Latest Comments by dubigrasu
Humble Bundle plan to put the much loved sliders back on bundle pages
6 May 2021 at 8:20 am UTC Likes: 9
6 May 2021 at 8:20 am UTC Likes: 9
Quoting: TheSHEEEPQuoting: hardpenguinPersonally, I don't care that you don't care that they don't care!!Quoting: dpanterPersonally I don't care.Personally, I don't care that you don't care!
Star Wars Jedi: Fallen Order is free on Stadia Pro, Head of Product at Stadia leaves
5 May 2021 at 8:35 pm UTC Likes: 1
I really don't know, just throwing random thoughts in the air.
5 May 2021 at 8:35 pm UTC Likes: 1
Quoting: GuestAs far as I'm aware, the interfaces for Stadia aren't public knowledge, and are probably NDA'd by Google. So nobody can really create a Stadia runtime that way.Yeah, but that was just mentioned in the eventuality of Google stop caring about Stadia and shutting it down, then maybe they'll lift the NDA's and open the specs.
Even if SDL2 is used and some non-public branch provided, there's still likely a few things Stadia specific. A game wouldn't be binary compatible on a desktop.
I really don't know, just throwing random thoughts in the air.
Star Wars Jedi: Fallen Order is free on Stadia Pro, Head of Product at Stadia leaves
5 May 2021 at 8:28 pm UTC Likes: 1
But hey, maybe it'll work under WSL too:)
5 May 2021 at 8:28 pm UTC Likes: 1
Quoting: MohandevirI have no doubt that the Linux community would find a way, but would Google ever consider this before pulling the plug? I was thinking about the other 98% (total guess) of Stadia users that know nothing about Linux. What would be in it for them?Ah yes, I forgot about that.
But hey, maybe it'll work under WSL too:)
Humble Bundle plan to put the much loved sliders back on bundle pages
5 May 2021 at 8:24 pm UTC Likes: 2
Anyway, in time they shifted more and more from the original "humble" spirit, for all I care they can put the sliders back, and take them out again, I couldn't care less.
They're just a bundle "that I used to know".
5 May 2021 at 8:24 pm UTC Likes: 2
Quoting: dpanterPersonally I don't care.Yeah Humble Bundle was great, I loved the very first years with all those Linux bundles, they were so funny with those Arnold impersonations :)
Anyway, in time they shifted more and more from the original "humble" spirit, for all I care they can put the sliders back, and take them out again, I couldn't care less.
They're just a bundle "that I used to know".
Big screen gaming distribution GamerOS continues picking up the SteamOS slack
5 May 2021 at 5:44 pm UTC
5 May 2021 at 5:44 pm UTC
Quoting: pbwhile we wait for SteamOSYou surely meant to say SteamOS 2 Episode One, or I dunno...SteamOS 2 Lost Coast.34. :whistle:
Star Wars Jedi: Fallen Order is free on Stadia Pro, Head of Product at Stadia leaves
5 May 2021 at 5:32 pm UTC Likes: 1
5 May 2021 at 5:32 pm UTC Likes: 1
Quoting: MohandevirI'm just wondering what could be done with a Stadia build, whitout the api and some way to run it?Maybe "we" could implement some kind of "Stadia-Runtime" that can be used in any distro.
The final version of the free FPS, Wolfenstein: Blade of Agony, is out now with Chapter 3
2 May 2021 at 4:42 pm UTC
2 May 2021 at 4:42 pm UTC
OK, thanks.
I imagined that is the "correct" behavior, but I hoped there are some tweaks or patches around to workaround it.
I did found a patch for Doom that looks to be what I want, but not sure if it still works or is applicable for this game.
https://forum.zdoom.org/viewtopic.php?f=105&t=35761 [External Link]
I imagined that is the "correct" behavior, but I hoped there are some tweaks or patches around to workaround it.
I did found a patch for Doom that looks to be what I want, but not sure if it still works or is applicable for this game.
https://forum.zdoom.org/viewtopic.php?f=105&t=35761 [External Link]
The final version of the free FPS, Wolfenstein: Blade of Agony, is out now with Chapter 3
2 May 2021 at 3:45 pm UTC
2 May 2021 at 3:45 pm UTC
Anything that can be done to eliminate the floating movement style? The game seems to work just fine, but I feel like I'm skating, every time I take just a small step for example, I'm sliding an extra meter. Feels particularly nauseating especially when I'm strafing, like I'm loosing my balance or something.
