Latest Comments by Kimyrielle
Neverwinter Nights: Enhanced Edition release date announced for March 27th, day-1 Linux support
10 Mar 2018 at 12:51 am UTC Likes: 1
10 Mar 2018 at 12:51 am UTC Likes: 1
As far as I know they aren't going to port the toolset, so that's a MAJOR bummer for me. I might still get it, but I am torn right now. The toolset IS NWN. The actual game is not all that good, really. What made NWN great was the ability to make your own games.
Edit: Yes, we will NOT get the toolset. As in 100% not. It's marked as "Windows only" on the official site.
Edit: Yes, we will NOT get the toolset. As in 100% not. It's marked as "Windows only" on the official site.
Cities: Skylines has sold over five million copies on PC, minor free content on the way
8 Mar 2018 at 10:02 pm UTC
About the gaming thing...I guess the slower pace and the lack of have-to-prove-how-awesome-you-are boss fights that "gamers" seem to love so much is what makes C:S appealing to some of us in the first place. It is really just about taking a bit of real estate and build something nice on it. You know...like..Lego? Some consider that fun, too! ;)
8 Mar 2018 at 10:02 pm UTC
Quoting: ColomboThere is a mod that unlocks everything at game start. Just get that! That being said...I don't know how it's done in good ol' Europe, but in 'murica people really don't put subways into rural towns. :DQuoting: KimyrielleThe problem is that mass transit options are locked behind population limit like in some retarded murician cities. The whole town progression seems to be retardly murician, locking you out of facilities and disabling to do any specific town specialization.Quoting: STiATBut some DLCs are pretty fun :-).I found it not too hard to do when using a proper mix of public transportation and a decent road network. I guess the most common mistake is building a 1970s-style "built for cars" city, and forgetting to build mass transit options. Like in real life, that will result in 24/7 congestions. :D
It's a game well deserved, played that one for hours, built wonderful cities. Though, I really suck at properly controlling traffic.
There is very little game in C:S, its more like one big painter box when you can pain stuff that looks nicely.
About the gaming thing...I guess the slower pace and the lack of have-to-prove-how-awesome-you-are boss fights that "gamers" seem to love so much is what makes C:S appealing to some of us in the first place. It is really just about taking a bit of real estate and build something nice on it. You know...like..Lego? Some consider that fun, too! ;)
The developer of sandbox RPG Kynseed would bring it to Linux 'if the demand is there'
8 Mar 2018 at 6:10 pm UTC Likes: 2
8 Mar 2018 at 6:10 pm UTC Likes: 2
This is a game I'd probably buy, but...honestly? I don't feel like begging Indie developers for a port anymore. That's so 2010. Beggars can't be choosers, but in the Indie segment we're blessed with so many ports these days, that I go "Ok, if you want me to buy your game, offer me a Linux version. Otherwise I am going to buy someone else's!"
I might beg if you're Bethesda. Otherwise...probably not.
I might beg if you're Bethesda. Otherwise...probably not.
Cities: Skylines has sold over five million copies on PC, minor free content on the way
8 Mar 2018 at 5:09 pm UTC
It's actually really hard to believe that our usual market share of 1-2% of 5,000,000 sold copies (we're still talking 50-100k Linux copies) wouldn't be enough to cover Linux-specific costs, but that's what they said.
Btw. Same here. For me, Cities Skylines marked the turning point in operating system usage for gaming purposes. After getting it and the games following it, I booted into Windows less and less. One of Microsoft's awesome updates seemed to have corrupted the BCD, a few months ago. I never bothered to repair it. With WINE having made dramatic progress last year and able to run most of my older Windows games now, there is not a serious reason left for me to use Windows for gaming. No, I don't play PUBG. :D
8 Mar 2018 at 5:09 pm UTC
Quoting: madchaotikanIt would be interesting to know the perdentages of linux within 5000000 copies and if Linux itself has a positiv ROI.A few weeks ago, someone representing Paradox apparently complained about Linux sales being too low for making Linux sustainable. Liam had it covered here.
This game was the main argument for me no longer dualbooting into Windows. Since them for me Linux games have the critical mass reached.
It's actually really hard to believe that our usual market share of 1-2% of 5,000,000 sold copies (we're still talking 50-100k Linux copies) wouldn't be enough to cover Linux-specific costs, but that's what they said.
Btw. Same here. For me, Cities Skylines marked the turning point in operating system usage for gaming purposes. After getting it and the games following it, I booted into Windows less and less. One of Microsoft's awesome updates seemed to have corrupted the BCD, a few months ago. I never bothered to repair it. With WINE having made dramatic progress last year and able to run most of my older Windows games now, there is not a serious reason left for me to use Windows for gaming. No, I don't play PUBG. :D
Cities: Skylines has sold over five million copies on PC, minor free content on the way
8 Mar 2018 at 4:11 pm UTC Likes: 1
8 Mar 2018 at 4:11 pm UTC Likes: 1
Quoting: STiATBut some DLCs are pretty fun :-).I found it not too hard to do when using a proper mix of public transportation and a decent road network. I guess the most common mistake is building a 1970s-style "built for cars" city, and forgetting to build mass transit options. Like in real life, that will result in 24/7 congestions. :D
It's a game well deserved, played that one for hours, built wonderful cities. Though, I really suck at properly controlling traffic.
