Latest Comments by Mountain Man
XCOM 2 patched for Linux, and Anarchy’s Children DLC now available
23 Mar 2016 at 12:57 am UTC
23 Mar 2016 at 12:57 am UTC
I installed 364.12, and I'm getting an "unsupported driver" warning when starting XCOM 2. The game still works, but I did notice some slight hitching that wasn't there before. It could be due to the patch, but I'm rolling back to 358.16 for now.
Cities: Skylines updated with new map tools and tons of fixes
22 Mar 2016 at 7:32 pm UTC
Here are two of the main threads that I followed around the time of release:
https://forum.paradoxplaza.com/forum/index.php?threads/linux-abysmal-performance-on-system-that-exceeds-reccommended-requiremens.842603/ [External Link]
https://forum.paradoxplaza.com/forum/index.php?threads/the-low-fps-problem-high-spec-systems-any-os-platform-major-fps-drops-at-medium-close-zoom.847236/ [External Link]
22 Mar 2016 at 7:32 pm UTC
Quoting: JSalemBased on their participation in some of the threads on the official forums, I'm not even sure they looked into the matter sufficiently to even determine the source of the problem. They basically said, "Working as intended," and left it at that.Quoting: TheBossTo be fair, it is possible that the cause of the bad performance on Linux depends solely on Unity engine, and Colossal Order cannot do that much about that. Still, it sucks.Quoting: Mountain ManThe worst part is that the developers aren't even willing to admit that there's a performance issue in the Linux version.Indeed, bit of a shame. They stopped replying to me once I told them there was an issue.
Also, from benchmark data so far, it seems to be strongly dependent on CPU rather than GPU.
Here are two of the main threads that I followed around the time of release:
https://forum.paradoxplaza.com/forum/index.php?threads/linux-abysmal-performance-on-system-that-exceeds-reccommended-requiremens.842603/ [External Link]
https://forum.paradoxplaza.com/forum/index.php?threads/the-low-fps-problem-high-spec-systems-any-os-platform-major-fps-drops-at-medium-close-zoom.847236/ [External Link]
Wolcen: Lords of Mayhem, previously named Umbra still plans a Linux version
22 Mar 2016 at 5:06 pm UTC
22 Mar 2016 at 5:06 pm UTC
Quoting: neowiz73looks real promising, at least it's not using Unity, :P Most of the games in my list I want or like to play are using Unity and each one are having some graphical issues because of similar bugs in Unity.I'm glad Diablo III plays as well as it does in Wine, otherwise I'd probably still have Windows installed, but if I could get a native Linux game that is just as good, I'd be very happy. Even better if it has offline play, because as much as I love Diablo III, it still bothers me somewhat that it depends on my ability to connect to Blizzard's servers.
I haven't seen to many really good hack 'n slash rpgs.
Cities: Skylines updated with new map tools and tons of fixes
22 Mar 2016 at 5:00 pm UTC Likes: 4
22 Mar 2016 at 5:00 pm UTC Likes: 4
The worst part is that the developers aren't even willing to admit that there's a performance issue in the Linux version.
Out of the Park Baseball 17 Released
22 Mar 2016 at 4:37 pm UTC
22 Mar 2016 at 4:37 pm UTC
I bought the last two versions, 15 because it was on sale, and 16 only because they introduced MLB licensing. This version has some nice changes, but apparently the biggest feature -- depicting the movement of players on the field during games -- is still rather rudimentary, so I'll either wait for another sale or wait for them to get the kinks worked out in the next release.
XCOM 2 patched for Linux, and Anarchy’s Children DLC now available
22 Mar 2016 at 1:22 pm UTC
22 Mar 2016 at 1:22 pm UTC
Awesome. I really don't give a crap about the DLC, but performance improvements and bug fixes are always nice even though the game is running pretty good for me as is.
Remember I mentioned the pirate combat game Tempest could come to Linux? It's coming soon for sure now
22 Mar 2016 at 12:32 pm UTC Likes: 2
22 Mar 2016 at 12:32 pm UTC Likes: 2
I love the look of the game, but "pirate ship deathmatch" just doesn't appeal to me. Is there more to the game, or is that pretty much it? I guess what I really want is an updated version of Sid Meier's Pirates!, or even a port of the one that came out in 2005, because that was pretty great. I should see if I can get that to run in Wine.
Stardew Valley developer says Linux is a top priority, woohoo
21 Mar 2016 at 6:46 pm UTC
21 Mar 2016 at 6:46 pm UTC
I really like Rune Factory 4 for the Nintendo 3DS, so despite my cynicism I am very much interested in this game. I understand the combat isn't quite as sharp and engaging as Rune Factory 4, but you apparently have a lot more options for customizing your farm in Stardew Valley. However, Rune Factory 4 is going to be hard to beat. It's a really cool hack and slash RPG and a really cool farming/life sim, two disparate genres, yet it excels at both.
Stardew Valley developer says Linux is a top priority, woohoo
21 Mar 2016 at 3:24 pm UTC Likes: 1
21 Mar 2016 at 3:24 pm UTC Likes: 1
Quoting: TheBossI know. I'm just being cynical. It's a bad habit.Quoting: Mountain Man"Mac/Linux ports are one of my top priorities. I will start looking into it seriously very soon, I promise."Well we should never put too much hope in promises, as too many times they end up not working out.
Translation: "Mac/Linux ports aren't my top priority, and I haven't even started looking into it. I make no promises."
If your game isn't coded from the very beginning with Linux and Mac support in mind then it's obviously not a top priority.
It doesn't mean it's not a top priority now. As a developer who works on the code behind GOL myself, I have a big list of things to do. Some things have to get done first, so I sympathise a bit especially being one guy like this developer.
Stardew Valley developer says Linux is a top priority, woohoo
21 Mar 2016 at 1:01 pm UTC Likes: 5
21 Mar 2016 at 1:01 pm UTC Likes: 5
"Mac/Linux ports are one of my top priorities. I will start looking into it seriously very soon, I promise."
Translation: "Mac/Linux ports aren't my top priority, and I haven't even started looking into it. I make no promises."
If your game isn't coded from the very beginning with Linux and Mac support in mind then it's obviously not a top priority.
Translation: "Mac/Linux ports aren't my top priority, and I haven't even started looking into it. I make no promises."
If your game isn't coded from the very beginning with Linux and Mac support in mind then it's obviously not a top priority.
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