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Latest Comments by Gryxx
Canonical have released a statement on Ubuntu and 32bit support, will keep select packages
24 Jun 2019 at 10:17 pm UTC Likes: 4

Quoting: chancho_zombiethere might be a time were removing 32bits would be a good decision, now it's not that time. There is still 5% of pc users that use windows xp, how many of those machines are 32bits?? 5% is a lot more than all the Linux userbase.
Thing is, almost everyone was thinking like you. But what they intended was not dropping support for 32 bit machines, but to drop ability to run 32bit software an 64bit system. Like 95% of Linux games, for example

Canonical have released a statement on Ubuntu and 32bit support, will keep select packages
24 Jun 2019 at 10:13 pm UTC Likes: 6

Quoting: F.Ultra
Quoting: eldaking
Quoting: F.UltraNo I didn't say that others did such stuff all the time. What I said was that in the real world companies announce their plans, then they await comments from users and partners to see how said plans will be received after which the plans are either amended or put into production.

The problem here is that the Linux fanbase decided to see the announcement of plans as a foregone conclusion and then run around screaming.
When they "announced" this years ago, did they set a date? Was it fully decided and plotted out? How much did they broadcast their intentions so that people could prepare their transition?

Or was their announcement now still just a "plan" to be discussed, despite the fact the changes takes effect in a few months?

Everyone was surprised by this because information was not communicated clearly enough and in advance enough. Yeah, we are probably overstating the impact... but this a panic Canonical created.
Here is the initial announcement from last year: https://lists.ubuntu.com/archives/ubuntu-devel/2018-May/040310.html [External Link] so it was just one year ago and not years as I first claimed (shame on me there).

edit: further research shows that they also made an announcement back in 2016: https://lists.ubuntu.com/archives/ubuntu-devel/2016-June/039420.html [External Link]
Basically, they said in 2016: "What do you think is appropriate?"
In 2018 as i understand they talk about dropping i386 images- not whole legacy 32 bit support, at least in your linked post
In 2019 we get: BANG!, you have 4 months to prepare your software/game/library for 64-bit only Ubuntu. You need 32 bit? Stay on older system until it runs out of support.
There was never a plan to migrate software. There was discussion about dropping, but until recently we had no timelines or guides how to prepare. That's not fair.

Canonical are now saying Ubuntu's 32bit is not being entirely dropped, 32bit libraries will be "frozen"
24 Jun 2019 at 4:22 pm UTC Likes: 1

Quoting: Nevertheless
Quoting: Gryxx
Quoting: Nevertheless
Quoting: x_wing
Quoting: Luke_NukemI just purged all *386 libs from my install, including Steam. Then installed Steam via flatpak...

No. Issues. At. All.

But this doesn't solve HumbleBumble or GOG. Though I do seem to recall and automated GOG->flatpak creator?
And what about proton games? Do they work without problems?
I have no problems at all.
So, how you can install games to non-system drive? As i recall, flatpak Steam is isolated from the rest of OS. You cannot go out of flatpak's file system.

EDIT: Without changing location of Steam, of course. For example leave Steam (and some games) on SSD and keep rest of them on two separate HDD drives.
You can do it with a flatpak override like described here:
https://askubuntu.com/questions/1086529/how-to-give-a-flatpak-app-access-to-a-directory [External Link]

or you can mount partitions into the [edit: Steam flatpak] packages folder.
But as i said earlier in replay- you can't compare it to "native" solution. These are like 5 clicks or so, not mounting disks manually or changing flatpak permissions.

Canonical are now saying Ubuntu's 32bit is not being entirely dropped, 32bit libraries will be "frozen"
24 Jun 2019 at 9:47 am UTC

Quoting: poiuz
Quoting: GryxxSo, how you can install games to non-system drive? As i recall, flatpak Steam is isolated from the rest of OS. You cannot go out of flatpak's file system.
You can configure the sandbox (I don't think there is a GUI, yet): Flatpak Sandbox Permissions [External Link]

You can put your Flatpaks anywhere you want, too: Flatpak installation [External Link]
"Nice" "upgrade" from "Create stem library on XXX"

Canonical are now saying Ubuntu's 32bit is not being entirely dropped, 32bit libraries will be "frozen"
24 Jun 2019 at 6:11 am UTC

Quoting: Nevertheless
Quoting: x_wing
Quoting: Luke_NukemI just purged all *386 libs from my install, including Steam. Then installed Steam via flatpak...

No. Issues. At. All.

But this doesn't solve HumbleBumble or GOG. Though I do seem to recall and automated GOG->flatpak creator?
And what about proton games? Do they work without problems?
I have no problems at all.
So, how you can install games to non-system drive? As i recall, flatpak Steam is isolated from the rest of OS. You cannot go out of flatpak's file system.

EDIT: Without changing location of Steam, of course. For example leave Steam (and some games) on SSD and keep rest of them on two separate HDD drives.

Valve have released a new dedicated mobile Steam Chat application
22 May 2019 at 1:08 pm UTC

instead they've oddly decided to split them in two
Good, they are not going to make second Facebook out of it. That app is amazing at wasting resources.

The next version of Lutris will allow you to search for more games directly from the client
26 Jan 2019 at 9:02 am UTC

Quoting: Guest
Quoting: WernerDay ~2237 Windows free :D^_^

but Welcome :)
It's nice here ^_^
How are you dealing with left control being non assignable?

EDIT: I mean in Overwatch

Tropico 6 release delayed until March, Linux still confirmed for same-day support
8 Jan 2019 at 5:29 pm UTC

I may just buy it at launch then. If they won't drop Linux support in the meantime, of course.

Planet Nomads has another update out with new weather types and lots of tweaks
20 Dec 2018 at 3:34 pm UTC Likes: 1

Personally, I really like this game. Even without multiplayer vechicles and Steam Worksop are enought to keep me busy. I just wish that i can use machines in creative- without it making and testing vechicels is so much harder

Free to play robot battler ‘Robocraft’ has changed quite a bit with the Infinity Update
30 Nov 2018 at 5:00 pm UTC

Someone can confirm that it is still locked by EAC to *buntu family? I'm particularly interested in OpenSUSE.

Spoiler, click me
3G internet sucks