Cities: Skylines has sold over five million copies on PC, minor free content on the way
8 Mar 2018 at 3:53 pm UTC Likes: 4
8 Mar 2018 at 3:53 pm UTC Likes: 4
That you -need- DLC is a classic misconception about Paradox games. But no. You neither -need- any DLC to have fun with the base game, nor don't they offer discounts every now and then. No, they don't do 90% discounts you sometimes see on really old games (it's not THAT old yet), but I have seen at least 50% on all but the newest DLC, which I think counts as "big"?
Parkitect beta 4 is out with a Floorless Coaster, improved performance and here's a quick video
6 Mar 2018 at 3:42 pm UTC Likes: 1
6 Mar 2018 at 3:42 pm UTC Likes: 1
Great to see it coming along so nicely. This is a shining example of how early access games are supposed to be! I don't regret giving them my money back in early alpha!
Heroes of Hammerwatch released on Steam for Linux, no GOG release due to missing Galaxy
2 Mar 2018 at 10:32 pm UTC
That's...errmm...putting it mildly?
GOG is a 100% subsidiary of CD-Projekt. In other words, it's the same company. And the bosses of CD-Projekt are the bosses of GOG. You can safely assume that they call the shots there, because that's how it's done in business.
I know, GOG fanboys and -girls try super hard to make up an artificial distinction between CDPR and GOG, so that they can continue to imagine that GOG would somehow be a great Linux company, when CDPR has shown beyond any reasonable doubt that they aren't. I guess it's hard to accept that they are one and the same, huh?
Some people also try to tell themselves that Steam's DRM-free games aren't actually DRM free, so that they can continue bashing them.
*shrug*
2 Mar 2018 at 10:32 pm UTC
Quoting: ShmerlGOG isn't run by CDPR, they are related, but not the same people are making decisions for each."Related", eh?
That's...errmm...putting it mildly?
GOG is a 100% subsidiary of CD-Projekt. In other words, it's the same company. And the bosses of CD-Projekt are the bosses of GOG. You can safely assume that they call the shots there, because that's how it's done in business.
I know, GOG fanboys and -girls try super hard to make up an artificial distinction between CDPR and GOG, so that they can continue to imagine that GOG would somehow be a great Linux company, when CDPR has shown beyond any reasonable doubt that they aren't. I guess it's hard to accept that they are one and the same, huh?
Some people also try to tell themselves that Steam's DRM-free games aren't actually DRM free, so that they can continue bashing them.
*shrug*
Heroes of Hammerwatch released on Steam for Linux, no GOG release due to missing Galaxy
2 Mar 2018 at 6:47 pm UTC Likes: 3
Yes, yes, I know that they are selling Linux games. And I appreciate that. But they have otherwise shown ZERO support to our platform. Compare that to Valve, which has actually invested money into Linux development, AND pushed developers into supporting it, AND ported their platform, AND ported all their games. Or Paradox or Square Enix, or all the other publishers that are actively supporting it, despite barely making any money with us. When GOG cannot even be bothered to pay a contractor for a few days of work to port their platform, let alone port their own games to Linux. Yet people think they are the salvation for Linux gaming and happily keep bashing that other company that actually DID push us more than any other. For no other reason than because they decided not to refuse doing business with those publishers that insist on putting DRM in their games. *shrug*
2 Mar 2018 at 6:47 pm UTC Likes: 3
Quoting: hummer010Beth & Co. are openly hostile towards Linux. GOG is just "not friendly". Not the same thing. And sorry, but I don't consider a company that doesn't even port its own games to Linux "Linux friendly".Quoting: KimyrielleBut make no mistake, GOG is NOT a Linux friendly company, ...I disagree. EA is not a Linux friendly company. Bethesda is not a Linux friendly company.
While GOG may not be a champion of the Linux cause, the fact that they sell and support Linux games makes them a Linux friendly company.
Yes, yes, I know that they are selling Linux games. And I appreciate that. But they have otherwise shown ZERO support to our platform. Compare that to Valve, which has actually invested money into Linux development, AND pushed developers into supporting it, AND ported their platform, AND ported all their games. Or Paradox or Square Enix, or all the other publishers that are actively supporting it, despite barely making any money with us. When GOG cannot even be bothered to pay a contractor for a few days of work to port their platform, let alone port their own games to Linux. Yet people think they are the salvation for Linux gaming and happily keep bashing that other company that actually DID push us more than any other. For no other reason than because they decided not to refuse doing business with those publishers that insist on putting DRM in their games. *shrug*
Heroes of Hammerwatch released on Steam for Linux, no GOG release due to missing Galaxy
2 Mar 2018 at 3:55 pm UTC Likes: 5
2 Mar 2018 at 3:55 pm UTC Likes: 5
Yes, they are good at their core competency - getting good old games to run on newer machines. I buy games from them for that reason, too. But make no mistake, GOG is NOT a Linux friendly company, and they really don't deserve that fanboyism displayed by some here. When I doubt, I give my money to companies that actually support us...
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