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Latest Comments by Kimyrielle
Eleventh Hour Games have shown some great Linux support with their action RPG 'Last Epoch'
7 Jan 2019 at 5:53 pm UTC Likes: 2

I will most likely get this when it's out. Seems to be a lot like Diablo, except that unlike Blizz games, it's not an eyesore.

The free and open source game engine 'Godot Engine' is closing in on the big 3.1 release
3 Jan 2019 at 10:17 pm UTC Likes: 3

Made a Godot game with my daughter who wanted to learn coding. It's a really great engine, particularly for someone who's more into coding then art. UE and its art-centric approach confused the hell out of me. :D

Open source platformer SuperTux gets its first new stable release in quite some time
3 Jan 2019 at 4:17 pm UTC Likes: 5

Quoting: SlackdogAhhh one of the first games I ever played on Linux! In fact for quite a while along with super tux kart was the ONLY game I played heheh. Good times :D
That's because back then, these were pretty much the only games that ran on Linux at all, haha!

Feels like an eternity ago, doesn't it?

It's still a cute little game.

Epic Games have confirmed a Linux version of their store is not on the roadmap
30 Dec 2018 at 6:07 pm UTC Likes: 11

Eh, I don't think it matters. At least not when people realize that Epic's store is getting pushed by exactly ONE game. Yes, like Origin, some people will need to install it to get that ONE game. I have Origin running in WINE, too. Because The Sims 4. That doesn't mean I see Origin as on par with Steam. It's not. It's The Sims's launcher, nothing more, nothing less.

Remember when PUBG was the hottest thing in gaming, and we were debating how much not having it hurt Linux adoption?

Let's have another look at Epic's store when Fortnite's hype has faded away. At it will. We will probably smile. The one good thing Epic's (and Discord') store launch have done was -threatening- Valve with competition. That's always, always a good thing. Steam already has adapted their pricing model, and I can see them having to bring prices down once more. Developers will retain more of their games' revenue. Other than that, I doubt that we will see massive changes in the distribution market.

Bloodstained: Ritual of the Night for Linux has been officially cancelled
29 Dec 2018 at 9:27 pm UTC Likes: 5

It's amazing how people that apparently know very little about software development are able to collect so much money on a Kickstarter. People that shoot for cross-platform development, even announce and market their product that way, and then use Windows-only middleware that every complete beginner can deduct from just reading manuals, doesn't run on all platforms they promised to support, should really think hard about switching their career to anything that doesn't involve a keyboard.

41 of Steam's most played games in 2018 are supported on Linux
27 Dec 2018 at 11:31 pm UTC Likes: 8

Having roughly a third of all bestsellers isn't bad. Other platforms have exclusives too, and even Windows players cannot play 100% of all blockbuster titles, when they are console only. We could do with more AAA titles for sure, but overall, we're doing good. Not great. But good.

Some thoughts on Linux gaming in 2018, an end of year review
19 Dec 2018 at 3:46 pm UTC Likes: 17

I guess 2018 was fairly disappointing in terms of native Linux games. We got only a handful of truly amazing AAA titles, Aspyr left the porting business entirely, no new major publishers moved to supporting Linux, and a few studios even dropped us. It normally would have made for a worrying year, as for the first time since Steam launched on Linux, there seemed to be no further momentum gain at all - and that's usually what makes a movement go stale and die.

But then came Steam Play, and changed it all. 2018 might have the potential to become THE turning point for Linux gaming. If Valve plays the cards right from there (and they seem to), the question of how many games we get per year might become obsolete, because what operating system you run will no longer matter for your gaming experience. In other words, the biggest barrier for Linux adoption ("you guys have no games!") is about to poof into thin air.

And that's why 2018 was great!

Cities: Skylines updated, a great time to pick it up with the newer Industries DLC
17 Dec 2018 at 4:22 pm UTC Likes: 4

Cities is pretty close to perfect. The only thing they need to look into at this point is performance, as you still cannot build very large cities without them starting to lag fairly significantly and taking ages to load. And a few things mods currently do could be integrated into the main game. But that's really it. I don't think any other studio ever needs to try making a better city builder, either. Certainly not EA. Haha! I wish they'd tackle The Sims next and show EA how a people simulator is done!

Heroes of Newerth drops support for Linux and Mac
14 Dec 2018 at 4:35 pm UTC Likes: 2

Never heard of that game. I won't miss it either. I don't touch any MOBA game, as that genre consistently seems to attract some of the worst examples of the human species. I can do without getting exposed to that sort of people.

Metropolisim aims to be the deepest city-building simulation experience ever, will have Linux support
13 Dec 2018 at 3:58 pm UTC Likes: 2

Yeah, if they want to be "deeper" than Cities:Skylines, they have their work cut out for them. And more micromanagement usually results in more tedium, rather than more fun.