Latest Comments by Mblackwell
Alien: Isolation Released For Linux, Prepare Your Spare Pants, Port Report, Review & Sale
27 Oct 2015 at 7:54 pm UTC
27 Oct 2015 at 7:54 pm UTC
You mentioned performance trouble with SSR so this is just a note to try OBS with Window capture, I noticed it has a lot less overhead than SSR and seems to be less error prone.
Larian Rep Responds To Criticism Over The Linux Delay Of Divinity: Original Sin
24 Oct 2015 at 5:59 am UTC
24 Oct 2015 at 5:59 am UTC
I'm not going to say they are lazy, just apparently inexperienced. Techland ported Dying Light in 4 months with only 2 people doing the porting, and they were supporting the same number of platforms. At this point they've waited so long that they probably have a headache in terms of bugs.
GOL Game Jam Is Now Live, Development Can Begin!
18 Oct 2015 at 9:03 pm UTC
18 Oct 2015 at 9:03 pm UTC
I wish I could participate but I'm actually getting something ready for beta testing next month for release in December. I hope everyone that does participate has fun though since it's a great creative challenge to execute something fun in a short amount of time.
Several Sites Publish Their Thoughts On Steam Machines & The Steam Controller
17 Oct 2015 at 11:13 pm UTC
17 Oct 2015 at 11:13 pm UTC
Keep in mind that the low end Syber box is actually the same or slightly worse (1GB VRAM vs 2GB, about the same GPU/CPU perf) than the Alienware SM. The main advantage is that you can upgrade the GPU, which you could do before purchase to a 750Ti to match the Alienware*.
Granted at that point you've paid about $60 more but it depends on what you want to get out of the thing, right?
*Yes I know that the Alienware Steam Machine is using a modified 860M but the adjustments to clock speed and VRAM get it at about the same performance as a 750Ti, or at least that was the goal.
Granted at that point you've paid about $60 more but it depends on what you want to get out of the thing, right?
*Yes I know that the Alienware Steam Machine is using a modified 860M but the adjustments to clock speed and VRAM get it at about the same performance as a 750Ti, or at least that was the goal.
Several Sites Publish Their Thoughts On Steam Machines & The Steam Controller
16 Oct 2015 at 2:13 am UTC Likes: 1
16 Oct 2015 at 2:13 am UTC Likes: 1
I believe the system recognizes it as a KBAM outside of Steam. You could always add the game in Steam and I think it will let you do bindings for it.
Several Sites Publish Their Thoughts On Steam Machines & The Steam Controller
16 Oct 2015 at 12:29 am UTC Likes: 2
16 Oct 2015 at 12:29 am UTC Likes: 2
Honestly if you ran the games at 900p like an Xbox One does, or at 720 with AA you'd probably get a better experience. With SoM, you'd probably want to drop to the low profile, bump up the texture and shader settings a bit, and cap the fps at 30. I don't really have a way to test it however since I have a pretty high end system.
Actually it's probably worth noting that in general console games get capped at 30fps, so if people are getting in the 50 range that's still a better experience as far as framerate and input response/lag. If games allow for triple buffering you'd also eliminate tearing in those case where there are frame drops.
One thing I hope in the future is that we get default config profiles built for these machines. Heck I've had many games not pick good defaults in general on my desktop and even doing weird things like setting everything high but putting the resolution at something super low.
Also I just saw this too, but I haven't read it yet:
http://www.polygon.com/2015/10/15/9536047/steam-machine-alienware-hands-on-video [External Link]
Actually it's probably worth noting that in general console games get capped at 30fps, so if people are getting in the 50 range that's still a better experience as far as framerate and input response/lag. If games allow for triple buffering you'd also eliminate tearing in those case where there are frame drops.
One thing I hope in the future is that we get default config profiles built for these machines. Heck I've had many games not pick good defaults in general on my desktop and even doing weird things like setting everything high but putting the resolution at something super low.
Also I just saw this too, but I haven't read it yet:
http://www.polygon.com/2015/10/15/9536047/steam-machine-alienware-hands-on-video [External Link]
Buying Linux Games From Cheap Bundle Websites & Stores, Some Important Information
13 Oct 2015 at 1:32 pm UTC
13 Oct 2015 at 1:32 pm UTC
For larger publishers or established developers they can afford to look at their usage trends, but for smaller developers especially porters who only get paid at point-of-sale they get screwed.
