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Latest Comments by dubigrasu
Google announce 4 Stadia Pro titles for July, plus new titles landing today
23 Jun 2020 at 4:48 pm UTC

So what to do, what to do...
Should I get Metro Exodus at a crazy good price on Stadia and play now, or wait until the Linux version comes up on Steam, sometimes in the future?
(btw, is it still coming to Linux?)

Stadia gets The Elder Scrolls Online free on Pro, Premiere Edition price cut
17 Jun 2020 at 7:34 pm UTC

Quoting: PilksUK
Quoting: dubigrasuI'm quite OK with the graphics, (no idea how it looks on PC) and I think it still look beautiful, but that being said, the 30 FPS lock is unacceptable for me. I'm not a gazillion FPS snob, but in this case I find the game truly unplayable, with that excessive motion blur thrown over the FPS lock... makes my head hurt and dizzy.
Very disappointed, I sort of finished Destiny and wanted to dive right away into ESO, but not this way. And like on consoles, you don't have video options to tune other than brightness/etc.

I didn't had any issues with the resolution, but indeed, Stadia badly needs some control panel/settings/whatever. I always have to have this annoying little dance with Stadia and Stadia+ before starting a session, to make sure it uses VP9.

Edit: So I looked a bit online and it looks like the FPS lock is also present on PC by default (and ofc on consoles). So, well... I can't blame Stadia itself too much for this. But at least on PC you can unlock it yourself.
Mind you though, I played games at 30 FPS before and it was OK, but the way is implemented here is a game breaker. If I could disable that motion blur at least...

Edit 2: On PC you'd need to edit the UserSettings.txt file to remove the cap, and I downloaded my Google data with the Stadia settings where I can see it uses the same file to store the settings. Ofc, you can't edit that. But apparently there's a way to remove the cap using the chat command: https://steamcommunity.com/sharedfiles/filedetails/?id=785105112 [External Link]
Not sure if it (still) works though, for the moment I keep getting a "unknown command" error, so it might not work with Stadia port or the syntax has changed.
You have always been able to set the FPS cap on to PC to 30, 60, or 90 and uncapped but some people like to set it to match their monitor for example 144 this requires editing the ini files which is what that steam link was talking about.
Well, I don't have the game on Steam to test and I assumed that Stadia uses the same file to alter the FPS, but in any case, it doesn't work. The in-chat "script" command doesn't appear if I use autocomplete, so (again, I assume) it must have been removed to prevent altering any settings modifications.

Stadia gets The Elder Scrolls Online free on Pro, Premiere Edition price cut
17 Jun 2020 at 1:43 pm UTC

Quoting: Spyker
Quoting: dubigrasuI'm quite OK with the graphics, (no idea how it looks on PC) and I think it still look beautiful, but that being said, the 30 FPS lock is unacceptable for me. I'm not a gazillion FPS snob, but in this case I find the game truly unplayable, with that excessive motion blur thrown over the FPS lock... makes my head hurt and dizzy.
Very disappointed, I sort of finished Destiny and wanted to dive right away into ESO, but not this way. And like on consoles, you don't have video options to tune other than brightness/etc.

I didn't had any issues with the resolution, but indeed, Stadia badly needs some control panel/settings/whatever. I always have to have this annoying little dance with Stadia and Stadia+ before starting a session, to make sure it uses VP9.

Edit: So I looked a bit online and it looks like the FPS lock is also present on PC by default (and ofc on consoles). So, well... I can't blame Stadia itself too much for this. But at least on PC you can unlock it yourself.
Mind you though, I played games at 30 FPS before and it was OK, but the way is implemented here is a game breaker. If I could disable that motion blur at least...

Edit 2: On PC you'd need to edit the UserSettings.txt file to remove the cap, and I downloaded my Google data with the Stadia settings where I can see it uses the same file to store the settings. Ofc, you can't edit that. But apparently there's a way to remove the cap using the chat command: https://steamcommunity.com/sharedfiles/filedetails/?id=785105112 [External Link]
Not sure if it (still) works though, for the moment I keep getting a "unknown command" error, so it might not work with Stadia port or the syntax has changed.
The default frame time on PC is set to 100 FPS.
Anyway the PC version is flawless on Linux, it even works with mods, so why bother with an inferior Stadia version ?
Yes, the PC FPS cap is 100, and strangely enough the value in question "0.01000000" (in UserSettings.txt) is the default for both PC and Stadia, still, somewhere along the chain Stadia drops to a 30 cap.
I consider the Stadia version for convenience and because is free (Stadia Pro user).

Stadia gets The Elder Scrolls Online free on Pro, Premiere Edition price cut
17 Jun 2020 at 9:40 am UTC Likes: 1

I'm quite OK with the graphics, (no idea how it looks on PC) and I think it still look beautiful, but that being said, the 30 FPS lock is unacceptable for me. I'm not a gazillion FPS snob, but in this case I find the game truly unplayable, with that excessive motion blur thrown over the FPS lock... makes my head hurt and dizzy.
Very disappointed, I sort of finished Destiny and wanted to dive right away into ESO, but not this way. And like on consoles, you don't have video options to tune other than brightness/etc.

I didn't had any issues with the resolution, but indeed, Stadia badly needs some control panel/settings/whatever. I always have to have this annoying little dance with Stadia and Stadia+ before starting a session, to make sure it uses VP9.

