Latest Comments by dubigrasu
Google has opened up their Stadia game streaming service, two months free Pro too
10 Apr 2020 at 10:18 am UTC Likes: 3
10 Apr 2020 at 10:18 am UTC Likes: 3
Well, no point for me to force it in 4K. I mean I did and it had a lag that can be measured in seconds. Best just to set it to Automatic and let it find the optimal res. Heck, I would force it to 720 even.
On a positive note, today I had a much better experience, the lag was under 25 ms and I even dared to take a mission with other two guys on Destiny. I was a bit afraid to let them down because of the lag and all, but actually it was quite good and I even got the most kills, yay me.
So yeah, is not that bad (and I'm not even in a supported country) think I'll have another round.
On a positive note, today I had a much better experience, the lag was under 25 ms and I even dared to take a mission with other two guys on Destiny. I was a bit afraid to let them down because of the lag and all, but actually it was quite good and I even got the most kills, yay me.
So yeah, is not that bad (and I'm not even in a supported country) think I'll have another round.
Google has opened up their Stadia game streaming service, two months free Pro too
10 Apr 2020 at 7:04 am UTC Likes: 1
And Google's recommended connection test: https://projectstream.google.com/speedtest [External Link]
So in my case I have have good image quality but substantial lag with:
Streaming resolution: 1920x1080
Codec: VP9
Connection speed: 100-300 Mbps
Latency: 24 -66 ms
Yes, the values I posted varies wildly depending on the time of the day, I suppose this high internet traffic that we see these days doesn't help much. Then again, for me Netflix's speed test consistently reports 1.0 Gbps, but their server is relatively close by.
So I'd say it very much depends on how close you are to their datacenter. GeForce NOW makes it very clear what servers are available and their location, but for Google the closest info I could find is this: https://peering.google.com/#/infrastructure [External Link] though there's no telling which ones are actually used for Stadia.
10 Apr 2020 at 7:04 am UTC Likes: 1
Quoting: armageddon51What is your internet speed ? That'll be nice if people commenting will also put this information because frankly this is the defining factor.Good point, and maybe we should use the same tools to report the values, so I would use the above mentioned Stadia extension: Stadia+ extension [External Link]
And Google's recommended connection test: https://projectstream.google.com/speedtest [External Link]
So in my case I have have good image quality but substantial lag with:
Streaming resolution: 1920x1080
Codec: VP9
Connection speed: 100-300 Mbps
Latency: 24 -66 ms
Yes, the values I posted varies wildly depending on the time of the day, I suppose this high internet traffic that we see these days doesn't help much. Then again, for me Netflix's speed test consistently reports 1.0 Gbps, but their server is relatively close by.
So I'd say it very much depends on how close you are to their datacenter. GeForce NOW makes it very clear what servers are available and their location, but for Google the closest info I could find is this: https://peering.google.com/#/infrastructure [External Link] though there's no telling which ones are actually used for Stadia.
Google has opened up their Stadia game streaming service, two months free Pro too
9 Apr 2020 at 2:32 pm UTC Likes: 1
9 Apr 2020 at 2:32 pm UTC Likes: 1
Gotta say, I'm impressed. The whole experience is so seamless, it picked the controller right away and in few minutes I was in game. The image quality is excellent (for my eyes at least) I've seen no encoding/decoding artifacts whatsoever and plays really smooth. Is a more pleasant experience compared with GeForce NOW.
That being said, the input lag is...substantial. I can tolerate the lag I experience on GeForce NOW, but in this case is just too much. The Stadia extension reports 30 ms, which doesn't sound that bad, but in practice it feels like running on ice, especially if you use the mouse and keyboard. After a while I started to feel a bit of a nausea and had to stop. Switching to the gamepad felt much better, but still meh...
I suppose their closest datacenter/whatever is too far away from me compared with the GFN ones, so maybe in the future things might get better.
But then again, I can play Gylt in excellent conditions while my graphic card folds away full speed, all this in a browser, on Linux and without going through all kind of hoops. Is pretty amazing.
@drlamb
What latency do you have?
