Latest Comments by Gerarderloper
Tomb Raider gets its first Linux & SteamOS patch, performance improved in heavy areas
26 May 2016 at 9:29 pm UTC
26 May 2016 at 9:29 pm UTC
Wish Feral would optimize CoH2, runs terribly.
Zero Point Software update us on their search for a publisher for Interstellar Marines, requiring 1.7 million dollars
26 May 2016 at 11:18 am UTC
26 May 2016 at 11:18 am UTC
Has some nice ideas, but I did notice some performance issues in areas. The main issue I felt was the levels look pretty old tech, like old 2008 graphics in areas, with lower fps then you would expect.
I really don't know where all there money has been going for these past few years? its making good progress but not 150k sales progress...
I really don't know where all there money has been going for these past few years? its making good progress but not 150k sales progress...
Feral Interactive officially announce F1 2015 is coming to Linux on May 26th, properly this time
25 May 2016 at 9:50 pm UTC
25 May 2016 at 9:50 pm UTC
Yeah Mac only supports OpenGL4.1 and Metal, Apple refuses to put any effort into support above that on their platform so I'm not surprised. They won't even support Vulkan. Basically its the beginning of the end for gaming on Apple systems except for when Apple directly pay developers to release stuff that is.
CRYENGINE source code now available on github
25 May 2016 at 2:00 am UTC
25 May 2016 at 2:00 am UTC
I really don't quite understand some aspects of this, does this mean Chris Roberts and Star Citizen could pay only $1 for the entire use of the engine? lol
Feral Interactive officially announce F1 2015 is coming to Linux on May 26th, properly this time
25 May 2016 at 1:55 am UTC
25 May 2016 at 1:55 am UTC
AMD are reasonably close to releasing AMDGPU-PRO officially I think(non-beta that is), so it will be interesting to see if devs start mentioning AMD as supported hardware or if there going to continue sucking NVIDIAs ba.. I mean specifying NVIDIA only in requirements?
AMD GPU-PRO Beta Driver for Linux released with Vulkan support for Dota 2
24 May 2016 at 10:34 pm UTC
24 May 2016 at 10:34 pm UTC
Has ANYONE managed to get Company of Heroes 2 working with this driver, I asked Feral and they said its not supported by this driver yet... I see someone got Shadow of Mordor working which I'm downloading now (41GB is a kick in the balls with my connection), if that works then I suppose CoH2 just has a problem....
AMD GPU-PRO Beta Driver for Linux released with Vulkan support for Dota 2
24 May 2016 at 8:12 am UTC
24 May 2016 at 8:12 am UTC
(was duplicate, forgot I made this one).
AMD GPU-PRO Beta Driver for Linux released with Vulkan support for Dota 2
22 May 2016 at 5:17 pm UTC Likes: 1
22 May 2016 at 5:17 pm UTC Likes: 1
The supported cards are in fact TESTED, AMD have a wording problem there.
The driver has been tested on 390 cards and 7700 HD cards already, so it works on MANY others. AMD just can't be fcked testing them.
The driver has been tested on 390 cards and 7700 HD cards already, so it works on MANY others. AMD just can't be fcked testing them.
Vulkan support for Dota 2 to come next week
19 May 2016 at 2:31 pm UTC Likes: 2
19 May 2016 at 2:31 pm UTC Likes: 2
Given that DX12 doesn't run on MacOS either, I doubt Vulkan not being there will hurt it what so ever. As time goes on Mac will see less games releases, and Apple will need to PAY developers to use their Metal API as its just not going to be worth it for new releases.
Maybe we will see games having late releases on Mac, If Metal API worked on Windows and Linux and Android then we could talk about it more. But nope, Apple has SHOT themselves in the foot with this one, they just don't know it yet!
Maybe we will see games having late releases on Mac, If Metal API worked on Windows and Linux and Android then we could talk about it more. But nope, Apple has SHOT themselves in the foot with this one, they just don't know it yet!
First Steps with OpenVR and the Vive on Linux
18 May 2016 at 3:02 am UTC
18 May 2016 at 3:02 am UTC
WarThunder supports VR, give that a go (only really viable in simulations mode, which is like 15 out of 10 on the hardometer)...
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