Latest Comments by Kimyrielle
Valve have adjusted their revenue share for bigger titles on Steam
1 Dec 2018 at 4:28 pm UTC Likes: 7
1 Dec 2018 at 4:28 pm UTC Likes: 7
What can I say? It's consistent with non-digital businesses. Large corporations get tax breaks and subsidies. Small companies get lots of red tape and will be milked by the taxman. By making the rich richer, Steam is just doing what everyone else does.
The charming theme park building game Parkitect has left Early Access, campaign included
30 Nov 2018 at 4:49 am UTC Likes: 3
30 Nov 2018 at 4:49 am UTC Likes: 3
I got this game back then when it was available for the first time. No regrets. It's a really cute, well-made game. These guys are more professional than many big-name studios.
Feral Interactive are teasing another Linux port
28 Nov 2018 at 4:31 pm UTC Likes: 7
28 Nov 2018 at 4:31 pm UTC Likes: 7
All Total War games in the pipe have been announced already, no?
This will be something unexpected, for a change! :D
This will be something unexpected, for a change! :D
BATTLETECH for Linux updated, releases Flashpoint expansion – some thoughts
28 Nov 2018 at 4:04 pm UTC Likes: 1
28 Nov 2018 at 4:04 pm UTC Likes: 1
This game is one of my bigger disappointments. I backed their Kickstarter, which was advertising a Linux version. Now, I know, I know! A lot of developers say "We will support Linux!!!" and mean "Eh, we might do it a few years after the Windows release, but only if we're not working on another Windows game then." but HBS is a studio with a proven Linux track record and Paradox is probably THE most Linux friendly publisher there is. I really thought this to be a fairly safe bet.
They sent me the game key sure...it's collecting the digital equivalent of dust in my GOG library for how long now? A year?
I guess this just proves you can trust absolutely no one.
They sent me the game key sure...it's collecting the digital equivalent of dust in my GOG library for how long now? A year?
I guess this just proves you can trust absolutely no one.
A 2018 Thanksgiving retrospection about the open source game engine 'xoreos'
27 Nov 2018 at 5:38 pm UTC
27 Nov 2018 at 5:38 pm UTC
This is a great project to see coming to life. Bioware has faded into that black hole called EA after the takeover and probably will never make a truly good game again, but the games supported by xoreos represent the golden age of one of the greatest RPG studios that ever existed. Preserving these games in this fashion is an awesome thing to do! Thanks for all your hard work, guys! \o/
inXile Entertainment say they are still working on the Linux version of The Bard's Tale IV: Barrows Deep
26 Nov 2018 at 3:32 pm UTC Likes: 2
26 Nov 2018 at 3:32 pm UTC Likes: 2
Microsoft will probably make them make console games. That's the only thing they care about. The question therefore is not really about Linux support, but if they will still make games worth buying in the first place. I wouldn't hold my breath, tbh. I am not aware of any example in industry history where a big studio bought a smaller one and still had it make great games. Big business culture and creativity don't mix all that well.
Atmocity, a city builder where gravity doesn't matter will have Linux support
22 Nov 2018 at 4:26 pm UTC
22 Nov 2018 at 4:26 pm UTC
Doesn't "current plan" usually translate to "yeah, if the thing magically happens to run on Linux despite us making a 100% Windows game"?
And yes, it looks like a weird game to begin with. Who wants to live in a zero gravity environment, anyway?
And yes, it looks like a weird game to begin with. Who wants to live in a zero gravity environment, anyway?
Sid Meier’s Civilization VI: Gathering Storm expansion announced
22 Nov 2018 at 4:21 pm UTC
I really, really hope they will hire Feral to port Civ 7, or *gasp* finally learn how to develop cross-platform in house.
22 Nov 2018 at 4:21 pm UTC
Quoting: GuestHalf FPS compared to Windows and no cross-play. Still waiting.Don't hold your breath. Aspyr has left the porting business to become yet another Indie studio. Civ 6 was their last port (IIRC), and they probably stopped caring even before they started working on it.
I really, really hope they will hire Feral to port Civ 7, or *gasp* finally learn how to develop cross-platform in house.
Sid Meier’s Civilization VI: Gathering Storm expansion announced
22 Nov 2018 at 4:15 pm UTC
22 Nov 2018 at 4:15 pm UTC
It's indeed mindboggling how this franchise went through six iterations and the AI is just as bad as it was in the first game. Turn 38: "You're such an awesome friend!" Turn 39: "You are a menace to mankind. WAR!!!" Seriously? And it's not that not everybody knows it, or so. Is really nobody at this studio able to code AI that doesn't behave like a drunken lunatic? And if no, why haven't they manged to hire someone who can in the past 25 years?
Also, I am not a fan of resource micromanagement. This has really no place in a grand-strategy title. Civ is about managing empires, not pipelines. I get the idea that modern day wars are often about stealing the other guy's resources and they wanted to have this in the game, but seriously, I don't want to care what my powerplants run on.
Also, I am not a fan of resource micromanagement. This has really no place in a grand-strategy title. Civ is about managing empires, not pipelines. I get the idea that modern day wars are often about stealing the other guy's resources and they wanted to have this in the game, but seriously, I don't want to care what my powerplants run on.
Pillars of Eternity II: Deadfire - The Forgotten Sanctum is due out December 13th, the last planned DLC
21 Nov 2018 at 4:34 pm UTC Likes: 1
21 Nov 2018 at 4:34 pm UTC Likes: 1
I wouldn't be surprised if this will be the last such game we will see from Obsidian. MS isn't interested in gaming other than X-box, and the classic RPG genre Obsidian is operating in doesn't translate at all to consoles. I still wonder why they bought that particular studio, which seems to have next to no synergy with the sort of games MS is usually doing. We're probably going to see Pillars of Eternity: The Shooter, rather.
The gaming industry in general seems to be not after longevity anyway. It all seems to be about building up a popular IP to make yourself interesting for a takeover by Big Business. Get rich quick. Leave. Bioware, Maxis, Westwood, Mojang, now Obsidian and inXile...the list is endless and never stops growing. None of these studios had a urgent reason to sell out, and they still did. Seriously, are medium sized studios even interested at all in staying in the business?
The gaming industry in general seems to be not after longevity anyway. It all seems to be about building up a popular IP to make yourself interesting for a takeover by Big Business. Get rich quick. Leave. Bioware, Maxis, Westwood, Mojang, now Obsidian and inXile...the list is endless and never stops growing. None of these studios had a urgent reason to sell out, and they still did. Seriously, are medium sized studios even interested at all in staying in the business?
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