Latest Comments by Mountain Man
Age Of Wonders III Now Has Mods, Linux Support Included, But No Mod Tools For Us
17 Sep 2015 at 8:18 pm UTC
17 Sep 2015 at 8:18 pm UTC
Well that's too bad. Hey, at least we're getting some top quality games released for Linux, but when even Valve won't release their mod tools for Linux/SteamOS, I guess it's hard sell for other developers.
Steam Controller Demo From Pax Prime With Valve Talking About It
16 Sep 2015 at 12:24 pm UTC
As for it being open source, I remember that was Valve's original design goal, to make it a completely open design (hardware and software), but I haven't heard anything about that for a while.
16 Sep 2015 at 12:24 pm UTC
Quoting: ShmerlSo will there be an FOSS way to configure the controller? I hope Steam won't be required for it.From what I undestand, outside of Steam it will simply function as an Xbox 360 controller.
As for it being open source, I remember that was Valve's original design goal, to make it a completely open design (hardware and software), but I haven't heard anything about that for a while.
Steam Controller Demo From Pax Prime With Valve Talking About It
16 Sep 2015 at 12:36 am UTC
16 Sep 2015 at 12:36 am UTC
Quoting: MayeulCIs it just me, or we didn't learn anything new in this video?There's really not much else to say about the controller at this point.
Steam Controller Demo From Pax Prime With Valve Talking About It
15 Sep 2015 at 7:25 pm UTC Likes: 1
15 Sep 2015 at 7:25 pm UTC Likes: 1
It uses a standard mini-USB plug.
Don't Count On Any EA Frostbite Powered Games On Linux
13 Sep 2015 at 1:00 pm UTC Likes: 1
Also, different developers report different sales percentages in Linux, some 1% and others as high as 10% (look at the Humble Bundle results). I think there are s lot more Linux gamers out there than everyone realizes. There just may not be a lot of exclusive Linux gamers (most Linux gamers dual-boot) so things can get a bit skewed.
Plus, there are several ways that Linux can get screwed out of the sales results; for instance buying a boxed copy or a Steam key through a third-party seller like Amazon or buying through the Steam mobile app counts as a Windows sale even if you install and play the game exclusively in Linux, so even sales numbers are not necessarily accurate.
I suppose the critical question is just how many gamers would abandon Windows for Linux if more big-budget AAA were released for Linux?
13 Sep 2015 at 1:00 pm UTC Likes: 1
Quoting: nocriPeople for god sake, why would Valve falsify and lower number of Linux users ? The HW survey is random, it is possible to roll 10 times 6 on a dice. It is unlikely but possible so it happens from time to time. There is no conspiracy theory here, accept the number that you have, live with it -- until something big happens (like SteamOS) nothing will change. Be grateful to people who actually port their games to Linux as there is very little profit in it.Nobody is saying there's a conspiracy, but there is an apparent flaw in the survey that somehow suppresses it in Linux. It could be software bug or a way the Steam client interacts with Linux. All I know is that in my experience, and in the experience of many others, the survey pops up far more frequently in Windows than it does in Linux which, I suspect, leads to Windows being over-represented in the results.
On gamingonlinux there was already ton of articles about developers who actually sell their games on Linux and how big their sell numbers are, and its about 1% or 2%. There is no denying.
Sorry for the rant but this thread is turning ridiculous ...
Also, different developers report different sales percentages in Linux, some 1% and others as high as 10% (look at the Humble Bundle results). I think there are s lot more Linux gamers out there than everyone realizes. There just may not be a lot of exclusive Linux gamers (most Linux gamers dual-boot) so things can get a bit skewed.
Plus, there are several ways that Linux can get screwed out of the sales results; for instance buying a boxed copy or a Steam key through a third-party seller like Amazon or buying through the Steam mobile app counts as a Windows sale even if you install and play the game exclusively in Linux, so even sales numbers are not necessarily accurate.
I suppose the critical question is just how many gamers would abandon Windows for Linux if more big-budget AAA were released for Linux?
Don't Count On Any EA Frostbite Powered Games On Linux
12 Sep 2015 at 8:47 pm UTC Likes: 1
12 Sep 2015 at 8:47 pm UTC Likes: 1
Quoting: maodzedunOh, I'm so sick of this "I've never taken the survey" bull. Even if you all took it it would increase the Linux percent from 0.9 to 1.5% if we're generous.You're sure about that? Because I'm not. It seems to me, based on my experience and large number of similiar experiences, that Windows is being over-represented to a significant degree for whatever reason. Of course the only way we'll know for sure is if Valve releases their comprehensive internal numbers, but the chances of them doing that are slim to none.
Don't Count On Any EA Frostbite Powered Games On Linux
12 Sep 2015 at 6:38 pm UTC
12 Sep 2015 at 6:38 pm UTC
Quoting: lucifertdarkSince Steam was ported to Linux I've had the survey twice on Linux once a month every blasted month on Windows, the numbers are artificially skewed in favour of Windows, the only way they're ever going to get an accurate number of how many Linux gamers there are on steam is by asking every single user.Same here. I boot up Steam for Linux almost everyday when I turn on my computer - have done so since Stream for Linux was in beta - and I've only gotten the survey ONCE in all that time. I've gotten the survey request in Windows at least a half a dozen times in that same period despite using Windows far less frequently.
Don't Count On Any EA Frostbite Powered Games On Linux
12 Sep 2015 at 4:44 pm UTC
12 Sep 2015 at 4:44 pm UTC
It annoys me that developers keep parroting that 1% figure because, first of all, it's based on the inaccurate Stream survey numbers, and secondly, even if it was only 1%, that still accounts for several million people.
Valve Has No Plans To Bring Dota 2 Workshop Tools To Linux
10 Sep 2015 at 3:16 pm UTC
10 Sep 2015 at 3:16 pm UTC
What does "no plans" mean? It's an ambiguous phrase. They may have considered it but don't have an actual plan in place to bring workshop tools to Linux and OSX. Maybe it's a "back burner" project while they continue to solidify the official SteamOS launch.
The Source 2 Powered Dota 2 Reborn Exits Beta, Now Just Standard Dota 2
10 Sep 2015 at 3:05 pm UTC Likes: 2
10 Sep 2015 at 3:05 pm UTC Likes: 2
I love this game from a technical standpoint because the graphics engine and presentation is outstanding, but the gameplay itself leaves me a bit cold. It just seems like the same thing over and over again with almost no variation from one match to the next. And why just a single map? First time I played the game, I thought, "That's cool. Now let's see what other maps there are." I was stunned when I realized that the entire game has one map. That's ridiculous.
I really can't understand why the game is so popular.
I really can't understand why the game is so popular.
- GOG now using AI generated images on their store [updated]
- CachyOS founder explains why they didn't join the new Open Gaming Collective (OGC)
- The original FINAL FANTASY VII is getting a new refreshed edition
- GOG job listing for a Senior Software Engineer notes "Linux is the next major frontier"
- UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages
- > See more over 30 days here
Recently Updated
- I need help making SWTOR work on Linux without the default Steam …
- whizse - Browsers
- Johnologue - What are you playing this week? 26-01-26
- Caldathras - Game recommendation?
- buono - Will you buy the new Steam Machine?
- CatGirlKatie143 - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck