Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by psycho_driver
OpenGL vs Vulkan in Mad Max, re-tested
6 Apr 2017 at 11:40 am UTC Likes: 2

Quoting: edddeduck_feral
Quoting: psycho_driverI really hope this work is back-ported to Shadow of Mordor since it uses roughly the same engine.
The engines are completely unrelated custom engines written by two seperate developers. They are not as related as XCOM and XCOM 2 for example.
So you're saying there's a chance . . . :D

OpenGL vs Vulkan in Mad Max, re-tested
5 Apr 2017 at 2:33 am UTC

Quoting: liamdaweAny work they do on their Vulkan rendering will get it ready for future ports I'm sure.
I really hope this work is back-ported to Shadow of Mordor since it uses roughly the same engine.

Mantis Burn Racing, an awesome looking top-down racer could come to Linux with enough support
31 Mar 2017 at 2:55 am UTC

Quoting: FraaarghToo bad they did not show the split-screen game ! I nearly dismissed this as I am looking for this kind of game but playable in split screen with at least 2 players, and the video di not show it. But a look at their Steam page shows it supports split-screen which is cool !
It reminds me a little of Ignition / Fun Tracks recently released on GOG for Linux ( which I also do not know if playable split screen): https://www.gog.com/game/ignition [External Link]
I cannot speak specifically for the GoG version but Ignition does have split screen and an older version I had installed through wine did work fine with it, as well as the networked multiplayer. That was the first game I thought of when I started watching the trailer. Then Little Racers Street, a modern indie game that has a linux version already.

Unreal Tournament updated, weapon animations overhauled and AI improvements
29 Mar 2017 at 1:43 pm UTC Likes: 1

Quoting: QantouriscOw UT4, I read UT from like 1999 :)
I was kinda hoping.

I wish they would open source ut99 already.

Planescape: Torment: Enhanced Edition officially announced with Linux support
29 Mar 2017 at 1:25 pm UTC Likes: 2

Quoting: damarrinStory is miles better than the fairly mundane sword and sorcery tale of BG. It's all very depressing, mind. Highly recommended.
I wouldn't say the game itself is depressing. I'd say it's depressing for the Nameless One and the game does a very good job of making you care about his story and fate by the end.

Spoiler, click me

I think it's one of the finer thought-provoking pieces of art ever crafted that makes you consider whether you'd really want to live forever if you could.

Quoting: DolusThe technical improvements are welcome, but I hope their writing has improved since they gave the BG games the "Enhanced Edition" treatment.
In the launch trailer it says that the original writer for PS:T was the 'lead curator' for this project, so hopefully he kept anything uncool on lockdown.

Quoting: Geppeto35Don't know why, I never succeeded to enjoy the first 30 min while I love and enjoy multiple times BG and Fallout 1&2... I know lot of people love this game. Did I miss something? The remaining of the game is identical to those 30 min?
I own the game on gog and may give a try to this enhanced edition.
I was considering replying to the poster on the first page that said they own it but haven't played it yet warning him to give it a couple of hours of playtime. I bought the game on a budget rack back when it was newish and the only reason I did was because it was an AD&D licensed product. As you've seen, having tried it, the original engine and game system wasn't awe-inspiringly awesome. However, give it 2-3 hours and give the story a chance to start flowing, and if you're anything like me it will have you hooked by that point. It's a fantastic story in a mediocre game engine (though just like in BG, things begin going smoother after you get a few levels).

The Talos Principle has another stable build with Vulkan improvements, much better than OpenGL
3 Mar 2017 at 2:49 am UTC Likes: 1

Quoting: Comandante ÑoñardoObviously You gonna have good performance with that powerfull hardware... :|
I would like to see a benchmark with a more realistic and reachable hardware: core i3 and a GTX 750ti, for example.

And I would like to see the difference against the OpenGL mode, the Vulkan mode and the DirectX mode of the windows version of the game with the same hardware, so We can have more extensive information :)
i7-2600 (non K) with a GTX 960 here. Settings a mix of Ultra and High. 1080p

Vulkan FPS: 68
OpenGL FPS: 59.7

Start your engines as DiRT Rally is now on Linux, port report & review
2 Mar 2017 at 12:41 pm UTC Likes: 4

Quoting: titi"It makes me really want to invest in a wheel...."
Me too, but which wheel? Can someone give a hint? Which one is good and works in linux ideally out of the box ?
http://support.feralinteractive.com/en/mac-linux-games/dirtrally/faqs/wheels_linux/ [External Link]

Yes, most standard USB wheels will work with DiRT Rally. The wheels in the following list have been tested and are supported by the game:

Logitech Driving Force GT
Logitech G25
Logitech G27
Logitech MOMO Racing
Thrustmaster Ferrari GT Experience Racing Wheel 3-in-1
Thrustmaster Ferarri Moderna 360 wheel

The RPG 'Eschalon: Book I' is now completely free, to celebrate being 10 years old
28 Feb 2017 at 10:52 pm UTC Likes: 1

I played through this a couple of years ago. A nice competent old school RPG.

Torment: Tides of Numenera released for Linux with day-1 support
28 Feb 2017 at 10:49 pm UTC

Quoting: AryvandaarAt this point I think we should just let it rest. I have my point of view, which I've explained thoroughly. You have your point of view, which you have explained.
But this is the internet and you're in an argument . . . THERE CAN BE ONLY ONE!

Torment: Tides of Numenera released for Linux with day-1 support
28 Feb 2017 at 10:47 pm UTC

Quoting: Aryvandaar
Quoting: badberOnly problem was Pulseaudio deciding to stutter like crazy but switching to plain ALSA seemed to help.
ALSA without pulseaudio seems to work better for most games in my experience.

If pulseaudio is stuttering I think you can change some settings in the configs to fix it. Just don't remember exactly what.
I think what you're looking for is:

killall -9 pulseaudio

Repeat as necessary. Or you can just purge your system of the unholy beast and be done with it.