Edit: So I looked a bit online and it looks like the FPS lock is also present on PC by default (and ofc on consoles). So, well... I can't blame Stadia itself too much for this. But at least on PC you can unlock it yourself.
Mind you though, I played games at 30 FPS before and it was OK, but the way is implemented here is a game breaker. If I could disable that motion blur at least...

Edit 2: On PC you'd need to edit the UserSettings.txt file to remove the cap, and I downloaded my Google data with the Stadia settings where I can see it uses the same file to store the settings. Ofc, you can't edit that. But apparently there's a way to remove the cap using the chat command: https://steamcommunity.com/sharedfiles/filedetails/?id=785105112 [External Link]
Not sure if it (still) works though, for the moment I keep getting a "unknown command" error, so it might not work with Stadia port or the syntax has changed.

Stadia Pro now has 17 games to redeem, with Elder Scrolls Online soon
3 Jun 2020 at 7:43 am UTC

Quoting: LinuxwarperRest of your points I don't care for, you lost me between the snarky remarks...
Ah, sorry to hear that. Apologies for my snarkiness.

Stadia Pro now has 17 games to redeem, with Elder Scrolls Online soon
2 Jun 2020 at 6:11 pm UTC

Quoting: Purple Library Guy
Quoting: dubigrasu
Quoting: LinuxwarperThe only thing I would be concerned with Stadia is the possibility of it being used for ChromeOS.

So the gist of what you said so far (here and elsewhere) is that you're worried and you don't want ChromeOS becoming too competitive with Linux, OK, fair enough. I'm not gonna argue about that (enough arguments on the previous article) but the way I see it, not only Linux will get a competitor, but also Windows will get one. And I somehow doubt that Linux desktop/market share will be the one affected, I see more likely that Windows will go down in that case.
And we're about choices right? If Google's choice is to promote ChromeOS, well, let them.

I'm sure you have other arguments to share, (and boy I'm almost sorry for bringing this up), but I have no desire for ChromeOS to fail so that Linux can succeed. If Linux has merits, it will stand on its own.
I'm in agreement with you about most of what you said, but that last point, "If Linux has merits, it will stand on its own" is naive. ChromeOS has the "merit" of a huge corporation with monstrously deep pockets behind it. In our political economy, that is a very, very big "merit". Genuine merits do not magically win out over such.
That wasn't meant in terms of Linux winning a (the) fight against ChromeOS or other entity, but rather Linux continuing to stand or evolve as it did until now. If ChromeOS is going to have a fight, is going to be against Windows (and Apple's products to an extent), while Linux will continue its way, for better or worse.

Stadia Pro now has 17 games to redeem, with Elder Scrolls Online soon
2 Jun 2020 at 1:14 pm UTC

Quoting: LinuxwarperThe only thing I would be concerned with Stadia is the possibility of it being used for ChromeOS.

So the gist of what you said so far (here and elsewhere) is that you're worried and you don't want ChromeOS becoming too competitive with Linux, OK, fair enough. I'm not gonna argue about that (enough arguments on the previous article) but the way I see it, not only Linux will get a competitor, but also Windows will get one. And I somehow doubt that Linux desktop/market share will be the one affected, I see more likely that Windows will go down in that case.
And we're about choices right? If Google's choice is to promote ChromeOS, well, let them.

I'm sure you have other arguments to share, (and boy I'm almost sorry for bringing this up), but I have no desire for ChromeOS to fail so that Linux can succeed. If Linux has merits, it will stand on its own.

Stadia Pro now has 17 games to redeem, with Elder Scrolls Online soon
2 Jun 2020 at 12:32 pm UTC Likes: 1

Quoting: Patola
Quoting: dubigrasu
Quoting: PatolaBut think of that, does Stadia allow people outside the regions to take responsibility for their connection and use the service regardless? No, they do not allow this.
Indeed Stadia is officially available only within certain regions, but I'm outside these regions and I still use it. I get a bit more latency but is still very playable, some games more than others.
Interesting. How do you do that?
Google checks for your location only at registration, which is a precaution that makes sense to me, for (like you mentioned) latency/support reasons. Most likely they will extend their supported area eventually as the infrastructure gets in place.
So basically I added some noname vpn extension to Chrome, made the registration (from a supported country) and then discarded the extension. Once registered you can use Stadia from anywhere as long you can deal with the latency, I have personally 33ms.

They are very vague about using your account in unsupported countries, my guess is they just don't want to advertise that is possible, but at the same time they don't actively prohibit it (Netflix style).

Stadia Pro now has 17 games to redeem, with Elder Scrolls Online soon
2 Jun 2020 at 11:35 am UTC

Quoting: PatolaBut think of that, does Stadia allow people outside the regions to take responsibility for their connection and use the service regardless? No, they do not allow this.
Indeed Stadia is officially available only within certain regions, but I'm outside these regions and I still use it. I get a bit more latency but is still very playable, some games more than others.

Stadia Pro now has 17 games to redeem, with Elder Scrolls Online soon
2 Jun 2020 at 8:15 am UTC Likes: 3

IIRC we had the same type of arguments when Liam started posting Proton news, the same idea that we should keep Linux news "pure" as in native only news. Luckily we got past that, but I see we're starting all over again with Stadia.

From where I'm standing I think that if we're OK with news about games made for Windows > played locally through Wine, we might as well be OK with news about games made for Linux > played remotely through a browser.

Sure, it doesn't fit in the pure/native/etc category, but the Linux connection is there nevertheless, and is worth posting news about it.