Firewatch, The Stunning First-person Adventure Game To Release On 9th February 2016 For Linux
12 Oct 2015 at 6:39 pm UTC
12 Oct 2015 at 6:39 pm UTC
This game looks so neat. I'll definitely pick it up. I saw the trailer back during E3, but didn't realize it was coming to Linux too.
Saints Row 2 & 3 Are Being Ported By Virtual Programming
10 Oct 2015 at 12:43 am UTC
10 Oct 2015 at 12:43 am UTC
I actually wonder why Company of Heroes 2 is slow... running the benchmark it appears to hit all CPU cores evenly, at about 50%, the GPU isn't being completely bogged down although RAM usage is rather high (but not enough to hit swap).
Shadow of Mordor is a hog though, but the three settings that make the biggest difference are: Shadow Quality, Ambient Occlusion, and Texture Quality. If you have Texture Quality set to Ultra it's better to stick with Low or Medium Texture Filtering as you'll hit VRAM limits pretty quickly otherwise, but you can get away with it just barely sometimes. Really just stick with High for that unless you own a Titan or 980Ti... Anyway the thing is that the game EATS system RAM. Even on Windows it uses 6GB+ at pretty much all times. On my system most tasks are generally taking 1-2GB in the background, so that pretty much maxes things out since I've only got 8GB installed. So if the settings exceed the GPU's limit to the point where it has to hit System RAM instead you'll spend all of your time in and out of Swap since System is already full.. I'm guessing people that have 12 or 16GB of RAM have a much better time with SoM.
Anyway, I'm excited to finally be able to play Saints Row III. I bought it on a whim years ago but haven't actually played it since it never worked in Wine. It's been awhile since I've played a GTA-like game.
Shadow of Mordor is a hog though, but the three settings that make the biggest difference are: Shadow Quality, Ambient Occlusion, and Texture Quality. If you have Texture Quality set to Ultra it's better to stick with Low or Medium Texture Filtering as you'll hit VRAM limits pretty quickly otherwise, but you can get away with it just barely sometimes. Really just stick with High for that unless you own a Titan or 980Ti... Anyway the thing is that the game EATS system RAM. Even on Windows it uses 6GB+ at pretty much all times. On my system most tasks are generally taking 1-2GB in the background, so that pretty much maxes things out since I've only got 8GB installed. So if the settings exceed the GPU's limit to the point where it has to hit System RAM instead you'll spend all of your time in and out of Swap since System is already full.. I'm guessing people that have 12 or 16GB of RAM have a much better time with SoM.
Anyway, I'm excited to finally be able to play Saints Row III. I bought it on a whim years ago but haven't actually played it since it never worked in Wine. It's been awhile since I've played a GTA-like game.
Alien: Isolation Officially Confirmed For Linux, Releasing On September 29th
28 Sep 2015 at 4:37 pm UTC
28 Sep 2015 at 4:37 pm UTC
BTW I saw these just a bit ago:
http://support.feralinteractive.com/docs/en/alienisolation/latest/linux/readme/ [External Link]
http://support.feralinteractive.com/docs/en/alienisolation/latest/linux/faqs/ [External Link]
From the second:
http://support.feralinteractive.com/docs/en/alienisolation/latest/linux/readme/ [External Link]
http://support.feralinteractive.com/docs/en/alienisolation/latest/linux/faqs/ [External Link]
From the second:
AMD
AMD graphics cards are not currently supported by Alien: Isolation.
If you wish to play the game using an AMD graphics card, we recommend that you update your graphics driver to AMD Catalyst version 15.9 or higher. You may be able to play the game, but are likely to see graphical glitches and experience performance or stability issues.
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Canonical call for testing their Steam gaming Snap for Arm Linux
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- European Commission gathering feedback on the importance of open source
- GOG plan to look a bit closer at Linux through 2026
- > See more over 30 days here
- Weekend Players' Club 2026-01-16
- CatKiller - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - Will you buy the new Steam Machine?
- mr-victory - Game recommendation?
- JSVRamirez - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck