Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Comandante Ñoñardo
Valve has added 11 new currencies to the Steam Store
14 Nov 2017 at 4:59 pm UTC Likes: 4

They removed Paypal in Argentina, by the way...
but that is not a problem because they added local payments systems like Rapipago and pagofacil, so people without credit or debit cards now can buy games and Steam wallet credit just using cash.

This is an excellent method for to fight against the bad called piracy, because now, a game on sale will be more cheapest than the illegal copy available on the street.

Hardcore retro-futuristic adventure game Far-Out looks awesome, coming to Linux
11 Nov 2017 at 8:05 pm UTC

It looks interesting indeed..
Sadly it doesn't have spanish support.

There's a big Aspyr Media sale on Steam right now, grab some great Linux games
10 Nov 2017 at 9:22 pm UTC Likes: 1

I don't want to buy anything, but I have to buy something, because I have 20U$d in my Steam wallet and I must spend it until November 13, because in November 14 Valve will change the store currency (and the wallet currency) from U$D to AR$...

Here in Argentina We have afraid to be fuc*ed by the Valve's exchange rate.

SteamOS is still alive with a new Beta, although it's a rather uninteresting one
10 Nov 2017 at 3:39 am UTC

Quoting: LeopardValve don't have magical powers to turn gaming industry and it's dynamics such a short time.
Indeed, Valve has a magical power.... the magical power of MONEY

Quoting: Cyba.Cowboy* Too few "AAA" titles are still being brought to Steam/SteamOS - and Valve is not pushing hard enough to change this.

Yep, clearly there wasn't much effort behind this... In fact, I almost wonder why Valve even bothered at all.
Actually they do something.
Why do You think that some AAA games (like Metro Redux or Dying Light) has a DRMFREE Windows version but the Linux version is steam exclusive? I think Valve is subsidizing Linux ports with the condition that those ports must be Steam exclusives.

Io Interactive are working on another Hitman game
8 Nov 2017 at 3:41 pm UTC

I suppose that Feral is working right now on this.

HITMAN - Game of the Year Edition is out, with same-day Linux support
7 Nov 2017 at 5:12 pm UTC

I wonder if Feral will update their prices for the new steam regions that will be added to Steam in November 14th... If Feral don't do that, their games will not be available for sale in those regions.

Observer is a fantastic brain-hacking horror adventure, my thoughts
6 Nov 2017 at 5:29 pm UTC

This is the answer that Aspyr gave me about the Linux version on GOG.

Observer is a fantastic brain-hacking horror adventure, my thoughts
4 Nov 2017 at 6:31 pm UTC

I was trying to install the Windows DRMFREE version on wine staging 2.19 64 bit...
The install process was fine until the setup was trying to install Microsoft Visual C ++ 2015 resulting in a series of errors






When I try to install manually that library, there is an error 0x80070005 Access denied

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
4 Nov 2017 at 2:13 pm UTC Likes: 1

Quoting: BeamboomThe whole problem here is that we call these releases "ports", when they in fact are "wrapped". Nobody expects a game run in Wine to be on par with Windows performance. We should apply that same expectation on these games.

They are not ported, the source code is not "translated" to run natively. They have had added an extra layer so that they don't NEED to be ported. This is a crucial difference.

And from THAT perspective, these releases are pretty damn impressive. They are like Wine on steroids, with a 100% smooth experience and pretty darn good performance.

They just are NOT ports.
Sadly, the actual Linux gaming porting scenario consist in legally crack a windows port of a console game for to make it work on a Linux machine.

Now, I don't want Linux game porters/crackers, I want true Linux game developers.

If someday I have a game "porting" company, my method will be this:
1. Get the publishing rights
2. Get the game assets and code
3. Develop a game using those assets that must look and behave identical to the original console/windows game.

The result will not be a Linux port of a Windows/console game; it will be a Linux version of that Windows/console game.

This method will take more time, but the result will be better and indeed it can be done at the same time of the console/windows development stage.

And, unlike a Linux port of a Windows port of a console game, a Linux version can include features that the original Windows/console don't have, such as better textures, better physics or even extra levels to play.

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report
4 Nov 2017 at 2:21 am UTC Likes: 1

Take a look of the mac requirements... just for curiosity I would like to see a benchmark comparison between the Mac port and the Linux port using similar hardware.

And I really would like to see a Windows10 vs Windows7 vs Linux benchmark using modest hardware like core i3 or an under-clocked core i5 with a gtx750ti or GTX1050ti, because if you want to build an Steam Machine, you may want to use and small case with a low profile card and a low power processor with an SFX format 300W PSU