Is not lag or anything, is just like ice under my feet.
Is not lag or anything, is just like ice under my feet.
Google finally adds a search bar to Stadia, some big UI changes coming that look good
30 Apr 2021 at 9:26 am UTC Likes: 1
Don't know what to say about that article, it clearly states that HW acceleration was made available for Google Chrome 88 and newer, but I was never being able to make it work, while is a breeze on Chromium.
In the end, software or hardware decoding it doesn't matter that much as long as the decoding is done fast enough, and for me it takes about 2.5ms, which is quite good (the decoding speed is also listed by the Stadia Enhanced extension). Unfortunately the latency caused by the distance is around 28ms, which is not that good, but usable.
Another cause of latency is the browser itself, you can use:
https://basro.github.io/input-lag-measuring-tool/ [External Link]
or
https://www.vsynctester.com/ [External Link]
to check it.
An effective way to reduce the browser latency is to start Chromium with the --disable-frame-rate-limit argument, though it can raise considerable your CPU usage.
30 Apr 2021 at 9:26 am UTC Likes: 1
Quoting: CorbenI haven't had issues on Windows either, but the complaints are frequent on Stadia community.Quoting: RafiLinuxIt's sharp on my end. I can download some of the clips I made and send them your way. I mostly play ZA4, MK11 and Super Bomberman R Online.I'd just be interested in some of the details of your setup. E.g. what GPU/CPU do you use, and how is it connected to what kind of screen.
Quoting: dubigrasuWell, even on Windows it doesn't works perfectly ootb. There are less issues with getting the HW acceleration working, but people on Windows are equally resorting to extensions to get it to work as intended. Really, not much of an Linux only issue.Thanks for the info. So far I had seen no issues on Windows machines, and yes, I strongly agree that they need the possibility for the enduser to set those things. Auto-detection can always be an issue. Why not "hide" it under an advanced settings button?
I would say that Stadia (whatever frontend is using) needs some streaming settings similar with GFN. Sure, what they want is to promote this ease of use concept "you just click and play" but clearly isn't working, at least for the moment.
For now, I'd say that adding the Stadia Enhanced is almost mandatory if you want the best experience. It does everything that Stadia should've done from the beginning, including the search bar :) and more.
I haven't bothered lately to see how a plain Chrome would work, but last time I tried HW decoding wasn't working.
I just use a Chromium with HW acceleration and Stadia Enhanced set to the desired res and codec. I don't need any extra steps before running and I do get the HW acceleration. BTW, you don't need chrome://media-internals to check it, the type of decoding used is listed right in the Stadia Enhanced HUD, use the small HUD if the big one is too intrusive.
I followed the instructions on this article [External Link] to enable HW acceleration, but it didn't work for me.
Don't know what to say about that article, it clearly states that HW acceleration was made available for Google Chrome 88 and newer, but I was never being able to make it work, while is a breeze on Chromium.
In the end, software or hardware decoding it doesn't matter that much as long as the decoding is done fast enough, and for me it takes about 2.5ms, which is quite good (the decoding speed is also listed by the Stadia Enhanced extension). Unfortunately the latency caused by the distance is around 28ms, which is not that good, but usable.
Another cause of latency is the browser itself, you can use:
https://basro.github.io/input-lag-measuring-tool/ [External Link]
or
https://www.vsynctester.com/ [External Link]
to check it.
An effective way to reduce the browser latency is to start Chromium with the --disable-frame-rate-limit argument, though it can raise considerable your CPU usage.
Wolfire Games filed a lawsuit against Valve over abuse of their market position
30 Apr 2021 at 8:56 am UTC Likes: 16
30 Apr 2021 at 8:56 am UTC Likes: 16
Richard Geldreich, that guy has a huge chip on his shoulder about Valve, I don't believe a word he's saying. Of course he's siding with Epic.
- Linux smashes past 5% on the Steam Survey for the first time
- Wine 11.6 is an exciting release to make modding Windows games on Linux simpler
- Heretic II has a new reverse-engineered source port
- French consumer group UFC-Que Choisir sues Ubisoft over The Crew shutdown
- Lakehopper looks like a wonderful casual seaplane flight simulator
- > See more over 30 days here
- The Great Android lockdown of 2026.
- tmtvl - New Desktop Screenshot Thread
- Hamish - Away all of next week
- Xpander - What Multiplayer Shooters are yall playing?
- Liam Dawe - Proton/Wine Games Locking Up
- Caldathras - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Source: i.ibb.co
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link