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Latest Comments by const
id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
14 May 2019 at 3:46 pm UTC Likes: 1

Quoting: Purple Library Guy
Quoting: Xakep_SDKIf they don't release gnu/linux version of game, there is actually zero profit for gnu/linux gaming.
Why should regular gnu/linux gamer care about what google made and whom pays to get games working on *their* machines? It's not my computer, it's google's.
Actually, if this Stadia thing is successful, there is an advantage even if it doesn't (directly) lead to a single desktop Linux game release. The point is, it's a completely platform-agnostic source of games. If it's accepted as a normal adequate way to do gaming, that means Linux boxes (including piddly little ones like Chromebooks) are first class gaming citizens; that barrier to adoption is toast. That would make it easier for the Linux desktop share to grow, and if the Linux desktop share grows, more games will be made for Linux because it's a bigger market.
Stadia will also make more developers familiar and comfortable with both Linux and Vulkan. Those skills won't disappear when it comes time to make new projects; they are likely to make things more cross-platform from the get-go.
This, plus the "not a single one" scenario is totally unlikely. No, not every Stadia port will be released on Linux, but a certain percentage will.

id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
13 May 2019 at 9:57 pm UTC Likes: 2

Quoting: scaine
Quoting: const
Quoting: Guest
Quoting: liamdawe
Quoting: MohandevirDid they actually explained why they did not release the Linux version on Steam?
Really, this was answered indirectly when they showed the market share charts and talked about Linux being ignored. Too small, same answer as always for the bigger publishers.
But yet they will support the Mac which is not that much bigger than linux.there argument is invalid.just an excuse
The difference is named all the time - Mac is a platform, Linux isn't. The funny thing is Stadia might actually help us to turn Linux into a platform. A problem Valve nearly solved, but still couldn't.
Hmm, I don't think it's fair to say they couldn't. There are something like... what? 4000 games on Linux now? The only thing missing is the big AAA companies. So it's not a "platform" issue, I think. Just the numbers don't stack up.

I'm afraid I won't touch Stadia. I like Spotify. I even (eventually) like Netflix. But I've no interest in streaming games over the internet. Bad enough renting games from Steam, streaming them from Google just doesn't hold any water for me.
We definitely have lots of games and I'm totally happy with the situation for me as a linux guy who also likes to play games once in a while. If a specific game is not available to me, I'm fine.
But linux is not a platform in the sense of "build on one linux machine, test it and be sure it will run on all linux machines" and that scaring away a lot of developers. This talk sums it up much better then I could: https://media.ccc.de/v/froscon2018-2146-let_s_talk_about_desktop_linux_platform_issues#t=3089 [External Link]

I still hope Valve works on an *better* alternative to stadia that is still centered around locally installable games, but gives me an option to stream my games whenever I'm not at my gaming desk. Imagine a streaming service where the way to deploy games to the 'cloud' is essentially uploading a linux build to the store. :D

id Software going all-in with Vulkan, some interesting details about that and Linux for Stadia
13 May 2019 at 9:21 pm UTC Likes: 3

Quoting: Guest
Quoting: liamdawe
Quoting: MohandevirDid they actually explained why they did not release the Linux version on Steam?
Really, this was answered indirectly when they showed the market share charts and talked about Linux being ignored. Too small, same answer as always for the bigger publishers.
But yet they will support the Mac which is not that much bigger than linux.there argument is invalid.just an excuse
The difference is named all the time - Mac is a platform, Linux isn't. The funny thing is Stadia might actually help us to turn Linux into a platform. A problem Valve nearly solved, but still couldn't. The small size of the stadia platform and its virtualization aspect might just turn things around. It might also be the reason why AMD was chosen over Nvidia for Stadia.

D9VK for D3D9 over Vulkan in Wine has another release out, advancing quickly
13 May 2019 at 2:03 pm UTC

Quoting: mrdeathjr
You are actually regularly testing Duke Nukem Forever?

I did start this game once, played like 5 min and those felt like pure torture. Can't imagine to ever start it again :woot:

Easy Anti-Cheat is actually still supported for Linux, a statement from Epic Games
7 May 2019 at 7:52 pm UTC

Quoting: jardon
Quoting: liamdaweAlso, Garry said this on Reddit [External Link] today:
Ya I responded to him on that and it looks like he downvoted me. Its really sad tbh. A majority of his issues would be solved if he changed his attitude, but it doesnt seem like he's willing. Seems his development skills are lacking and his immaturity abundant.
TBH, I think most people playing his games are immature, potsmoking boys still living at their moms house who praise him for beeing like he is.

Easy Anti-Cheat is actually still supported for Linux, a statement from Epic Games
7 May 2019 at 11:22 am UTC Likes: 2

Quoting: liamdawe
Quoting: const
Quoting: dpanterWhen the Reddit post appeared in the GoL Discord...

