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Latest Comments by Mountain Man
Nightdive Studios aren't sure when the Linux version of the System Shock remake will be available
30 Jun 2016 at 5:24 pm UTC

This says to me that they're not planning Linux support from the start, which will only mean problems later on when they try and port it. In other words, the developer is basically admitting that they won't make good on their promise if the stretch-goal is reached.

When should i386 support for Ubuntu end? Help Canonical decide
29 Jun 2016 at 3:19 pm UTC Likes: 7

Quoting: hardpenguinIf they drop 32 bit repos, it will be a disaster. The gaming industry still ships 32 bit-only applications. Wine is 32 bit only for 32 bit Windows software (because it's not an emulator).

If you want to run games on Linux, you cannot drop 32 bit software.

And no, it is not possible to ship the 64 bit version in every possible case.

Not to mention, that Windows and macOS are going to support 32 bit applications for years to come!
I think you're misunderstanding what is actually being discussed. Go to the survey page itself, and you'll find this disclaimer: "Running i386 (multiarch) software on amd64 will continue to work and is not part of the current survey."

So they're not contemplating dropping support for 32-bit software, only support for 32-bit operating systems.

When should i386 support for Ubuntu end? Help Canonical decide
29 Jun 2016 at 3:13 pm UTC

Quoting: boltronicsBut who knows... maybe in a few more years I'll be like "What's this old thing? Oh yeah I vaguely remember using that back in the day. Maybe it'll be fun to do a fresh Ubuntu GNU/Linux install on it just for kicks"... and then I'll be oh so sad because I'll discover Ubuntu dropped support for the i386 architecture. That would suck.
What would prevent you from simply using another distro? Canonical is only making a decision for Ubuntu, not for all of Linux.

System Shock remake heads to Kickstarter, Linux is the first stretch-goal
29 Jun 2016 at 3:10 pm UTC Likes: 1

I often get the impression that developers list Linux as a "stretch goal" not because they're actually interested in making a Linux version but because they know it will attract more donations.

A new Civilization VI video shows off England, they aren't talking about the Linux release for now
29 Jun 2016 at 2:57 pm UTC

XCOM 2 was a Day 1 release. Why wouldn't Firaxis do the same with Civ VI? I suppose it doesn't really matter to me because I see no reason at all to prefer Civ VI over Civ V with its expansions, and I really don't like VI's cartoon aesthetic. Besides, the Civilization series just feels a bit shallow after getting hooked on Paradox's ridiculously deep and complex grand strategy games.

System Shock remake heads to Kickstarter, Linux is the first stretch-goal
29 Jun 2016 at 11:03 am UTC

Not even going to give this a second thought until there's an Linux version actually for sale.

Stellaris patch Asimov 1.2 released, it's a good one
27 Jun 2016 at 7:20 pm UTC

Quoting: wvstolzingAre there actual Asimov references in this game? Either homages, or borrowed concepts, etc., from the Foundation and Galactic Empire series?
There's no connection beyond general science fiction tropes. The Stellaris dev team simply decided to name their patches after well-known science fiction authors, although I think they should have started with Verne and Wells who are commonly regarded as the fathers of science fiction.

Stellaris patch Asimov 1.2 released, it's a good one
27 Jun 2016 at 6:48 pm UTC

"Borders are now open to everyone by default"

This is the feature I was most looking forward to since it could really kill the momentum of a game when you suddenly found yourself boxed in by competing empires, and trying to get them to like you enough to grant border access was a long and tedious process.

FORCED SHOWDOWN now available on Linux & SteamOS
26 Jun 2016 at 5:01 pm UTC Likes: 2

Quoting: Xpandersadly seems to be singleplayer only :(

other than that, its quite good.

View video on youtube.com
That's a plus in my book. I almost never play multiplayer, so I'm always happy when a developer chooses to focus on the solo experience.