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Latest Comments by Kimyrielle
Godot Engine continues advancing the Vulkan rendering system, 3D work has begun
2 Sep 2019 at 4:50 pm UTC

Does anyone know if they plan to add support for the Steam Controller in the next version?

Strength Of The SWORD ULTIMATE no longer coming to Linux after the successful Kickstarter
26 Aug 2019 at 4:46 pm UTC Likes: 1

Quoting: BeamboomUnfortunately it's guys like this who pretty much destroy the entire crowdfunding model. I haven't funded a project in who knows how long now. And it's not because there hasn't been any who looked good on paper.
Same. Well, technically -this- particular story wouldn't deter me all by itself. It looked like a perfect storm of bad things coming together to create this failure. It doesn't look malicious to me at all. These guys were apparently NOT like some devs on Kickstarter who promise supporting every single platform in the world to draw in more crowdfunding money, just to literally write some variant of "Nah, we don't care about you and never did, because you're not Windows" after taking their cash. It's THESE people that made me stop funding games.

The stable Wine 4.0.2 release is now available
23 Aug 2019 at 6:51 pm UTC

Just out of genuine curiosity, is there ever a good reason NOT to use the development branch? I have heard of rare cases, where newer versions of WINE break games that older versions can run, but a) these things seem to get fixed rather quick with a follow-up patch, and b) usually involve consecutive versions of the development branch, not stable vs development.

Usually, with WINE, newer = better. At least in my experience.

Going where no Steam Play has gone before with Elite Dangerous
20 Aug 2019 at 4:05 pm UTC Likes: 1

Nice article! I bought that game when it launched, but never really played it much. Maybe it's time to dust whatever rust-bucket of a ship I had in ED and take her on a ride! :D

The team behind SUPERHOT are now helping to fund other indie games
16 Aug 2019 at 2:06 pm UTC Likes: 1

Quoting: NanobangPeople like this are what keep my hope for the human race alive.
No kidding. If this kind of people just wouldn't be so incredibly rare...

Survival game Stranded Deep has an absolutely huge update out now
16 Aug 2019 at 5:21 am UTC

Would probably be interested if it wasn't a first person game.

Facepunch adjust their Linux plans for Rust, refunds being offered as it won't continue at all
15 Aug 2019 at 2:58 pm UTC Likes: 2

Quoting: subI'd like to see Valve giving devs a discount as an incentive, IF they (properly) support all 3 targets Windows, Mac, Linux.
I guess that would really be a great thing, as it would (at least partially) offset true or perceived financial risks of supporting Linux for developers. And in contrast to what Epic does, it wouldn't be unethical. I suppose the thought occurred to Valve, but my guess would be that while they want to push Linux, they're not ready to sink double-figure millions of bucks into it, either.

The Goldberg Steam Emulator has a new release, marking one year
13 Aug 2019 at 2:51 pm UTC Likes: 9

I can't see Steam going away any more than I could see Microsoft or Google go away, but better safe than sorry!

Goonies-inspired adventure Knights And Bikes releasing with Linux support on August 27th
12 Aug 2019 at 6:52 pm UTC

Quoting: Whitewolfe80
Quoting: liamdawe
Quoting: Whitewolfe80Isnt double fine now owned by microsoft so is this still coming to linux ?
The confirmation is right there, two links in the first part of the article.
My bad but am still sceptical whenever i see confirmed as coming to linux until you know its out because we are still waiting for Witcher 3, Street Fighter 5, Carmageddon, Phoenix point ( i know they cancelled it outright but it was promised for over a year) Batman Arkham Knight and a laundry list of games promised yet never delivered.
While I am hugely skeptical these days, too: Given how close the release date is...in this case I guess they are pretty sure that they can deliver. I wouldn't worry about it.

Facepunch Studios confirm their plan for the Linux version of Rust, to be split from Windows & Mac
9 Aug 2019 at 8:59 pm UTC Likes: 16

Quoting: GuestThey could just start developing on Linux like Bacioiu Ciprian is doing and port thier game to Windows and Mac.
You mistakenly assume that the average game dev knows how to install Linux. Or use any development tool not called Visual Studio. Most of these folks have a surprisingly narrow skill-set, sadly. They know the tools they need for making Windows games, and that's it.

I guess disasters like this happen when people that never used anything but Windows all life long assume that Linux is just Windows with a penguin logo and conclude their Windows-only game developed on Windows, using Windows middle-ware, and never tested on anything but Windows will somehow magically compile on Linux because their game-engine has an "Export to Linux" button.

That's unfortunately not the case, as this and many other studios found out the hard way.