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Latest Comments by Kimyrielle
Valve locking down publishing Steam builds with SMS codes due to Malware
12 October 2023 at 4:25 pm UTC Likes: 8

I wonder why Steam can't just support hardware tokens, like everyone else. I hate using phones as security tokens because they become a single point of failure (and also because I don't trust big business not to lose/abuse my phone number). :S

Unity CEO John Riccitiello is leaving 'effective immediately'
10 October 2023 at 3:55 am UTC Likes: 5

Ahh, the joy of seeing good news, even in this time and age.

Godot Engine hits over 50K euros per month in funding
24 September 2023 at 4:13 pm UTC Likes: 2

Quoting: BumadarAs for Unity, the 2022 gaming report states unity has 230.000 active developers doing 750.000 games.
Let's say 5% of those have been (publicly) angry about this whole debacle, that would be 11.500 (way to high a number but let's be positive), let's say 1% of those are really going to quit with unity, that would be 1150 (again way to high but hey), that still leaves 228.850.

Your logic is flawed. Typically, for every person publicly angry there are 3-4 more angry people who don't speak up at all and just walk away quietly. Plus, if people are so angry that they are -publicly- speaking out, it's safe to assume that more than 1% actually walk away.

But yes, Unity won't die anytime soon, for the same reason MS Office doesn't. Lots of people are skilled using it, and studios dread the investment needed to train their staff on an engine based on very different ideas.

Unity announced big changes following the hated Runtime Fee
22 September 2023 at 9:52 pm UTC Likes: 3

So if you don't keep track of user installations, don't use any of their intrusive "services", and aren't publicly traded...they take an educated guess?

Also, what the heck is "initial engagement"? A term you come up with when you attended too many board meetings? Or had to much coffee?

Microsoft's buyout of Activision gets closer with the UK CMA consulting further
22 September 2023 at 3:22 pm UTC Likes: 2

I find it funny that they have a problem with MicroVision having a stranglehold on a unimportant niche-market (cloud gaming), but take no issue at all with erasing meaningful competition in the gaming industry in general.

I guess they're just playing regulation theater to pretend they take competition seriously when they really don't.

Lies of P is running great on Steam Deck and desktop Linux
22 September 2023 at 3:15 pm UTC

Didn't think I'd ever read "souls-like" and "accessible" in the same line. :D

Paradox and C Prompt team up for Millennia and it looks very Civilization
22 September 2023 at 4:37 am UTC Likes: 2

Civ hasn't been ruined as badly as Sim City has been ruined by EA, but it got stale enough that I can't wait to see somebody else breathe some fresh air into it. Looks less cartoonish than Civ VI, so that's a good start.

Unity Considers Tentative Changes To Controversial Policies
19 September 2023 at 5:05 pm UTC Likes: 2

Quoting: Purple Library GuyThen they're either wrong about the rate of return, or interest rates go up, or both, and they're underwater. Or rather, the company they're associated with is underwater; the actual people probably take huge bonuses and compensation packages and a few other clever forms of remuneration from the corpse of the company before they jump to the next scam--limited liability FTW.

Still no problem, at least if you're "too big to fail". Just ask for taxpayer bailout money and carry on gambling.

Embracer Group continues cuts with Beamdog shedding 26 people
19 September 2023 at 4:58 pm UTC Likes: 9

The number of game devs I talked to who founded studios with the primary goal to eventually get bought out by a bigger fish is fairly mind-numbing. They want to publish one good game, get noticed, get bought, and walk away with a fat wad of cash. So, yeah, they really want to do this.

It's no wonder that this is how the story often ends.

Shame. Beamdog was a great studio. At least before they got bought by these people. MythForce is quite a misfit in their portfolio. Like Anthem was for Bioware. Maybe studios should stick to what they're good at.

Unity introduces new fees for game devs based on revenue and game installs
12 September 2023 at 8:20 pm UTC Likes: 11

I was just taking a coffee break from punching code into the Godot Editor when I read this.

I giggled.