Latest Comments by Kimyrielle
Shadow of the Tomb Raider is officially coming to Linux in 2019
20 Nov 2018 at 5:07 pm UTC Likes: 7
Realistically, Shadow of the Tomb Raider is probably the best choice we could have hoped for.
20 Nov 2018 at 5:07 pm UTC Likes: 7
Quoting: massatt212i rather a fighting games like tekken or dragon ball fighterz or even soul calibur 6I made the odd joke about Feral releasing one Total War game after the other, too - but honestly, they have to work with people that allow them to port their games. I think Feral knows as well as we do that we'd prefer a few ports from publishers such as Bethesda, Blizzard or even EA, instead of adding yet another TW game to the already substantial collection. But that's not going to happen anywhere outsides of our dreams. There is absolutely nothing that will convince any of the aforementioned publishers to release a Linux port. They not only don't care about Linux, they actively loathe it and have said so.
mmorpg like world of warcraft, Destiny 2, if blizzard allows them the chance
you know something with long valuse even pugb, fortnite hey FIFA 19
arnt you tired of
Tomb Raider Hitman Desus EX those are not gonna get me off of Windows
I play fighting games mmorpg and sports games i know its not all about what i want, and its not about what you want, its what we all want and they should Hold port votes
Cause if i see another warhammer port from FERAL im gonna go crazy
Realistically, Shadow of the Tomb Raider is probably the best choice we could have hoped for.
Shadow of the Tomb Raider is officially coming to Linux in 2019
20 Nov 2018 at 4:59 pm UTC Likes: 2
20 Nov 2018 at 4:59 pm UTC Likes: 2
Quoting: KeyrockLara is a far more prolific, albeit less stylish, killer than Agent 47, and she's supposed to be an archeologist.In Lara's defense, while she kills a lot, she kills to survive. You can hardly say that about Agent 47, who does it for fun and money.
Shadow of the Tomb Raider is officially coming to Linux in 2019
20 Nov 2018 at 3:54 pm UTC Likes: 1
20 Nov 2018 at 3:54 pm UTC Likes: 1
I like the series! This is one of the few big budget games in 2018 I really wanted to have, so I am happy. They didn't seem to make a lot of good games this year...
Valve's card game Artifact is running very well on Linux, releasing next week
20 Nov 2018 at 6:22 am UTC Likes: 2
20 Nov 2018 at 6:22 am UTC Likes: 2
I am generally not a fan of Pay-to-win card games, which this genre is honestly all about. Spend more mullah, get better cards! That's fun...how exactly? I didn't like it when Magic invented that idea. I don't like it now. What happened to giving both sides the same cards and let the better player win? Too boring for a world where people universally believe that having more than others makes you cool?
Going to pass on that one.
That being said, glad to see Valve make actual games again. That took them a while!
Going to pass on that one.
That being said, glad to see Valve make actual games again. That took them a while!
Spellcaster University will have you build a university of mages, will support Linux
16 Nov 2018 at 5:07 pm UTC Likes: 3
16 Nov 2018 at 5:07 pm UTC Likes: 3
I have mostly phased out backing Kickstarter projects. Even if I can't say that a lot of them have failed (only one really didn't deliver anything at all, and one other resulted in a sub-par quality game), but my main motivation back then was to get Linux gaming going, so I backed pretty much every project promising it.
These days, a large portion of all Indie and small-studio games make it to Linux, so that's not as much of an issue anymore. We can be picky now. And I honestly got wary of the widespread practice of promising Linux support and then deliver it way, waaaay, waaaaaaay after the Windows version. I am still waiting for Bards Tale IV and Battlemech. The one bright spot was Underworld Ascendant, which is installing while I am writing this - a same day launch with Windows (*hugs Underworld devs*).
