Latest Comments by Kimyrielle
Review: Linux gave me one of my best gaming experiences yet with Life is Strange
18 Sep 2016 at 3:04 am UTC Likes: 2
18 Sep 2016 at 3:04 am UTC Likes: 2
I can relate on so many levels why someone would love this game, and for the most part, so do I. I was a little bit like Max too, although in my case it's quite a while ago. The insecure geek girl the "cool kids" didn't want to have any dealings with, despite she's actually a nice person to be with - yeah, that sounds familiar.
For the most part, the game's writing is nothing short of brilliant. One of the best, ever. The setting, the characters, the plot - it all works and amounts to the best adventure experience I had since Indiana Jones and the Fate of Atlantis (yes, I am -that- old!). And the gameplay is awesome too - finally no silly obscure gimmick puzzles, like they do in so many other modern adventure games. Just using good old logic and reason. What's not to love?
And then there was this completely uninspired, horrible ending that made me wonder if their main writer took a break and let some accounting intern finish it over lunch break. Up until this moment I absolutely wanted to play the game again and explore the other choices. But I never did, because the ending rendered the entire story essentially meaningless. None of your choices actually matters. Not. One. It all ends exactly were it started. Literally so. It was by far the most unsatisfying ending I had to endure in any video game, ever. And to insult insult to injury, we have seen that exact outcome in dozens of time travel stories before. After all this great storytelling, I had hoped for something...more imaginative.
For the most part, the game's writing is nothing short of brilliant. One of the best, ever. The setting, the characters, the plot - it all works and amounts to the best adventure experience I had since Indiana Jones and the Fate of Atlantis (yes, I am -that- old!). And the gameplay is awesome too - finally no silly obscure gimmick puzzles, like they do in so many other modern adventure games. Just using good old logic and reason. What's not to love?
And then there was this completely uninspired, horrible ending that made me wonder if their main writer took a break and let some accounting intern finish it over lunch break. Up until this moment I absolutely wanted to play the game again and explore the other choices. But I never did, because the ending rendered the entire story essentially meaningless. None of your choices actually matters. Not. One. It all ends exactly were it started. Literally so. It was by far the most unsatisfying ending I had to endure in any video game, ever. And to insult insult to injury, we have seen that exact outcome in dozens of time travel stories before. After all this great storytelling, I had hoped for something...more imaginative.
Project Highrise now has an experimental Linux version
16 Sep 2016 at 6:58 pm UTC
16 Sep 2016 at 6:58 pm UTC
I loved SimTower as well. This is a guaranteed buy for me if they get it stable enough.
Deus Ex: Mankind Divided is officially coming to SteamOS & Linux, port by Feral Interactive
15 Sep 2016 at 2:51 pm UTC Likes: 1
15 Sep 2016 at 2:51 pm UTC Likes: 1
Oh well, no Fallout 4, but still a nice game for us to get! :D
Feral Interactive are teasing a Linux announcement for tomorrow, hype train is leaving the station
14 Sep 2016 at 9:18 pm UTC Likes: 5
As for the game, I am hoping for Fallout 4. I know, that's about as realistic as planting palm trees on the South Pole and hoping they prosper there, but still.
14 Sep 2016 at 9:18 pm UTC Likes: 5
Quoting: operaLara Croft is kinda "massive" on the front side of her body. :P So I am all in for "Rise of the Tomb Raider" which is my most wanted besides "Street Fighter V" right now.The reboot Lara actually isn't all -that- well endowed. It was her former self that featured these colossal boobs.
As for the game, I am hoping for Fallout 4. I know, that's about as realistic as planting palm trees on the South Pole and hoping they prosper there, but still.
A Linux release for Kingdom Come: Deliverance still looks very unclear
12 Sep 2016 at 5:42 pm UTC
12 Sep 2016 at 5:42 pm UTC
Quoting: ShmerlProbably, yes. But the important thing is that they still -never- promised anything, e.g. announced the game officially for Linux. I cannot really blame somebody for looking into whether or not something is technically/economically feasible and then give up on it. If people buy games on the basis of sheer hope that they will get ported, they cannot complain if it doesn't happen.Quoting: KimyrielleTo be fair, CDPR never officially announced TW3 for Linux. At least not that I know of.At this point we can safely conclude (see here [External Link] for historic timeline) that they planned it, and even started working on it (or asked someone to evaluate the difficulty of it and etc.). That didn't work out for them as expected however.
A Linux release for Kingdom Come: Deliverance still looks very unclear
12 Sep 2016 at 5:09 pm UTC
12 Sep 2016 at 5:09 pm UTC
Quoting: ShmerlTo be fair, CDPR never officially announced TW3 for Linux. At least not that I know of. I indeed would never buy games not even confirmed for Linux, just because the studio released Linux ports in the past. We shouldn't assume them to port every game just because they ported some in the past.Quoting: KimyrielleMy personal approach is that I -do- pre-order or crowdfund games if the studio already managed to successfully release at least one Linux game OR can otherwise demonstrate me sufficient Linux affinity.One isn't enough apparently. Look at CDPR. They released TW2 for Linux (or rather hired VP to do it), which came out pretty decent after all the bug fixes. But with TW3 they hit some major problems and despite all their previous indication, there is no Linux version in sight.
A Linux release for Kingdom Come: Deliverance still looks very unclear
12 Sep 2016 at 4:57 pm UTC
However, I would indeed never preorder from a studio without a proven Linux track record. That's indeed a lesson learned. But there are plenty of publishers/studios who have shown they can do it (e.g. Paradox)
12 Sep 2016 at 4:57 pm UTC
It's yet another reminder to not pre-order or crowdfund games. Just stop already. Too many developers just don't plan for cross-platform development because Windows is the main thing that's in their minds.My personal approach is that I -do- pre-order or crowdfund games if the studio already managed to successfully release at least one Linux game OR can otherwise demonstrate me sufficient Linux affinity. In that case I assume they know what they are doing and aren't stupid enough to use Windows-only middleware for a cross-platform project, just to be surprised later on that the thing somehow doesn't run on Linux.
However, I would indeed never preorder from a studio without a proven Linux track record. That's indeed a lesson learned. But there are plenty of publishers/studios who have shown they can do it (e.g. Paradox)
Owners of Armello on GOG can get a refund due to it not getting DLC and online features
11 Sep 2016 at 9:01 pm UTC Likes: 1
11 Sep 2016 at 9:01 pm UTC Likes: 1
Can't think of any. DRM isn't required for anything but DRM.
Owners of Armello on GOG can get a refund due to it not getting DLC and online features
11 Sep 2016 at 8:37 pm UTC
11 Sep 2016 at 8:37 pm UTC
What a bunch of stupid funny devs. They rather lose money to refunds than keep on letting go of DRM, which they initially did.
ARK: Survival Evolved gains a paid DLC while still being in Early Access, reviews are destroying it
8 Sep 2016 at 9:00 pm UTC Likes: 3
8 Sep 2016 at 9:00 pm UTC Likes: 3
While I can't understand people not liking a company releasing a DLC even -before- the base game is finished, I don't think it's proper to trash the ratings like that. The ratings are meant to give people an idea how good or bad a game is. They will lose their meaning if they get heavily influenced by factors not part of the game.
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