IMHO; Liam did the right thing by reporting something that could potentially have a dramatic impact on the future of Linux gaming. The actual sources have responded to his request for clarification and we can now remove our tinfoil hats and return to sanity.

At least until the next imaginary reason for panic emerges. :dizzy:
IMHO: Liam did a good job, but had he added some words to keep emotions in check (and we know he could), he would have done an even better job.
Also, reading the replies to the tweet: gosh, twitter is aweful.
I can add as many words as people want, someone will always be unhappy with how I present something. Outrage culture is sadly a very real thing, even in our smaller community here.

Also, Garry said this on Reddit [External Link] today:
Hey thanks for the nudge and trying to inject some clarity, I didn't know Epic was anti-linux and I've never had that impression from them or EAC, all this is the first I've heard about it.

As far as I remember it was mentioned in conversation (by us) that we had an increasing amount of cheats on Linux, and contemplated whether it was better off to just stop shipping the linux version (our decision). EAC said that the linux development was paused so it would be fine by them. I didn't get the impression they meant over all games they protect, but I can see how their development time would go into stopping the majority of cheats.

Personally, I've come to the conclusion that there are only negatives to shipping games to linux for us. It's a nice thing to do, but it's not financially viable to pay £100k+ a year in wages to support a linux version when it makes less than £5k- a year. So it's no good for us if we do it right, and it's no good for end users if we do it wrong. The argument is made that if we did it right and invested, there'd be a lot more sales and it'd be more sustainable.. but even if it sold 100x more than it did on linux, it'd still be 10x less than it did on macos, and 1000x less than it does on windows. The pragmatic thing to do is not ship games on linux.
So he's still saying EAC clearly told him it was paused. He's also trying to fan the flames on Twitter [External Link] again *sigh*, I hope people don't fall into it this time and start throwing mud, just leave him to it, he loves the attention.
Linux selling 50times worse then Mac? That's clearly showing we don't like his games ^^
Who knows, maybe he has a fair point. I'll take out my popcorn and watch the debate. And I hope there will be a debate. Middleware is just so important.

Easy Anti-Cheat is actually still supported for Linux, a statement from Epic Games
7 May 2019 at 10:41 am UTC

Quoting: dpanterWhen the Reddit post appeared in the GoL Discord...

IMHO; Liam did the right thing by reporting something that could potentially have a dramatic impact on the future of Linux gaming. The actual sources have responded to his request for clarification and we can now remove our tinfoil hats and return to sanity.

At least until the next imaginary reason for panic emerges. :dizzy:
IMHO: Liam did a good job, but had he added some words to keep emotions in check (and we know he could), he would have done an even better job.
Also, reading the replies to the tweet: gosh, twitter is aweful.

Easy Anti-Cheat are apparently "pausing" their Linux support, which could be a big problem (updated)
5 May 2019 at 8:24 pm UTC Likes: 4

Is there already a flame going on I haven't noticed? Instead of blaming Liam, let's just agree on waiting for more info before we really jump to conclusions. At some point, they will give an official statement.

With regards to this community: There's never a reason to spread hate upon any person or company. It makes both the person spreading hate and our community look bad. Always remember that for a 1% platform, we are really blessed with games. Enjoy gaming on linux, emphasize and connect with other players. That's the best way to promote our platform.

Black Mesa looks pretty incredible in the latest teasers, new roadmap shown
4 May 2019 at 5:01 pm UTC

Quoting: ElectricPrism
Quoting: Patola
Quoting: ElectricPrismIMO "Open Source" should be split into two new definitions:

Public Source
Libre Source
It would not be a "split". It would be something else. Open source was never meant to refer to proprietary code whose source you could read. There were already software with "readable" but not modifiable code decades ago, like the PINE email client. The Open Source definition is a very strict one, with 10 points the license must meet to be considered as such.

Now, for Black Mesa... Will it leave Early Access before or after Star Citizen?
I wouldn't be surprised if the term had a loose meaning before the OSI came around and created a official definition for what "Open Source" is.

And if the OSI was there @ the beginning instead of tacking on meaning later, then they sure did a poor job selecting a naming schema that is articulate and accurate.

How much more could you fuck up. You might as well be Verizon + the FCC with the "Freedom Internet Act" which is basically the _ opposite _ of internet freedom for the individual and 100% bullshit.

Seriously I am not in the mood to be fed a line of bullshit about how the term "open source" was created with intentions on a specific meaning which is 100% clearly not in the name and confuses people down to this day in 2019.

Public Source and Libre Source will suffice for naming schemas following syntax that actually fucking makes sense so I am inviting anyone who wants to to use them when describing the nature of the code.
Sure, you now solved an age old problem that did hold back the global adoption of Libre Source software. Everyone praise this guy showing the epic failure of OSI, OSF and RMS, who have not been there from the beginning and oversaw this huge issue, that made one guy in this comment thread think valves game engine called source was open source. It is in fact libre source. No, wait...