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Latest Comments by Gerarderloper
Racing game 'DRAG' with impressive visuals enters Early Access on August 11
6 Aug 2020 at 11:45 pm UTC

Would like to see the vehicle and track object damage models improved, add in some crumble and soft body physics maybe? that be great. Wonder if it comes with a track editor? be awesome if you could also edit the terrain.

I always ask too much.. lol

LunarG releases new Vulkan SDK with DirectX Shader Compiler for Linux and more
5 Aug 2020 at 8:04 am UTC Likes: 2

Oh, hmm, don't know why I had the second update date in mind then.

Well its been around for a while and developers are still struggling to update to newer builds of the graphics engines they use which support it all in latest versions since early 2019 for many.

LunarG releases new Vulkan SDK with DirectX Shader Compiler for Linux and more
4 Aug 2020 at 10:15 pm UTC

DX12 has been around for 3 years, released on March 20, 2017. In its basic form, its since had .x updates.

If I remember correctly Vulkan was released a before on Feb 16, 2016? I thought it was a year after DX12.

We are starting to see most graphics engines and AAA games come with DX12 or/and Vulkan support.

The indie/small developers are still struggling to move past OpenGL and DX11, likely because they can't afford the time it takes to update their graphics engine versions (which requires significant effort once you ingrain your game into a specific version).

A good example of this is KCD Kingdom Come Deliverance, built on a older cryengine and has not updated to newer builds with vulkan or dx12, requires too much effort. (apparently)

AMD confident in Zen 3 CPUs and RDNA 2 GPUs launching in 2020
30 Jul 2020 at 4:59 am UTC Likes: 1

I really want a AMD GPU but they will need to basically COPY PASTE RTX/NGX features and match or beat 30 series in those areas for me to notice them.

Allot of people think RTX and NGX is nonsense-ware but a rude awakening is going to hit them hard in 2021 and 2022! (maybe even late 2020).

The primary thing that NVIDIA does that completely annoys me to no end is their inability to release driver support for Wayland!

Valve gets another developer to work on Linux graphics drivers, starting with AMD RADV
29 Jul 2020 at 12:15 am UTC

Maybe valve can get some push going on NVIDIA working under Wayland? surely there is a way to do it without a whole new driver?

PS. Gabe is currently in New Zealand and has lost quite a bit of weight!

Reminder: Update your PC info for the next round of statistics updates
27 Jul 2020 at 2:12 am UTC Likes: 2

I own a VR device but its not on the list. The Quest, technically it can be connected to PC via Linux if someone builds an app to do it. ALVR could be compiled against dotnet5 under Linux for example.. No idea how one would go about it.

Believe it or not, the Quest headset is the only viable option for many places outside the US such as Australia where Index and other headsets are not sold in store and require imports which can easily exceed a $2000 price tag!!!

The Quest headset cost me $649AUD and the updated model (white) is said to be even cheaper then that. DAMN shame nobody has managed to get them linked up to Linux PC yet. (works amazing under Windows and Virtual Desktop app, or Link cable)

Quoting: Shmerl
Quoting: LightkeyOne suggestion would be untangling the GPU models mess, adding filters for card families or market segments.
Yeah, something like low end, mid range, high end filters could be useful.
My 1080TI was high end at one stage, now its mid range. So you'd be updating that list a fair bit.

Get a bunch of Paradox Interactive titles in the latest Humble Bundle
24 Jul 2020 at 3:04 am UTC

I wish they'd sell me Heavy Metal DLC for $1, lol

NVIDIA 450.56.02 Vulkan Beta Driver is out for Linux
21 Jul 2020 at 3:54 am UTC Likes: 2

Lots of added extension support appearing in NVIDIA drivers lately, really interested in seeing games and such actually benefit/use these things.

Atari VCS gets another streaming service, teams up with Game Jolt
21 Jul 2020 at 3:51 am UTC Likes: 2

Wasn't this originally aimed at $199USD? now its double that and no hardware changes?

I'm sure it will be quite a decent little stream box, but $400 is the price of the NEXT-GEN consoles without a bluray drive. :huh:

Not sure why companies like taking Linux, then doing their absolute best to make a DOA product out of it due to dodgy effort. (looking at Stadia)

Linux game manager Lutris gets a small update for Direct3D 12 using VKD3D-Proton
20 Jul 2020 at 9:01 am UTC Likes: 3

I'm really curious if NGX is going to be able to enable stuff like DLSS through VKD3D because I think that will be VERY popular for Proton users as we already take a performance hit when using proton vs running native under Windows, some games more so then others.

My VR Rant:
I wish I could ditch Windows10 completely, but I still need the Oculus APP and VD-Streamer for VR gameplay. (link and wifi).
If only Valve would make a standalone VR headset (no light towers) that connect via WIFI (wifi6?). I read somewhere that there are dedicated VR APU's for optimal encode/decode et al. being made (to fit inside standalone headsets).