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Latest Comments by psy-q
Netris is an open-source cloud gaming platform with Stadia-like features using Proton
20 May 2024 at 1:10 pm UTC Likes: 6

Hm, Netris was an online Tetris game and there's still a variant of it around: https://playnetris.com/ [External Link]

And also the Netris project might not approve: https://www.netris.io/ [External Link]

Maybe they could've spent 35-38 seconds researching the name?

Valve remind people to be careful where you buy a Steam Deck
12 Jan 2023 at 12:12 pm UTC Likes: 1

Yeah, the scalping/reselling market is rampant here with Steam Decks regularly fetching ~30-50% over Valve's price on auction sites. And it's a large-scale operation, I have a saved search on this country's largest auction site and there are dozens of Decks selling even at those crazy prices every week, always from the same two accounts.

I hope Valve get their distribution going in all markets soon. On the other hand, they have no rush to do so as they profit anyway from the resellers. They might not even have to cover any warranty repairs for Decks bought that way.

EA begins swapping out Origin for EA app on Steam
26 Oct 2022 at 12:56 pm UTC Likes: 3

Works mostly fine on Lutris with various WINE versions. This may be a Proton-specific issue. I've also had fewer problems with EA App than with Origin, even when the app was still in beta.

One caveat: When an update is downloaded, it downloads into some staging dir but never runs the destager and instead just quits. If you launch it again in Lutris, this will start the old EA App version. You'll have to "run EXE in WINE prefix" and select the "Destager.exe" from the newly downloaded version. This'll merge the staged update with your existing install and it should work fine again after that.

A nuisance but better than the randomly disappearing windows and odd CPU-hogging processes that Origin had.

The Wandering Village is a clear hit with over 50K copies sold
22 Sep 2022 at 11:15 am UTC Likes: 2

Very happy to see this as Stray Fawn were some of the first Swiss game developers to take seriously, they did a lot of pioneering to make game dev in this country competitive. Tiny studio as well.

Wishlisted for sure.

GTA modders behind re3 and reVC fire back in court
18 Nov 2021 at 12:18 pm UTC Likes: 10

Quoting: NeoTheFoxAFAIK the repo contained nothing owned or copyrighted by Take-Two, the reverse-engineering effort is clean room [...]
It wasn't clean-room, unfortunately, the team decompiled Take Two/Rockstar's binaries [External Link] to get there.

Valve adds documentation for Steam Deck development, suggests Manjaro Linux for now
12 Nov 2021 at 8:16 am UTC Likes: 1

Isn't "NUC" an Intel-specific marketing name (Next Unit of Computing), nothing to apply to AMD-based hardware? So it's now a proprietary eponym like Band-Aid, Kleenex, Hoover etc.! 🤔

Intel must be proud, especially since they didn't even pioneer the concept 😛

Open source in games: How to save your studio time and effort
10 Sep 2021 at 2:52 pm UTC Likes: 3

Wow, they honestly recommend Redmine for project management in 2021? Maybe in 2008, and even then only if you were trying to get away from Trac.

GitLab and Kanboard make two decent self-hosted FOSS solutions, probably the former is better for the complexities of game dev.

satryn is a free twin-stick infinite shooter that deserves to be played
3 May 2021 at 12:03 pm UTC

Aww, the little animation the friends do when you rescue them is adorable.

What have you been playing? Have a Sunday chat with us
18 Apr 2021 at 2:50 pm UTC

Dungeons 3 and Zaccaria Pinball for me, with some non-native sinning because of Hitman 2.

Valve launch a Beta for Remote Play Together - Invite Anyone, no Steam account needed
25 Feb 2021 at 1:26 pm UTC Likes: 2

Quoting: MassinissaWill some data be transferred to Valve ? Because the steam account's owner agreed to to the EULA, but not the person invited.
I'm guessing about as much data is transmitted as when playing with someone sitting on your couch who hasn't bought the game either. So video to the eyes, audio to the ears and input from the hands. Valve probably have to be careful if they log the second player's IP, though, since in some jurisdictions an IP counts as personal data.

But I also guess some Valve legal person has vetted this, otherwise I don't think they'd announce it yet.