Everyone else is like "Yeah, we're bringing this game to Linux, same day! Promise". Then they develop a Windows game on Windows using Windows middleware and developers who never booted a Linux installation in their life, and wonder why it's not magically compiling on Linux. They go "Oh, we're experiencing unexpected (haha!) issues, and we really want to finish the Windows version, because that's what our main audience is." They spend 3 months finalizing the Windows version, 3 months beta-testing it and 3 more months fixing and polishing it. After that, they decide to make (previously unannounced) versions for 3-4 different consoles and spend another 6 months making these. Then they suddenly remember that they wanted to release the game on Linux too. They work 2 weeks on it just to get it finally done and we get a half-arsed Linux port released shortly before the game sees its first -75% sale on Steam, because at this point its THAT old already! \o/
I do appreciate them being honest and telling us from the get-go that this is how it will be with this game. I am still not going to back it. When it's out on Linux, I might have a look at it...
These days, a large portion of all Indie and small-studio games make it to Linux, so that's not as much of an issue anymore. We can be picky now. And I honestly got wary of the widespread practice of promising Linux support and then deliver it way, waaaay, waaaaaaay after the Windows version. I am still waiting for Bards Tale IV and Battlemech. The one bright spot was Underworld Ascendant, which is installing while I am writing this - a same day launch with Windows (*hugs Underworld devs*).
Everyone else is like "Yeah, we're bringing this game to Linux, same day! Promise". Then they develop a Windows game on Windows using Windows middleware and developers who never booted a Linux installation in their life, and wonder why it's not magically compiling on Linux. They go "Oh, we're experiencing unexpected (haha!) issues, and we really want to finish the Windows version, because that's what our main audience is." They spend 3 months finalizing the Windows version, 3 months beta-testing it and 3 more months fixing and polishing it. After that, they decide to make (previously unannounced) versions for 3-4 different consoles and spend another 6 months making these. Then they suddenly remember that they wanted to release the game on Linux too. They work 2 weeks on it just to get it finally done and we get a half-arsed Linux port released shortly before the game sees its first -75% sale on Steam, because at this point its THAT old already! \o/
I do appreciate them being honest and telling us from the get-go that this is how it will be with this game. I am still not going to back it. When it's out on Linux, I might have a look at it...
Total War: WARHAMMER II will release for Linux on November 20th
16 Nov 2018 at 4:35 pm UTC Likes: 3
16 Nov 2018 at 4:35 pm UTC Likes: 3
Cool! Which Total War game will they work on next? :P
Feral Interactive are teasing a new Linux port, time to start guessing
15 Nov 2018 at 6:23 pm UTC Likes: 3
Because that's what Valve wants to do.
15 Nov 2018 at 6:23 pm UTC Likes: 3
Quoting: pete910In a world where 100% of all Windows games would run in Proton in a way that's 100% indistinguishable from running it in Windows...why would it still matter if the port is native?Quoting: rustybroomhandleIf it is Shadow of the Tomb Raider, they better reveal it soon because they are losing sales in droves to Steam Play.This is why Wine/Steam play is a double edged sword.
Wine has it's place for older unsupported software but I get the feeling that devs will make their game work in steamplay and claim Linux support. Which in turn will hit devs like Ferral as they will be deemed unneeded.
I still wont by a game even if it does work in wine/steam play well, the old saying "No tux NO bucks!"
Because that's what Valve wants to do.
Feral Interactive are teasing a new Linux port, time to start guessing
15 Nov 2018 at 4:12 pm UTC Likes: 3
15 Nov 2018 at 4:12 pm UTC Likes: 3
Did they publish a new Total War game already?
Obsidian Entertainment and inXile Entertainment have officially joined Microsoft
13 Nov 2018 at 8:41 pm UTC Likes: 3
13 Nov 2018 at 8:41 pm UTC Likes: 3
Yeah, why would the world want medium sized studios anyway! Or any smaller business that doesn't completely dominate both its market and its customers. Bigger is better, right?
...
Right...
...
Right...
Feral Interactive are asking you to send the game port suggestions again
13 Nov 2018 at 6:39 pm UTC
13 Nov 2018 at 6:39 pm UTC
1. Shadow of the Tomb Raider
2. Fallout 4
3. Divinity Original Sin 2
4. Hitman 2
5. Red Dead Redemption 2 (yes, I know how likely THAT is)
2. Fallout 4
3. Divinity Original Sin 2
4. Hitman 2
5. Red Dead Redemption 2 (yes, I know how likely THAT is)
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