That being said, the input lag is...substantial. I can tolerate the lag I experience on GeForce NOW, but in this case is just too much. The Stadia extension reports 30 ms, which doesn't sound that bad, but in practice it feels like running on ice, especially if you use the mouse and keyboard. After a while I started to feel a bit of a nausea and had to stop. Switching to the gamepad felt much better, but still meh...
I suppose their closest datacenter/whatever is too far away from me compared with the GFN ones, so maybe in the future things might get better.
But then again, I can play Gylt in excellent conditions while my graphic card folds away full speed, all this in a browser, on Linux and without going through all kind of hoops. Is pretty amazing.
@drlamb
What latency do you have?
Seems Valve do intend to go back to SteamOS at some point
28 Mar 2020 at 10:34 pm UTC Likes: 2
During the time that it used to be active and updated periodically, it used to be a good champion of stability and performance combined. And that was a good time to bring SteamOS in a discussion about stability vs bleeding edge or whatever.
But now? Kernel 4.19 + Mesa 18? That is not stable, that's ancient crap lying in a heap of garbage level of "stable" (of course, talking about gaming here).
Is a wonder that some Proton games (or newer cards) still work with that.
What I mean is, if we want to discuss the advantages/disadvantages of a stable distro, SteamoS is unfortunately no longer relevant. Is just a distro that we used to know (ahem).
28 Mar 2020 at 10:34 pm UTC Likes: 2
Quoting: alkazarYou can't keep things pinned down forever, SteamOS proves that. SteamOS is "stable" but has terrible game compatibility these days since new games come out and even old games get updated. Proton has lots of problems on SteamOS and recent versions of emulators can't even be compiled for it anymore. The argument for "stable" really doesn't hold up.Sure, just that SteamOS is not a "stable" distro by far, but rather a practically abandoned distro.
During the time that it used to be active and updated periodically, it used to be a good champion of stability and performance combined. And that was a good time to bring SteamOS in a discussion about stability vs bleeding edge or whatever.
But now? Kernel 4.19 + Mesa 18? That is not stable, that's ancient crap lying in a heap of garbage level of "stable" (of course, talking about gaming here).
Is a wonder that some Proton games (or newer cards) still work with that.
What I mean is, if we want to discuss the advantages/disadvantages of a stable distro, SteamoS is unfortunately no longer relevant. Is just a distro that we used to know (ahem).
Seems Valve do intend to go back to SteamOS at some point
25 Mar 2020 at 9:57 pm UTC
25 Mar 2020 at 9:57 pm UTC
Quoting: Spanner_ManBeing Debian based by itself wasn't a problem for SteamOS (well, before they gave up on it), they periodically provided new kernels and drivers.Quoting: WorMzyReally? Debian is the gold standard for stability. The problem is that people want a stable OS with a "bleeding edge" graphics stack, and that's where the house of cards falls over.Considering "bleeding edge" is a 16xx series nVidia which is around the $350AUD price range or needing to compile mesa (for newer AMD gfx) to have working on debian based distros is a pain in the you know where compared with Arch there is already an AUR ready to use.
Arch can provide the bleeding edge, but it requires that YOU (the end user) know what you're doing.
Remember in order to appeal to current gamers you need to support newer hardware to those that are getting sick to death dealing with Win10 issues. Debian based distros unfortunately fall too short of that mark.
Look don't get me wrong, I have a laptop that has a GTX 960m and it more or less works out of the box with any deb based distro. But anything new in the last ~ two years debian considers "bleeding edge".
Seems Valve do intend to go back to SteamOS at some point
25 Mar 2020 at 4:03 pm UTC Likes: 1
25 Mar 2020 at 4:03 pm UTC Likes: 1
@Mohandevir
Could be...who knows.
GamerOS two main devs (Alkazar and Shark) are practically on fire and keep adding features that I would've loved back then to see added to SteamOS proper.
Steam-buddy for example: https://github.com/gamer-os/steam-buddy [External Link]
Actually...now that I think about it SteamOS had something similar at one point, but it was removed eventually.
Could be...who knows.
GamerOS two main devs (Alkazar and Shark) are practically on fire and keep adding features that I would've loved back then to see added to SteamOS proper.
