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Latest Comments by Kimyrielle
Humble Choice for January 2023 has DOOM Eternal, a good month for Steam Deck
4 Jan 2023 at 6:36 pm UTC Likes: 2

Quoting: dibzI wonder how many people still actually pay for these
I do. I almost never pause a month. I am way too lazy to! :D
In months with duplicate games or games that don't interest me, I usually find someone in my family to take the extra key off me.

It's true that in some months the filler games outnumber the desirable ones by a fair margin, but to be honest, you can't expect 10 blockbusters every month for 12 bucks a month. Them going back to 10 games instead of 12 seems to have improved quality as of late. Sometimes less is more. As for AAA games vs Indie - I like to think they need that one big name game to attract attention. Yes, it has occasionally resulted in me getting duplicates of games I already own, but this wouldn't be any different with Indie games. Most of the time I don't buy new games unless they're on sale anyway, so I am still getting a lot of AAA games from Humble I don't already have.

Happy Holidays & Merry Christmas from GamingOnLinux
23 Dec 2022 at 6:07 pm UTC Likes: 1

Merry Christmas, everyone! :)

Paradox Interactive will be increasing game prices across a bunch of currencies
19 Dec 2022 at 6:15 pm UTC

To be fair, some of these currencies are so devalued against the USD or Euro that companies have no other choice other than to increase their pricing just to keep the dollar value of the revenue steady. This isn't a real price increase, so people need to chill.

Microsoft's acquisition of Activision Blizzard hits a bump as FTC seeks to block it
12 Dec 2022 at 5:38 pm UTC Likes: 2

The industry is so concentrated already, that ANY further merger needs to be blocked. Go, FTC!

System76 tease the new Launch Heavy keyboard
27 Nov 2022 at 6:37 pm UTC Likes: 2

The layout looks unnecessarily condensed to me. It's a desktop keyboard. Am I the only one who doesn't care if they are a few inches wider if it makes them more comfortable? And instead of an ergonomic layout it's got...LEDs! Apparently a keyboard intended for gaming isn't a keyboard if it has no LEDs.

Pass.

Ubisoft making a return to Steam with Assassin's Creed Valhalla on December 6th
22 Nov 2022 at 4:48 pm UTC Likes: 10

The fun thing? For all that time I didn't even realize that they weren't on Steam anymore. That's how much I care about their stuff. :D

Godot Engine 4.0 gets a Movie Maker
16 Nov 2022 at 6:40 pm UTC

Quoting: GuestThe github page shows over 5k open issues. I love this engine and everything that is going on with it, but I hope at some point they really focus on polishing bugs and issues before adding more features. The idea of a movie maker is really cool, but aren't there already tools for creating game trailers etc? I don't know why this would be at the top of the list.
That's a valid point. My first thought about the MM feature, however, was "Cool, now I can make a tutorial video without having to look for 3rd party tools".

One no brainer is to allow importing of resources, specifically sound files during run time. One use case example would be a music or beat game or in game custom music folder to load and play music at run time. Or a custom level editor where you can pick the music per level or import custom music. The point is, this has been an issue for a long time and a few google searches will show multiple open/closed issues and forum postings on it.
They probably closed it because you can easily do it already? The following snippet loads a MP3 or OGG track from anywhere in the file-system and plays it.

func load_music_track(var path):
 var snd_file = File.new()
 snd_file.open(path, File.READ)
 if path.ends_with("ogg"):
  var stream = AudioStreamOGGVorbis.new()
  stream.data = snd_file.get_buffer(snd_file.get_len())
  $Music.stream = stream
 if path.ends_with("mp3"):
  var stream = AudioStreamMP3.new()
  stream.data = snd_file.get_buffer(snd_file.get_len())
  $Music.stream = stream
 snd_file.close()
 $Music.play()


My code is assuming there is a AudioStreamPlayer node called "Music" present. Change appropriatly if that's not the case.

Surprising probably no one, most people use the Steam Deck as a handheld
7 Nov 2022 at 6:22 pm UTC

I am casually in the market for a Deck, but I would use it pretty much exclusively as a handheld, too. The type of games I normally play typically doesn't play well on consoles, so whenever I have a "proper" PC available, I'd use that.

Steam on Chromebook is now in Beta with AMD support
3 Nov 2022 at 7:08 pm UTC

I have a Pixelbook and love it, but ChromeOS is still predominantly used on fairly weak machines that aren't really suitable for gaming. I suppose that's still because of Chromebooks having a past as very web-centric productivity devices that can't do much other than running a browser. Not sure about Europe, but over here Chromebooks are quite popular in education because they're lightweight and affordable. But these devices tend not to be powerful enough for gaming, at least I don't think I'd want to play Crysis on them! :D
Whether or not ChromeOS can make a dent in the higher performance segment where having Steam could be more relevant, remains to be seen. In the meantime, I now can play my Indie game collection on my Pixelbook, so that's great! :)

Valve fix new EA app in Proton Experimental for Linux and Steam Deck
3 Nov 2022 at 4:30 pm UTC Likes: 4

EA doesn't care about anything that's not Windows or console. It's just not in their culture and I actually doubt they have the needed skills in that company to support anything outside their little box. I mean let's be honest, Origin doesn't really work even in Windows, and the new app seems to be just as bad a piece of software as Origin was. These people aren't really good at what they do. EA thrived all these years not from making great games, but from a handful of strong IP franchises such as FIFA and NHL, people keep buying because of the license year after year, not such much because the games are good.

The only real hope is EA's competitors finally realizing how weak EA's games are and finally find the courage to directly compete with them. Like how Cities Skylines wiped out EA's Sim City line after EA ran it into the ground. I am waiting for somebody to pick up the Sims, too. And since FIFA pulled the license from EA, there is some hope for the sports game genre, too. Let's see!