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Latest Comments by ShabbyX
SteamOS for the Steam Deck gets slimmed down to 10GB
16 Dec 2021 at 1:57 pm UTC Likes: 1

Quoting: SolitaryWho knows, the question is what/why was it 24GB big before and how they managed to save 14GB.
Maybe they used to have a whole distro with every irrelevant lib and app installed, then went and trimmed that. Like I think LibreOffice is installed by default on many distros, but obviously the deck doesn't need that.

SteamOS-like Linux distribution ChimeraOS 28 is out now
7 Dec 2021 at 1:50 pm UTC

I'd guess chimera would adopt steamos3's interface, but I think it's still an improvement over steamos. For one, you can install games outside steam (like stepmania) and chimera takes care of integration with steam itself.

Take-Two filed a lawsuit against the reverse-engineered GTA III and Vice City developers
2 Dec 2021 at 10:52 am UTC

Quoting: slapinLeonard French (copyright lawyer) finally said his word on the case: https://www.youtube.com/watch?v=KIlfNSZM0Bg [External Link]
What's the TL;DR?

Canonical want your feedback on Ubuntu Gaming
27 Nov 2021 at 2:20 am UTC

Quoting: GuestI have come here to chew bubblegum, and GNU/Linux. And I'm all out of bubblegum.
So ... are you gonna chew GNU/Linux now, or GNU the Linux?

Canonical want your feedback on Ubuntu Gaming
26 Nov 2021 at 1:57 pm UTC Likes: 10

You want feedback? Get rid of snap.

Ryan Gordon gets an Epic MegaGrant to further improve SDL, helping with next-gen APIs
13 Nov 2021 at 1:05 pm UTC

Ugh, we don't need yet another graphics API. OpenGL is not going anywhere given the available layers (like ANGLE that does the same thing, translating to Vulkan, d3d, metal etc), what's the point of another OpenGL clone?

Also, ok you need 1000 lines to get a triangle to the screen, but then 1005 lines to write your whole graphics engine. No one writes a program to render just one triangle, and the cost of the boilerplate is amortized by the amount of work the game needs anyway.

The Khronos Group officially announces the Dynamic Rendering extension for Vulkan
12 Nov 2021 at 12:02 am UTC Likes: 1

@CatKiller, thanks, though I said that jokingly. "This" was ambiguous of course, Liam clearly meant "Vulkan extension work", but could have been mistaken for "this particular extension".

Anyway, joke's not funny anymore, we can stop.

The Khronos Group officially announces the Dynamic Rendering extension for Vulkan
11 Nov 2021 at 12:38 pm UTC

This is of course aimed at developers, not most of us normal consumers
Since when are Vulkan extensions aimed at consumers? :D

Valve delays Steam Deck, now starts shipping February 2022
11 Nov 2021 at 12:33 pm UTC

Quoting: Hori
Quoting: ShabbyXValve is pretty clearly delaying this so they can finish Half-Life 3 as a Deck-only game.
I wouldn't mind that (in fact, I think it would be good for the Deck and for Linux in general), but only as long as it's just a timed exclusive which will eventually find its way to other platforms and also other stores (not just Steam).
While I obviously said that as a joke, it's not too far fetched for them to release a game that's highly specific to Deck's controls to the point that it wouldn't be really playable on desktop. They did that for VR after all, didn't they?

Of course, we _hope_ we aren't forced into Deck to play HL3, but you never know what a company's plans are.

Valve delays Steam Deck, now starts shipping February 2022
11 Nov 2021 at 6:27 am UTC Likes: 8

Valve is pretty clearly delaying this so they can finish Half-Life 3 as a Deck-only game.