Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Mountain Man
Humble Indie Bundle 15 Has Launched, Say Hello To Skullgirls
30 Sep 2015 at 3:22 pm UTC

Quoting: Keizgon
Quoting: Mountain ManXenonauts is still in beta and not actually available for Linux yet, so be careful.
UHHHHHH.... you know a reputable porter just posted here right? It's like the first post if you missed it. Even if you complained that you were screwed on 1 single game, would you really bitch about it over a CHARITY event while still getting others? Not trying to be rude, but I find these words pretty distasteful over an event like this.

Also, it is worth mentioning that Xenonauts was NEVER going to be ported over (technical reasons or something), like ever. It's even a miracle it's in beta. Check the history on it in their Steam forum. We're lucky to even be graced by this port of an awesome gem.
I'm just giving fair warning to anybody who's considering this bundle for Xenonauts. Best to wait until the game is actually available for Linux before spending your money. And spare me the "charity" guilt trip. Most people don't buy Humble Bundles because it's a charity but because it's a great way to get games for cheap

Humble Indie Bundle 15 Has Launched, Say Hello To Skullgirls
30 Sep 2015 at 2:05 pm UTC

Xenonauts is still in beta and not actually available for Linux yet, so be careful.

Sales Statistics From Super Win the Game, All Platforms Did Badly
29 Sep 2015 at 12:42 pm UTC

In terms of raw percentages, 4% is pretty darn good for Linux.

The he says, "I would estimate I’ve earned roughly $1,900 on those platforms. They continue to be a net loss for now." Really? It cost him over $2000 to create a Linux and OSX build?

On Pre-Orders And Other Nasty Buying Habits
29 Sep 2015 at 12:29 am UTC

Quoting: raonlinuxAbout this:
Sites like Kinguin and G2A have games for a ridiculously low price when compared to stores like Steam. Sometimes this is due to these resellers buying from cheap regions like South America and then selling to us in Europe or North America. Some could consider this alone to be a bit unethical but sadly, it gets even worse.
I live in south america and believe me the games that here sell it are way more expensive than north america and europe, any new game can be selling here at 100 or 120 dls when is just been release, now Illegally is other history. I believe sites like G2A or others is some other way they sell the games are not legally I don' t understand how they can sell way more cheaper than steam or even the publisher with discount and even gain some profit of that.
Greetings.
One thing rarely considered is that they often violate international trade laws, but since it's digital goods rather than physical, they don't have to clear customs, so it's easier to get away with.

On Pre-Orders And Other Nasty Buying Habits
28 Sep 2015 at 7:22 pm UTC

Excellent editorial, especially the bit exposing key-resellers which is a shady business even in the best of circumstances.

It's still the early days for us, and we need to do everything we can to make sure every Linux sale is counted. Spread the word, folks!

Cities: Skylines - After Dark Patch & Expansion Released, Some Initial Thoughts
25 Sep 2015 at 11:23 pm UTC

Quoting: melkemind
Quoting: liamdaweYeah I have a habit of trying to build everything possible, without thinking about managing my economy, oops.
Just think about it like a real city. If you build houses for people, the people need jobs, so build industry. That gets the economy going. Let some money flow in and then slowly expand. Make sure you're making more money than you're spending. I went to dinner last night and forgot I left the game running and came back to find a huge amount of unspent money.
Yes, just think of it like a real city... as long as that city isn't Detroit, Chicago, or Los Angeles.

Grand Ages: Medieval Strategy Game Released For Linux, Some Thoughts
25 Sep 2015 at 8:17 pm UTC

Regarding ALT-tabbing, I use Kubuntu which allows you to set-up mulitple virtual desktops. If ALT-TAB doesn't work or causes problems, I can always press CTRL-Fx where x is the number of the desktop I want to access. It doesn't seem to have the ALT-TAB wonkiness that sometimes happens.

Another SIGGRAPH 2015 Video Talks About Vulkan & OpenGL, Valve Talk Source 2
24 Sep 2015 at 2:02 pm UTC

Quoting: sub
Quoting: Mountain Man... won't let it go without a fight, and many programmers are already familiar with DirectX while they would have to learn Vulkan from scratch.
Right, since Direct3D 12 shares so much with previous Direct3D versions...
It shares enough in common that they're just building on existing knowledge instead of having to learn a whole new set of tricks. When you have a publisher breathing down your neck to produce results, are you, as a developer, going to take the steeper or shallower learning curve? That's a very real consideration.

Another SIGGRAPH 2015 Video Talks About Vulkan & OpenGL, Valve Talk Source 2
24 Sep 2015 at 1:56 pm UTC

The problem with their "no reason to ship a DX12 game" argument is that Microsoft has invested tremendous resources in DX12 (and DirectX in general) and won't let it go without a fight, and many programmers are already familiar with DirectX while they would have to learn Vulkan from scratch.

They can learn Vulkan, and building crossplatform just makes sense in today's market, but it's the Microsoft angle that's going to be the hardest to overcome.

Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
24 Sep 2015 at 12:14 am UTC Likes: 2

What the heck does "TWIMTBP" mean?

As for the rest of your editorial, you're missing the historical perspective. Things didn't reach their present state overnight. You see, AMD cards have always been second-rate performers going all the way back to when they were known as ATi and exclusively supported Windows. You say that coders can "get away with murder" on Nvidia cards, but isn't that evidence of a more mature API? And indeed, Nvidia has been a strong supporter of OpenGL from day one. ATi/AMD has often tried to persue proprietary solutions (like their recent Mantle experiment) which has caused them to perpetually lag behind Nvidia in terms of driver support and performance.