Latest Comments by poke86
GOG Connect adds more games, act quick
2 Nov 2017 at 1:04 pm UTC Likes: 2
2 Nov 2017 at 1:04 pm UTC Likes: 2
It got me Observer but GoG doesn't have a Linux build for it yet.
Reminder: Update your PC info for the next round of statistics updates
25 Sep 2017 at 1:56 pm UTC Likes: 4
25 Sep 2017 at 1:56 pm UTC Likes: 4
If you can manage, it might be interesting to know how many people use Wine.
The Darkside Detective, a supernatural point & click adventure is now on Linux
2 Aug 2017 at 4:12 pm UTC Likes: 1
2 Aug 2017 at 4:12 pm UTC Likes: 1
There was an update today, fullscreen works now!
There's no mouse cursor though. :/
There's no mouse cursor though. :/
The Darkside Detective, a supernatural point & click adventure is now on Linux
2 Aug 2017 at 11:53 am UTC Likes: 2
2 Aug 2017 at 11:53 am UTC Likes: 2
I finished it over the week-end and I loved it. It is quite short (EDIT: I have 5 hours on it) and not very difficult for point-and-click veterans, but still very enjoyable and funny. That fullscreen bug is kind of a bummer, I don't like playing in a window, but it's not that bad.
The game mechanics are extremely simple, there are no verb-actions like in Monkey Island and the other Ron Gilbert games. It's literally just point+click. I don't think I had more than 8 items in the inventory at any point in the game. There's no walking either, your character always stands in the same place on any given screen. I rather like it as it makes going from place to place really snappy, you don't have to wait for the character to walk all the way across the screen.
I thought narration could have been more fluid, the game isn't in one cohesive piece but divided into 6 "case files" that take place in independent locations. They do manage to give you a sense of continuity though, with recurring characters and a general escalation of the weirdness from case to case.
The games seems to be doing well in sales, which gives me high hopes for a (hopefully longer) sequel.
The game mechanics are extremely simple, there are no verb-actions like in Monkey Island and the other Ron Gilbert games. It's literally just point+click. I don't think I had more than 8 items in the inventory at any point in the game. There's no walking either, your character always stands in the same place on any given screen. I rather like it as it makes going from place to place really snappy, you don't have to wait for the character to walk all the way across the screen.
I thought narration could have been more fluid, the game isn't in one cohesive piece but divided into 6 "case files" that take place in independent locations. They do manage to give you a sense of continuity though, with recurring characters and a general escalation of the weirdness from case to case.
The games seems to be doing well in sales, which gives me high hopes for a (hopefully longer) sequel.
Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
12 Jul 2017 at 9:58 am UTC
You really don't need to look up and down that much, the game auto-aims vertically much like Doom. I mapped up-down to the R and F keys, so it's next to WASD.
12 Jul 2017 at 9:58 am UTC
Quoting: calfretBut you say there is a mod?Not really a mod, but an app that maps mouse axes to key strokes, so you could technically map the look-up and look-down keys to mouse-up and mouse-down. The app I read about on forums is called GlovePie and it's Windows-only, but maybe there's something similar for Linux.
You really don't need to look up and down that much, the game auto-aims vertically much like Doom. I mapped up-down to the R and F keys, so it's next to WASD.
Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
11 Jul 2017 at 11:28 am UTC
11 Jul 2017 at 11:28 am UTC
Quoting: EhvisThe early engines couldn't do vertical rotation. The first that I recall having that feature was Duke Nukem 3D (1996) and even then it didn't render properly (faked projection where vertical lines remain vertical).Yeah there is a possibility to look up and down in this game, but it does look like crap, all distorted. Thankfully you don't need to do it all that often, which is why I didn't bother trying to make it work with the mouse.
Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
11 Jul 2017 at 10:51 am UTC
11 Jul 2017 at 10:51 am UTC
Quoting: Guestbreak alt-tab and other global keyboard shortcutsI'm not sure, I don't think I tried it. There's a shortcut to go in-and-out of fullscreen though, Alt-Enter I think, so it's not too annoying if you need to go back to desktop or switch windows.
Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
11 Jul 2017 at 9:17 am UTC
11 Jul 2017 at 9:17 am UTC
I bought the GOG version a few weeks ago for nostalgia's sake. I was pleasantly surprised at how well it's aged, though it took a bit of tweaking to set up a modern control scheme.
2 problems :
- The mouse works for the left-right axis only. There's supposed to be a mod to make it go up-down but I didn't bother.
- In fullscreen, DOSBox turns off my secondary screen which is a little annoying.
2 problems :
- The mouse works for the left-right axis only. There's supposed to be a mod to make it go up-down but I didn't bother.
- In fullscreen, DOSBox turns off my secondary screen which is a little annoying.
Pathfinder: Kingmaker, an isometric single-player RPG has reached the goal for a Linux version
10 Jul 2017 at 10:03 am UTC Likes: 1
10 Jul 2017 at 10:03 am UTC Likes: 1
Personnal rule : If there isn't a playable Linux demo I'm not backing it.
If they mean to deliver a year from now (august 2018), dev is probably pretty far along. Let's hope they have cross-platform tools.
If they mean to deliver a year from now (august 2018), dev is probably pretty far along. Let's hope they have cross-platform tools.
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