadia. I thrink people are still going to want to own games, so as long as there's a market for buying games, that won't go away because of Stadia.

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
21 March 2019 at 9:48 pm UTC

ShabbyX
ShmerlAny recommendation to whom send such proposal? Google isn't exactly known to be very open to external communication. I don't mind sending a suggestion, as long as it won't go to some usual stone wall of support.

Google is huge, and so is the amount of feedback they get. Depends on the team, but they usually go through everything, even if they can't literally reply to everyone. Probably the first step would be to wait for launch, then submit feedback through whatever interface they have. Mind you, they could disagree with the suggestion or have it as low priority, but they won't be able to engage with you personally due to the massive amount of feedback they get.

Actually thinking about it more, does it even make sense? If you have a game you bought but want to play on Stadia (having paid subscription fee):

- If the game runs on Stadia, it's likely already on Stadia's catalogue, which means you can play it regardless of having owned it.
- If the game doesn't run on Stadia, well it doesn't, you can't ask Stadia to run it.

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
21 March 2019 at 9:37 pm UTC

silmethI wouldn’t want to suffer a whole game playthrough over a fallible network, but I do prefer streaming 25 Mbit of data every second for a few hours to just try the game than downloading the whole game before I can get a taste of it.

Did you see the presentation? The demo guy literally just left one device and picked up the game on another. I'm sure connection drop is not at all an issue as you should be able to just pick up where you left off.

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
21 March 2019 at 9:31 pm UTC Likes: 2

ShmerlAny recommendation to whom send such proposal? Google isn't exactly known to be very open to external communication. I don't mind sending a suggestion, as long as it won't go to some usual stone wall of support.

Google is huge, and so is the amount of feedback they get. Depends on the team, but they usually go through everything, even if they can't literally reply to everyone. Probably the first step would be to wait for launch, then submit feedback through whatever interface they have. Mind you, they could disagree with the suggestion or have it as low priority, but they won't be able to engage with you personally due to the massive amount of feedback they get.

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