Steam-buddy for example: https://github.com/gamer-os/steam-buddy [External Link]
Actually...now that I think about it SteamOS had something similar at one point, but it was removed eventually.
Help GamingOnLinux beat Coronavirus, join us on Folding@home
25 Mar 2020 at 3:45 pm UTC
25 Mar 2020 at 3:45 pm UTC
Quoting: pete910Anyone noticed a lack of work units today ?Well, I do have a bunch of messages about it, but it only lasts for a couple of minutes between work assignments. I've been folding all day with very few interruptions.
Seems Valve do intend to go back to SteamOS at some point
25 Mar 2020 at 3:37 pm UTC Likes: 1
I also like what its dev said a couple of times about GamerOS (probably not an exact quote, but close):
"If you'll ever have to use the mouse and keyboard on GamerOS, then I failed in my mission"
For mouse and keyboard warriors out there, that doesn't mean you can't use them on GamerOS, but just that it strives to provide a flawless console-like experience.
25 Mar 2020 at 3:37 pm UTC Likes: 1
Quoting: MohandevirIndeed, and for those missing on SteamOS, it is a good alternative.Quoting: dubigrasuThey also said about future SteamOS being possibly image-basedThat's exactly GamerOS' model.
I also like what its dev said a couple of times about GamerOS (probably not an exact quote, but close):
"If you'll ever have to use the mouse and keyboard on GamerOS, then I failed in my mission"
For mouse and keyboard warriors out there, that doesn't mean you can't use them on GamerOS, but just that it strives to provide a flawless console-like experience.
Seems Valve do intend to go back to SteamOS at some point
25 Mar 2020 at 2:53 pm UTC Likes: 4
25 Mar 2020 at 2:53 pm UTC Likes: 4
Well, they did said at one point that Debian tools gave them too much headache, so they might search for something else.
(that's how I remember it, so don't quote me on that)
They also said about future SteamOS being possibly image-based (not apt/etc) for better control and consistency, so whatever distro will be based on won't likely be a plain Arch/Debian/whatever with an "SteamOS" sticker slapped on it.
(that's how I remember it, so don't quote me on that)
They also said about future SteamOS being possibly image-based (not apt/etc) for better control and consistency, so whatever distro will be based on won't likely be a plain Arch/Debian/whatever with an "SteamOS" sticker slapped on it.
Help GamingOnLinux beat Coronavirus, join us on Folding@home
25 Mar 2020 at 1:55 pm UTC
No idea about FAHControl, it worked OK for me.
Does it give any errors in console?
25 Mar 2020 at 1:55 pm UTC
Quoting: AppelsinYeah I went through all that, but in my case it wasn't a configuration problem (I have now the same config as before), the GPU/CL were recognized and working apparently OK, but only briefly, with the work consistently rejected as faulty. Only with the AMDGPU-PRO the work started to be accepted.Quoting: dubigrasuTalking about AMD, I had a hell of a time trying to get my AMD RX 590 to start folding. Tried various CL implementations (and they all seemed to work according to some tests) but none actually worked for FAH until I caved in and installed AMDGPU-PRO. I'm now firing on all cylinders (both CPU and GPU) for a couple of days and I might even keep AMDGPU-PRO installed, since I don't see much difference in performance at least for Vulkan, which I mainly use.I (think I) got my GPU to work (or at least show up in F@H webview), on my laptop at least. 2015 Macbook with the AMD M370X GPU. Running latest kernel and the kernel-proivded AMD drivers.
Also, thanks to this folding I discovered that my CPU cooling wasn't as good as I thought, in full load would go up 100 degrees, so I had to reduce the CPU max freq a bit while folding. GPU cooling OTOH is just fine, even at full load.
As suggested by herc:
sudo nano /etc/fahclient/config.xml
Line 6: Changed from
<gpu v='false'/>
to
<gpu v='true'/>
Line 18: Added
<slot id='1' type='GPU'/>[/b]
How did you manage to get FAHControl running? I can't, for the life of me, get it working. Even with --force-dependa and --force-all
sudo update-rc.d FAHControl defaults
sudo dpkg -i --force-depends FAHControl_7.5.1_amd64.deb
No idea about FAHControl, it worked OK for me.
Does it give any errors in console?
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