Latest Comments by Kimyrielle
No, Linux is not at 1900 games on Steam, we didn't get 100 games in nine days
29 Jan 2016 at 5:17 pm UTC Likes: 2
At this time I am less interested in sheer numbers because we're doing well enough in this regard. We have reached a threshold where it's no longer really interesting if 1,000, 2,000 or 10,000 games are available. Like with Windows, the largest part of these games isn't terribly good, so this number isn't telling us much anymore. From this point on I'd be more interested in a measurement of -quality- games we're getting. Like the % of current top 50 bestselling games on Steam that have a Linux version available. I don't think such a number is readily available, though.
29 Jan 2016 at 5:17 pm UTC Likes: 2
Quoting: KeyrockAlso, do we need to report a "milestone" every 100 now? Once you hit 1000, maybe report milestones at 1500, 2000, 3000, 5000, etc.This.
At this time I am less interested in sheer numbers because we're doing well enough in this regard. We have reached a threshold where it's no longer really interesting if 1,000, 2,000 or 10,000 games are available. Like with Windows, the largest part of these games isn't terribly good, so this number isn't telling us much anymore. From this point on I'd be more interested in a measurement of -quality- games we're getting. Like the % of current top 50 bestselling games on Steam that have a Linux version available. I don't think such a number is readily available, though.
Garry Newman of Rust and Garry's Mod regrets supporting Linux
28 Jan 2016 at 3:41 pm UTC
28 Jan 2016 at 3:41 pm UTC
In the end, what he thinks or doesn't think isn't important to me. He's just one small indie dev who happened to make a reasonably successful game. There are hundreds more like him out there and more joining in on supporting Linux each day. I suppose they wouldn't do that if they wouldn't see some sort of benefit in doing it. I would be worried if Gary's company would be the only one making Linux games, be it's not. We see so much support these days that we can just go buy something else. *shrug*
Master of Orion officially confirmed for Linux & SteamOS by Wargaming
27 Jan 2016 at 3:38 pm UTC
27 Jan 2016 at 3:38 pm UTC
Exciting news! I lost count of the numbers I put into MoO 2. I do hope they will polish the looks a little, though. Strategy or not, but good looks aren't a crime. ;)
Steam now has over 1800 games available for SteamOS & Linux
20 Jan 2016 at 10:29 pm UTC Likes: 2
20 Jan 2016 at 10:29 pm UTC Likes: 2
There was a time when Loki's dozen ports were pretty much the only commercially produced games for Linux. Times have changed! I have to admit that I am so spoiled these days that I stopped looking at how many games launch for Linux, just at what quality they have and if I am interested in the genre. We can even afford to be picky these days! And that's a good thing.
Still a shame that we have 1,800 games and not -one- major MMO title. Getting one is my biggest hope for 2016. That and a Fallout 4 port.
Still a shame that we have 1,800 games and not -one- major MMO title. Getting one is my biggest hope for 2016. That and a Fallout 4 port.
Cities: Skylines Snowfall expansion announced, winter is coming
20 Jan 2016 at 5:32 am UTC
20 Jan 2016 at 5:32 am UTC
I hope this will include Frosty The Snowman parades.
Feral Interactive are teasing a new Linux port on their radar
19 Jan 2016 at 9:14 pm UTC Likes: 3
19 Jan 2016 at 9:14 pm UTC Likes: 3
Glad to see their order books still being full. I just wish Bethesda would finally notice these guys and let them port something. Anything.
That Dragon, Cancer is now doing a Linux release on Steam
19 Jan 2016 at 3:49 pm UTC Likes: 1
19 Jan 2016 at 3:49 pm UTC Likes: 1
Confirms yet again why I don't back any crowdfunding campaigns myself, there's issues far too often.It's a matter of perception. The failed campaigns are all over the news and we talk about them a lot. It's like watching the news makes you think that the world is exclusively about war and crime. Personally I had one Kickstarter I backed fail miserably. One. All the others either delivered or are still in development. There are obviously campaigns more prone to failure than others. But if a halfway well known developer with a respectable team puts together a KS, chances seem to be that they succeed. The one failure I had was a one-man developer who run into issues of scope - the project turned out to much more than he could handle. I won't back one of these again, or back a team of unproven devs in general. Studios like Harebrained Schemes I would give my money to each and every day, though. Overall, crowdfunding had a -huge- part in bringing awesome games to Linux. It still does, because crowdfunding Linux versions/ports means that the studio doesn't need to take a lot of financial risk in supporting a small platform such as ours - the version is already funded in the case of crowdfunding.
Looks like Republique is no longer getting a Linux port
28 Dec 2015 at 8:25 pm UTC
What they do is announcing a multiplatform release, but then develop as if no platform other then Windows would even exist. They write a Windows game using Windows components and Windows-exclusive technology and then are somehow surprised that their product doesn't magically compile for MacOS or Linux.
You really wonder where these people learned their craft.
28 Dec 2015 at 8:25 pm UTC
Quoting: ZanvalWe are working on a linux port, but have a dependency that isn't compatible with the target system.Pretty much this. It's amazing how unprofessional some studios are. If you plan to release for a number of platforms you need to plan what components and technology to use and if everything you want to use is available for all target platforms. Before you write a single line of code that is. I think that's sometimes referred to as "proper project management".
To me as a software developer, this translates to "We have no idea what we're doing!"
What they do is announcing a multiplatform release, but then develop as if no platform other then Windows would even exist. They write a Windows game using Windows components and Windows-exclusive technology and then are somehow surprised that their product doesn't magically compile for MacOS or Linux.
You really wonder where these people learned their craft.
Wine Is Now In A Code Freeze For Wine 1.8
20 Nov 2015 at 4:51 pm UTC
20 Nov 2015 at 4:51 pm UTC
I am really torn about Wine. It's sure an awesome piece of software, but personally I got only one game ever to run in it in a way that didn't immediately make me want to hit that "Restart" button and reboot into Windows. That game was Guild Wars 1. And that's a while ago. Maybe it's because of the games I tried to run in it (mostly MMOs), but at least for me Wine never turned into a serious alternative for dual-booting.
Falcon Northwest Is Another Company To Remove Their Steam Machine Offering For Now
16 Nov 2015 at 7:42 pm UTC Likes: 2
16 Nov 2015 at 7:42 pm UTC Likes: 2
I guess they are going through a long process of fine tuning and gradual improvement, like any other Linux distro ever released. At least I have never seen one where the 1.0 was any good. Windows 1.0 was garbage too, btw. ;)
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